Nov 26, 2005, 08:58 PM // 20:58
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#23
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Quote:
Originally Posted by Vexed Arcanist
And all the small arena Mo/Me would cheer! LOL....
The fact it would be a stance removes the ability to cast on another (Monk) and as long as the stance breaks if you attack would fit perfectly. It would likely be too good for a high Divine Favor Boon monk, though. If Anet did anything like that I am sure the duration would be 10...LOL.
Making it a stance also limits the use of other stances and allows it to be countered by things such as Wild Blow.
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Really, just make it +2 energy regen max. then. And +3 only with 17 divine favor (offhand item with 20% hehe).
Duration with 16 divine favor - 25 seconds. Recharge stays at 30 seconds.
Here it goes:
Peace and Harmony {Elite} - Stance
For 5...20 seconds, you gain +1...2 Energy regeneration. Peace and Harmony ends if you attack or cast a spell that targets an enemy.
Recharge time: 30 seconds
Energy cost: 5 energy
Details:
+3 energy regen at attribute 17
25 seconds last time at attribute 16
Name sounds like a stance anyway. A stance that forces you to stay peaceful... I think that the part with enchant is just wrong.
Last edited by Dmitri3; Nov 26, 2005 at 09:01 PM // 21:01..
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