Does the +20% AP stick with the 25% already built into Air skills?
It seems "Judges Insight" followed up with Surge/Orb/Strike would be a hell of a spiker build for PVP. In UW it would lay down allot of damage in a hurry as well.
According to the calculator if the AP stacks you could hit an enemy elemental or monk with Surge/Orb/Strike/Javelin for 440 damage in a 5-6 seconds time frame.
It is my understanding that holy damage does 2x damage against the undead...
judge's affects 'attacks' only.
attacks refers to melee or ranged attacks, not spells.
sort the skills by type, any skill reading 'sword attack', 'bow attack', etc. is fair game.
However....An air ele could use conjure lightning on an air staff or wand and use Jude's Insight on top of that.
THIS BIT IS JUST A THEORY AND MIGHT NOT WORK......Also could be good when using Thunderclap as you dont really want to use spells with Thunderclap due to the energy drain. Thunderclap only works when someone is hit by lightning. Judges Insight turns damage into holly damage so this is just a theory. NOT TESTED
NOTE: Conjure Lightning MUST be cast BEFORE Judges Insight as Conjure Lightning removes all enchaments. Thunderclap is a Hex so that doesn't matter.
Last edited by Satire Elexus; Aug 24, 2005 at 02:15 PM // 14:15..