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Old Aug 25, 2005, 07:01 AM // 07:01   #1
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Default absoulutely worst skills for each class in pve

Warrior: I would say Frenzy sucks the most
Ranger: Otyughs cry is the most single useless skill in the entire game, its completely utterly retarted, it barely does a thing
Elementalist: Glyph of Sacrafice, the additional 2 minutes recharge would be killer
Mesmer: Personally i dont really like the keystone signet.
Monk: Essence Bond: i seem to lose more energy than i gain
Necro: Blood Renewal: I just dont see much use in that spell.
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Old Aug 25, 2005, 07:11 AM // 07:11   #2
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Keystone Signet: There's a thread somewhere about using it to use a signet 4 times in a row I think.
Essence Bond: It's supposed to go on something that gets meleed a lot, i.e. tanks. I can't see how you're losing energy if you're using it properly.
Blood Renewal: Saves the monks the trouble of healing you after a bunch of sacrifices. Also not bad if you don't have monks.

Last edited by Savio; Aug 25, 2005 at 07:12 AM // 07:12.. Reason: didn't notice PvE in the title, sorry
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Old Aug 25, 2005, 07:22 AM // 07:22   #3
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hamstring
mind freeze
otyughs cry
ignorance
scourage sacrifise
Verata's Gaze
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Old Aug 25, 2005, 07:23 AM // 07:23   #4
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warriors endurance(e)

i just capped this for my warrior it stinks like poopoo
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Old Aug 25, 2005, 05:01 PM // 17:01   #5
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Every skill has its use.

hamstring - your enemy cant run as fast , esp. if you sprint
mind freeze - you deal damage and snare
****otyughs cry - useless in pvp, but in pve useless too because animals are level 5
ignorance - killer for all warriors using signets
scourage sacrifise - use to kill necros that use blood/curses sacrifices
Verata's Gaze - use as PvE skill against stone summit howlers, agsint minion master builds
warriors endurance(e) --> high energy skills from secondary (10 energy+)
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Old Aug 25, 2005, 05:37 PM // 17:37   #6
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Quote:
Originally Posted by LifeInfusion
Every skill has its use.

hamstring - your enemy cant run as fast , esp. if you sprint
mind freeze - you deal damage and snare
****otyughs cry - useless in pvp, but in pve useless too because animals are level 5
ignorance - killer for all warriors using signets
scourage sacrifise - use to kill necros that use blood/curses sacrifices
Verata's Gaze - use as PvE skill against stone summit howlers, agsint minion master builds
warriors endurance(e) --> high energy skills from secondary (10 energy+)
hamstring- pve monster dont run
mind freeze- the worst ele skill you can get... exhasution + low dmg + you dont really need snare in pve... and even if you do, shard storm and ice spike would do the trick, no need for exhaustion.
ignorance- monster with signet are quite rare comparing the to the ones not using signet, better off without this...
verata's gaze- instead of stealing theirs, just summon ur own (this is also 1 target at a time... useless)
warrior's endurance- hmm the only time I would use this is probably with protector strike where I would spam it alot... but pve, u dont get the pleasure of chasing a monster.

in pve, u tend to want alot of AoE... all these... are just not worth it in pve. Even if it does have its use, there are plenty better option... therefore, worst pve skills.

Last edited by Vermilion Okeanos; Aug 25, 2005 at 05:41 PM // 17:41..
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Old Aug 26, 2005, 03:22 AM // 03:22   #7
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well, u can hamstring a enemy and run away if you cant sprint :I
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Old Aug 26, 2005, 03:59 AM // 03:59   #8
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If you can use Hamstring, there's not much reason to run away...or not have Sprint.
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Old Aug 26, 2005, 06:50 PM // 18:50   #9
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Ranger - Frozen Soil

This has absolutely no use in PvE, since there's only 2 mobs in the entire game that can resurrect. One of them is level 2 (and I hope you can kill them in 1 shot by the time you get FS) and the other is a boss with Unyielding Aura.

Also, if Otyugh's Cry effects pets, it isn't completely useless. That's +20 armor you're giving to all pets on your team. Not bad for 5 energy and it doesn't require a big investment in BM to be effective.
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Old Aug 26, 2005, 09:44 PM // 21:44   #10
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Quote:
Originally Posted by Vermilion Okeanos
verata's gaze- instead of stealing theirs, just summon ur own (this is also 1 target at a time... useless)
Try this skill on the undead hoardes quest.

Quote:
Originally Posted by Cymmina
Ranger - Frozen Soil
Also, if Otyugh's Cry effects pets, it isn't completely useless. That's +20 armor you're giving to all pets on your team. Not bad for 5 energy and it doesn't require a big investment in BM to be effective.
Thank you. Call of haste is much worse. It adds 4 dps. At least before the recent skill changes.. I don't know how it's been changed.
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Old Aug 26, 2005, 09:51 PM // 21:51   #11
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Otyugh's Cry affects pets just fine. The beauty of it isn't the +20 AL, although that's certainly a nice add-on; the beauty of it is that it lets you use your pet to attack without having to attack yourself (normally your pet just stands around if you aren't actively attacking). With OC, you can target something for your pet to smack while you trap/heal/drop spirits/whatever else you want to do.
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Old Aug 27, 2005, 03:30 AM // 03:30   #12
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Quote:
Originally Posted by jesh
Try this skill on the undead hoardes quest.
No thank you.

Verata's Aura (Enchantment Spell) Sacrifice 33% max Health. All hostile animated Undead in the area become bound to you. Verata's Aura ends after 120..264 seconds. When Verata's Aura ends, you lose your bond with any Undead bound to you. (50% failure chance with Death Magic less than 5.)

Got to admit I had frozen soil slip out of my mind.
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Old Aug 30, 2005, 01:12 PM // 13:12   #13
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Quote:
Originally Posted by bunnys are ebil
warriors endurance(e)

i just capped this for my warrior it stinks like poopoo
Tell me about it. I just grabbed that skill in Thirsty River..... meh.
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Old Aug 30, 2005, 01:53 PM // 13:53   #14
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Monk:

Shield of Deflection
Like.. seriously... very short duration, insanely high energycost, little to no payoff. The only good thing about it is the visual effect... and its an elite as well... ouch.

Divine Spirit
WOW... up to 10 seconds of decreased energy cost with the awesome recharge time of 60 seconds plus you have to pay 10 energy for it. Geez... NOT using it, is a lot more efficient than using it.

Purge Signet
UHM... okkkaayy... awful long casting time and you lose 10 energy for each hex and condition removed. There are just more efficient ways to remove hexes and conditions.
Ah, not to forget the awfully long recharge.

Mesmer: Ineptitude
Uhm, okay... clumsiness with some added blind effect. Sure worth your eliteslot o_o

Necromancer:

Barbed Signet
Uhm... well, you basically sacrifice health to get it back. Okay, all fine and stuff. You're probably doing a +-0 calculation here and stole the enemy up to 60 health. Wow... 2 seconds cast time and 30 seconds recharge are just great *cough, cough*

Signet of Agony
Even worse... less damage, faster reload and you're bleeding. Uhh, aoe damage. Those 40 damage sure will hurt...
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Old Aug 30, 2005, 03:12 PM // 15:12   #15
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You can't look at skills useless only in PvE though, some are only usefull in PvP.
Kampfkeks is stating the bad ones and why they are and he's not making a difference between PvE and PvP I think that's how u should look at it.
Some skills suck in PvE but are propert to good in PvP like Frozen Soil.. blegh it's annoying in PvP!
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Old Aug 30, 2005, 06:34 PM // 18:34   #16
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Hmm, I use Frenzy.

Why's it so useless? The only other stance I know for a W/R that gives you 33% more attack speed is Tigers Fury, Flurry and "I will avenge you", which isn't even a stance.

Tigers Fury is pretty good but takes forever to reload and it costs a bundle compared to Frenzy.

Flurry doesn't give you an armor penalty but it removes 25% of your damage. I'd say that's a nasty drawback.

"I will avenge you" is ok in my opinion, but the drawback is that you need the corpse of an ally, preferably more for it to be useful.

Again, you might say that not using a speed-enhancing skill would be the best, but I reckon it's pretty useful for damage and adrenalin gain.
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Old Aug 30, 2005, 07:57 PM // 19:57   #17
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Quote:
Originally Posted by Kampfkeks

Signet of Agony
Even worse... less damage, faster reload and you're bleeding. Uhh, aoe damage. Those 40 damage sure will hurt...
Alone it's weak, but what if you immediately follow with Plague Sending?
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Old Aug 30, 2005, 08:11 PM // 20:11   #18
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Quote:
Originally Posted by Igedit
Alone it's weak, but what if you immediately follow with Plague Sending?
It's still weak.
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Old Aug 30, 2005, 10:16 PM // 22:16   #19
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Warrior -> Devastating Blow
Ranger -> Distracting Shot
Elementalist -> Flare
Mesmer -> Diversion
Necromancer -> Spiteful Spirit
Monk -> Shield of Judgement

These are the ones that I love and hate. It's not really the WORST. It's just the ones that piss me off the most; and the ones I enjoy using the most.
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Old Aug 31, 2005, 03:09 AM // 03:09   #20
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Quote:
Originally Posted by zehly
Warrior -> Devastating Blow
Ranger -> Distracting Shot
Elementalist -> Flare
Mesmer -> Diversion
Necromancer -> Spiteful Spirit
Monk -> Shield of Judgement

These are the ones that I love and hate. It's not really the WORST. It's just the ones that piss me off the most; and the ones I enjoy using the most.
Distracting shot for ranger? Thats a great skill for interrupting casters. Most of the skills in BM aren't this good.

Bones
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