Sep 09, 2005, 03:25 PM // 15:25
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#41
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by DarkSpell
Can a W/Me solo?
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Any w/x can solo, u just need to tweak him/her to do 3 things...
Survive through self healing
Tank [reduce dmg]
Deal Damage PBAoE
If you can do all 3, then you're a farmer solo.
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Sep 09, 2005, 04:58 PM // 16:58
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#42
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Djfatben, just thought I'd mention that you don't need 16 tactics for your build. 14 will be enough to get you the 11 seconds on bonetti's which appears to be your only tactics skill.
Due to the recent change in Zealot's Fire, I had to tweak my farming build slightly:
Gladiator's Defense {E}
Watch Yourself/Symbol of Wrath
Healing Breeze
Mending
Balthazar's Spirit
Bonetti's Defense
Balthazar's Aura
Zealot's Fire/Symbol of Wrath
Smiting, Healing, Weapon of Choice: 9
Tactics: 14
Mending and Spirit right away, gather and use Gladiators. Throw on Zealot's Fire or Symbol of Wrath, then Healing Breeze, use Watch Yourself when it fills and again when Gladiator's Defense is about to end. At which point, recast Healing Breeze and use Bonettis, and repeat until Gladiators fills. When it fills, cast Balthazar's Aura, Healing Breeze and use Gladiator's Defense. I tend to recast Zealot's Fire at this point. Again, use Watch Yourself when it fills.
Use Gladiator's armour for the extra energy and also because it has the best defense vs. melee.
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Sep 09, 2005, 07:16 PM // 19:16
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#43
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Banned
Join Date: Jun 2005
Location: amsterdam, where male prostitution is legal
Guild: [GGG] Gay Guild Gals
Profession: W/R
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Basically, what Yukito's post was saying, it's not easy. To solo efficently, easily, and fast, you should really put a Monk profession either primary or secondary regardless of your class.
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Sep 09, 2005, 08:54 PM // 20:54
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#44
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by UberRusty
Basically, what Yukito's post was saying, it's not easy. To solo efficently, easily, and fast, you should really put a Monk profession either primary or secondary regardless of your class.
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I never said you had to be monk ;p...
But those 3 rules can be followed by any class. W/Mo just happens to be the easy one.
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Sep 10, 2005, 12:28 AM // 00:28
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#45
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Academy Page
Join Date: Jul 2005
Location: wherever you want me to be
Guild: Flower Bridge
Profession: W/Mo
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great stuff
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Sep 10, 2005, 12:32 AM // 00:32
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#46
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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Quote:
Originally Posted by djfatben
I've got a w/mo solo build that can take on as many griffons and minotaurs as can attack you at once. Let's start off with my equipment:
Platemail everything but boots. Those are knights. I also have a sup vigor, sup abs, and sup tactics, with minor axe and minor str. I'm not sure that it's essential though.
Axe, Shield w/ -2 damage while enchanted.
Tactics - 16
Axe - 9
Heal - 12
Smite/Str - Whatever's left. This doesn't really matter, it just makes things quicker.
Cyclone Axe
Bonetti's Defense
Vigorous Spirit
Judges Insight (optional, but it speeds things up)
Healing Breeze (I don't find myself using it in most runs, but it's a nice backup)
Open, I usually bring Resurrect when I'm leveling someone else as they tend to die, alternatively you can bring executioners strike or some other damage skill. It doesn't matter.
Mending (Cast this before you leave the gate. Period.)
Live Vicariously (Same as mending. You want 10 energy left in your pool before you start fighting.)
After casting mending and live vicariously, go out, aggro a bunch of stuff, get good and surrounded, and right before the mob swarms, cast Vigorous Spirit and immediately afterward, cyclone axe. This should be enough adrenaline for Bonetti's Defense, which will fill up your energy bar. Cast Judges Insight as soon as you can, and your energy will more than likely be at 20 by the time it's cast. Cyclone Axe, Bonetti's, Repeat. Keep an eye on Vigorous spirit, and stay away from Rockshots. If you get a devourer on you while you're in the middle of a group, do whatever you can to get to it. Kill it. He'll kill you by killing your skills. This is an effective build anywhere vs. melee, for the most part. As per usual, enchantment droppers kill you.
Happy farming!
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dont mean to sound harsh, but YIkES! that skillset is horrible! Ok, that was harsh. Its managable, but it would take FOREVER to kill anything at all. Your dmg is coming purely from cyclone axe, and judges insight would hardly help. Plus your healing would be quite unefficient. You need more Dmg skills/spells in there and more efficient healing methods...
This has probably been figured out, but this is the skillset i use...
Bonettis
Cyclone Axe
Healing Breeze
Vigorous Spirit
Healing Hands
Zealots fire/Balths Aura
Live Vicariously
Mending
I find Zealots good for more constant rate of dmg, since you will be spamming Healing hands, Vig spirit and Breeze at an almost constant rate. So If u get healing to about 10+ you can get around about 40 hp return per second & per hit... Throw in Glads armor, knights gaunts and other reduce dmg gear, and you got an extremely efficient self healer & fast, constant LARGE dmg dealer....
Just my two cents... for some reason, im almost positive this build had been posted before right?
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