Nov 27, 2005, 05:46 AM // 05:46
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#1
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Krytan Explorer
Join Date: Aug 2005
Guild: Untouchable Heroes
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WARNING: It can work, but by no means is it easy. Just for your information.
Attributes:
Wilderness Survival: 12+1+3
Expertise: 12+(1 or 3) Depends on whether you want to use a minor or sup.
Skills:
Oath Shot
Dust Trap
Barbed Trap
Flame Trap
Quickening Zephyr
Energizing Wind
Serpents Quickness
Whirling Defense (Dryders works too)
1. Cast Serpents Quickness on yourself, then cast Quickening Zephyr, and finally Energizing wind.
2. Set the traps directly infront of the spirits, DIRECTLY in front.
3. Recast QZ wwhen it ends, and then start pulling. Don't try too many at the same time.
4. Pull the atxes into the spirits and just stand behind em and set more traps.
5. After laying all the traps, equip a bow and use Oath shot on one of the atxes, and then lay another set of traps and most of them should die. If not, just use Oath Shot again.
6. It is important to make sure they stay crippled using Dust Trap. Keeping them Blinded also makes it a lot easier, but this works only if you want to trade your stance for Throw Dirt.
7. This strategy works the same for squids and anything else, except they're a bit easier.
8. NOTE: keep up serpents quickness when your not using Whirling or Dryders.
Approximate time of run is 30-45 minutes, depending on how long the atxes take.
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Nov 28, 2005, 01:50 AM // 01:50
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#2
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Frost Gate Guardian
Join Date: Oct 2005
Location: Texas
Guild: N/A
Profession: Mo/
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Hmmm...i think i have seen this build somewhere else
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Nov 28, 2005, 12:24 PM // 12:24
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#3
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Academy Page
Join Date: Sep 2005
Location: Bern,Switzerland
Guild: Centuria Europe Nova(CEN)
Profession: R/
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ye this guy keeps copting other ppls builds and calling them KRACK s builds!) L M A O
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Nov 28, 2005, 03:33 PM // 15:33
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#4
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Adventurers Society
Profession: Mo/W
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this build was made by fiery a long time ago.... and his is actually much better..
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Nov 28, 2005, 03:36 PM // 15:36
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#5
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Ascalonian Squire
Join Date: Nov 2005
Profession: R/Me
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You dont need zephyr, oath shot, and serpents. Thats overkill on the recharge and zephyr will actually end up working against you in the long run.
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Nov 28, 2005, 03:38 PM // 15:38
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#6
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Academy Page
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Poor buid. Fiery's one was very nice and, important, fresh. Not just copy/paste and add our nickname to the title.
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Nov 28, 2005, 06:22 PM // 18:22
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#7
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Adventurers Society
Profession: Mo/W
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Quote:
Originally Posted by Pagan
Poor buid. Fiery's one was very nice and, important, fresh. Not just copy/paste and add our nickname to the title.
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rinse and repeat please
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Nov 28, 2005, 08:07 PM // 20:07
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#8
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Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Wow, the ignorance in this thread is frightening. Fiery did the exact same thing as krnkrackmonkey, or were you guys not around to see how his thread burned? [yes, pun intended]
It's disappointing that people post builds demanding credit when it has been done for quite some time. However, it's tragic when people actually believe them.
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Nov 28, 2005, 09:18 PM // 21:18
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#9
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Adventurers Society
Profession: Mo/W
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erm....... i never saw anyone burn fiery. and if im wrong then sowwy havent seen other posts about solo rangers that were actually.. efficient. but once again.... never saw fieries thread burn.
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Nov 28, 2005, 10:34 PM // 22:34
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#10
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: R/Mo
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Krack and Fiery both are just trying to re-invent the wheel here and then trying to claim credit. The fact is that any mediocre ranger can come up with the said build. But what is different in a trapper is that unlike Warr/Mos builds, the skills are not as important as the use of the build itself. Positioning and aggro-conrol are far more imprtant "skills" to learn, master and perfect. Thus I would suggest people who have had success with this to post their detailed guides and tips in the Gladiator's Arena (strategy discussion).
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