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Old Aug 24, 2005, 07:48 PM // 19:48   #1
Wilds Pathfinder
 
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Default Skills - Belly Smash

You can view this database entry at: http://www.guildwarsguru.com/skill/123-belly-smash/.
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Old Aug 24, 2005, 07:48 PM // 19:48   #2
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where do u get this skill
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Old Aug 29, 2005, 10:58 PM // 22:58   #3
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Beetletun.
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Old Nov 09, 2005, 08:21 AM // 08:21   #4
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i cant get this skill to work quite right. y doesnt it blind them for me?
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Old Nov 09, 2005, 09:47 AM // 09:47   #5
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They have to be knocked down, the description is misleading. On the ground, as in, their back on the ground, rather than their feet.
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Old Nov 10, 2005, 01:32 AM // 01:32   #6
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thank you
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Old Nov 10, 2005, 01:42 AM // 01:42   #7
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Could be handy in PvE with Earth Shaker (E)

But as far as PvP is concerned -- nobody that can play an effective KD Warrior will touch this with a bargepole.
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Old Nov 10, 2005, 03:42 PM // 15:42   #8
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belly smash no use in PvP ?

you gotta be kidding, or not playing guild wars too much.

i get a 11s blind...11s !

of course, the recharge time is quite long, but still, its an AoE blind that gives me (or my monk) a break from attacks. i don't see how you would go with a KD hammer build without this one.

of course, there is condition removal, but if you got the right pressure put at the right places, maybe the monk just won't bother taking out the condition because there is way too much stuff on his hand to worry about other than a warrior swinging the air.

but i don't have 2000 hours of PvP in front of me, so maybe i'm wrong. but this is a lovely skill, PvE or PvP alike. works fantastically in my build anyway.
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Old Nov 10, 2005, 04:03 PM // 16:03   #9
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I don't understand why this has a long recharge but a low energy cost. Wouldn't it be more of an investment for W's if it cost 10 but recharged in like 15s? Should last a bit shorter than the recharge that way, IIRC.
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Old Nov 10, 2005, 04:35 PM // 16:35   #10
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Quote:
Originally Posted by Align
I don't understand why this has a long recharge but a low energy cost. Wouldn't it be more of an investment for W's if it cost 10 but recharged in like 15s? Should last a bit shorter than the recharge that way, IIRC.
yeah...i find the recharge really annoying, but its understandably long when you consider how good this skill is (in my opinion anyway). 11s blind is quite long (whats the longest in the game?) and if you could land it every 15s, that would have to suck for any class exept casters.

god i love belly smashing an annoying poisonning ranger...wish i could do it every 15s after all
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Old Nov 10, 2005, 06:19 PM // 18:19   #11
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True. Throw dirt does the same except is unconditional and has a 45s recharge.
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Old Nov 10, 2005, 06:25 PM // 18:25   #12
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Quote:
Originally Posted by projectnavi
belly smash no use in PvP ?

you gotta be kidding, or not playing guild wars too much.

i get a 11s blind...11s !

of course, the recharge time is quite long, but still, its an AoE blind that gives me (or my monk) a break from attacks. i don't see how you would go with a KD hammer build without this one.

of course, there is condition removal, but if you got the right pressure put at the right places, maybe the monk just won't bother taking out the condition because there is way too much stuff on his hand to worry about other than a warrior swinging the air.

but i don't have 2000 hours of PvP in front of me, so maybe i'm wrong. but this is a lovely skill, PvE or PvP alike. works fantastically in my build anyway.
Belly Smash is only good against other Warriors and Rangers, which you aren't likely to be attacking, which is why it's bad. You should be adrenal spiking soft targets, not Warriors.
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Old Nov 10, 2005, 10:19 PM // 22:19   #13
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Quote:
Originally Posted by Vindexus
Belly Smash is only good against other Warriors and Rangers, which you aren't likely to be attacking, which is why it's bad. You should be adrenal spiking soft targets, not Warriors.
agreed, now if only it was changed from blind to dazed
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Old Nov 11, 2005, 02:18 AM // 02:18   #14
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sadly enough . but hey what u ganna do?
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Old Nov 11, 2005, 09:37 PM // 21:37   #15
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Quote:
Originally Posted by Vindexus
Belly Smash is only good against other Warriors and Rangers, which you aren't likely to be attacking, which is why it's bad. You should be adrenal spiking soft targets, not Warriors.

well, blinding a freaking annoying poisonning ranger seems pretty good to me.

of course, blind can be taken off rather easily, but still, its one more spell the monk got to find time to cast, so with the right pressure at the right spots, you might get good use of it.

and its AoE ... so lets say my monk is under attack, you just tell him hold still, knock foes around him down (or just one) and then belly smash...there, your monk got 11s of spare time where he doesnt get annoyed by all the physical attacks.

but maybe its just me. i havent done alot of HoH, but in 4vs4 arena, i make very good use of this.
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Old Nov 12, 2005, 05:12 AM // 05:12   #16
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not to hijack or anything... but would an earthshaker+belly smash+ after shock work well for sf or fa?
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Old Nov 12, 2005, 03:44 PM // 15:44   #17
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Quote:
Originally Posted by imaginary friend
not to hijack or anything... but would an earthshaker+belly smash+ after shock work well for sf or fa?
you would need backbreaker (E) for that...the ennemies won't be on the ground long enough for you to launch the attack and then the spell.

or you could use counter-blow on an attacking ennemy, then belly smash (which is AoE anyway, even if hit on a single foe) and then hit earth shaker and then after shock.

that would definitively work. not sure if the mobs would be scared after casting aftershock with the new patch tho let me know if you try it.


good luck!
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