Oct 06, 2005, 03:16 PM // 15:16
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#21
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Lion's Arch Merchant
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I run Iway in HoH from time to time. I do this because:
1. I can get a group in a reasonable amount of time, regardless of my rank. I don't care to spend hours hoping for a decent group, I don't play to just sit there and do nothing.
2. Iway can win the HoH. With a little coordination and teamwork, it's a competative build. Sure, people can run Iway without strategy, but with a little (strategy) then you can get some good wins.
Know that you'll be facing iway at some point, bring some good counters, and enjoy the fame you'll get from the win...right?
PS. Rush is not always the plan for iway, ya know? I don't think I've seen an iway group rush into a smite ball yet...have you?
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Oct 06, 2005, 03:17 PM // 15:17
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#22
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Ascalonian Squire
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Well to be honest I enjoy playing IWAY. On the other hand I am sympathetic to those who get tired of seeing 6 w/r whomping on them.
But lets be totally honest, an IWAY team of "noobs" is only going to get so far, time after time after time.
A team of good players who play an IWAY hybrid, has as good a chance as any other team of winning and keeping the hall.
In the course of playing IWAY in a hybrid team, we have won the hall a few times, beaten more than a few *very* good guild teams, yet also been on the end of a big ass whopping too on more than one occasion.
Ultimately, IWAY is no better/worse than any other flavour of the month build that has gone before, including air spikes, ranger spikes etc etc.
I honestly don't think that nerfing will in any way shape or form add any balance. The balance is already there, as there are many teams out there able to beat IWAY effectively.
Give it time, as history over the past months has proved, someone else will come up with a smart build and that will be the next big thing.
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Oct 06, 2005, 03:20 PM // 15:20
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#23
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Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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You have no pvp slot, faction is pointless for you, if your having trouble finding a group maybe you should leave US districts and go to Int districts not many people run iway there recently, with your lack of experience you probably won't get into those groups unless you have all the skills unlocked for the skilll setup there wanted and you need the ranking to back it up, you shouldn't have trouble finding the veriety of groups there.
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Oct 06, 2005, 03:22 PM // 15:22
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#24
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Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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It seems like your the noob here gank, because noobs complain about this short shit
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Oct 06, 2005, 03:25 PM // 15:25
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#25
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec
Profession: Me/E
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Little tip that does wonders: make your own groups.
Have standards (not rank, but knowledge)
Be broad in your GLF (don't ask for Ranger spike; ask for Spike Damage. You might get a wicked Air Ele instead)
Take lead and explain everyone's role (for instance; the damages should hit called target, the mesmer should go for juiciest caster, monks should stay back; that kind of stuff. It may seem obvious, but else there is a lot of confusion.)
NEVER say "All attack called target", because NO ONE will feel concerned by it. Hell, I don't feel concerned by it either when someone ask this of a group. Why? Because except damage warriors and air eles; no one is at his best hitting every target there is. Example? The Mesmer. If the shutdown mesmer is busy hitting the target everyone is spiking, he's being useless; as the target is going down anyway. Another example; the AoE Fire Ele. If the called target is away from other people; his AoEs are a terrible waste. Everyone should do what he's good at against who he's good against. Just make sure he knows who he's good against.
Also, be careful while taking lead not to become despotic. If someone of your team is able to justify something; you can usually accept it safely.
Bottom line is that you should just do as Jean-Claude Van Damme once said: Be AWARE!
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Oct 06, 2005, 03:25 PM // 15:25
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#26
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Desert Nomad
Join Date: Mar 2005
Location: UK
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since the ias was maxed at 133%, then basically:
iway is a weak healing breeze (which sucks)
iway does the same as frenzy (except you dont take double damage)
iway buffs warriors with orders
since the attack speed cap, iway is basically lots of buffed warriors running round the place. Except they have very very sub par ingrained healing (if you kill the pets) and ias.... which all warriors have anyway. Its just the special mod that they DONT TAKE DOUBLE DAMAGE. O the lordy -.-
My knowledege certainly isnt unlimited, but I know how to shutdown some warriors.
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Oct 06, 2005, 03:25 PM // 15:25
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#27
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Lady Fie
Join Date: Aug 2005
Location: Sapporo
Guild: Tha Skulls [Ts]
Profession: D/W
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Shield of Judgement.......
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Oct 06, 2005, 03:26 PM // 15:26
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#28
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Pre-Searing Cadet
Join Date: Sep 2005
Location: Depends, if the dot below my name is green, im here, if not, im not here.
Guild: The Choas Crusaders (TCc)
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Theres no need to get pissy because a guy used 1 skill and kicked your ass with it man, thats your fault. Period.
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Oct 06, 2005, 03:27 PM // 15:27
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#29
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Banned
Join Date: Jul 2005
Location: Cali
Guild: Cerebral Assassins[Assn]
Profession: W/E
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Quote:
Originally Posted by Fain
Theres no need to get pissy because a guy used 1 skill and kicked your ass with it man, thats your fault. Period.
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yeah.
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Oct 06, 2005, 03:28 PM // 15:28
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#30
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Krytan Explorer
Join Date: May 2005
Location: Arizona
Guild: Shadowstorm Mercenaries
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Firstly, your name, SirGanksAlot... and your complaining about IWAY rushing..
secondly, your guild, Shut the Fock Up.. Immature
thirdly, you began the flaming
your op, holds no merit, even if parts are true. IWAY may not require any skill or strategy, but it is also very easy to counter if 'you' do have skill or strategy. There are so many ways to counter a warrior, even IWAY, its rediculous... my suggestion is to spend a little less time, trying to change the game so your not as bad at it, and spend a little more time learning the game.
flame on
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Oct 06, 2005, 03:32 PM // 15:32
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#31
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Academy Page
Join Date: Sep 2005
Location: In my bed
Guild: Onslaught of Xen
Profession: W/E
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This concept of nerfing IWAY makes no sense to me. Everyone raves about how retarded it is and how "noobish" the people playing it are. If that is so true then why does it need a nerf? Because you got beat by some noob? Oh no, your uber l337n355 got beat by a noob, suck it up man and stop posting these retarded flames that, in the end, serve no purpose other than to stir up the people. If you have so much trouble finding a PUG now then get some decent, experienced, friends and play with them.
Personally, I think IWAY isn't all that bad. It was how I broke into playing PvP. I didn't do it to get the high ranks or anything, I just wanted to see what it was like playing in ToPK. I think if you ask most of the IWAY players out there you will find that they are noobs when it comes to PvP. IWAY helped me to be a productive member of my guild since I now had PvP experience. My experiences in IWAY groups helped me to be familiar with other builds that we faced, gave me a good look at the maps in ToPK, and it really got me interested in PvP. And if you think about it, interest in PvP from people who don't do it that often is a good thing. The more interest that is taken in PvP, the more build ideas we will see sprout up. And in the end, that just makes the game more fun because there is more challenge.
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Oct 06, 2005, 03:37 PM // 15:37
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#32
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Academy Page
Join Date: Jul 2005
Profession: Mo/R
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wow SirGanksAlot you have a lot of anger issues. take a deep breath. this is a game.
IWAY is a valid strategy just like any other strategy out there right now. the skill of the players determines the success of the build : no build is inherently "professional" or "noobish" in itself. if you ask any top 20 guild group to plan out and form an IWAY team and go to tombs, you'll get a very decent performance as far as strategy is concerned.
i've played in an IWAY group that has defeated guild rank 10 and below groups in tombs, and held HoH for the better part of an hour. i've played in almost every conceivable team composition against IWAY. sometimes we win, sometimes we lose. nowhere do i see an imbalance. if you're good, you'll win. if you're bad, you'll lose, and then whine on the forums.
look at it this way. if you say IWAY has no strategy, treat them as another ghostly team challenge along the way to HoH, except that you get faction and fame for beating them. underestimating IWAY and saying that they have no strategy will cause you to lose against the occasional good IWAY team.
your post honestly doesn't make sense. i've been "blind invited" into random "balanced" groups that consist of 2 warriors, 1 ranger, 3 monks, 1 mesmer, 1 necro. we've played in halls with absolutely no strategy and communication, and randomly beat another "balanced" group that was worse than us. according to your logic we should nerf "balanced" team as well.
if a new player to guild wars asked me how to start in tombs i would tell him to play IWAY. seriously. there's no easier way to learn the layout of the maps, the way the relic runs and altar holding functions, getting the feel and flow of the game, and most importantly, facing all the different builds out there (ViM, spike, degen, etc) and realising the weakness that an all warrior build comes with -> playing in IWAY you'll TRULY realise the need for hex removal, condition removal, healing, strategy, target calling, enchantment stripping... i would say that if you want to learn how GW works, go play IWAY and you'll gain a sharpened insight as to why an all warrior team does not work.
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Oct 06, 2005, 03:54 PM // 15:54
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#33
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Frost Gate Guardian
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
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I agree with people who want some annoying things nerfed, yet you need to look at what you are asking.
I have said it countless times, and I will say it again, do not ask what you think should be nerfed. I put emphathis on the word think, as that is what most people complain about. They think a build is annoying, and has no strategy other than /call /assist /next target.
Builds are being nerfed like no tomorrow, zones are being nerfed because people don't like to solo, the Droknars run has been made harder time and time again, all because people become upset and rant about what they "think" needs fixed.
Now, don't get me wrong, I agree with the fact that IWAY is annoying, yet complaining to A-net because you can't build a sufficient counter for iway; and because you can't have this counter be effective toward more spiking builds is in no way going to benefit the game.
Sure, A-net nerfs a lot of stuff, yet they listen to rants far too much. They give in to the fact that someone is upset about a build that pisses them off, therefore establishing credibility by reffering to the numbers of people who complain about anything and everything.
If anything, A-net needs to stop listening to these rants, and play the game themselves. Somewhere, I'm sure they do, yet from my experience they do not seem to understand how the community works; as all of their updates have been solely based on player complaints.
Is that a good thing? Perhaps, yet it makes the players think that they have too much control, and that all they have to do is whine and complain about something they don't like to get it nerfed.
The purpose for writing this? Acknowledging the fact that IWAY is annoying, yet it does not need nerfed. Look at the situation more clearly, rather than egotistical views because someone is using less 'effort' than you in an effective build. That is, as I understand, the point of pvp, is it not? To defeat the opponent with as little effort as needed?
I'll let you decide...
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Oct 06, 2005, 03:54 PM // 15:54
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#34
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Actually, he had his wish for a while already. IWAY no longer pumps your attack speed super high. It's only 133%, just like frenzy. Big freakin' deal...
The only reason IWAY was great before updates was cause your aspd jumped to 150% [HOLY MOTHER OF GOD...]
But now that it's just a measly non penalized frenzy with a tiny smattering of healing breeze, it's been nerfed.
Let's just close this thread because anet fixed this "problem" a while ago...
I for one never cared much for it since Warrior with IWAY and Spiteful Spirit {E} meant a bunch of dead warriors.
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Oct 06, 2005, 04:05 PM // 16:05
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#35
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Frost Gate Guardian
Join Date: May 2005
Guild: lfg, invite me. HA! no need to post in guild forum.
Profession: W/Mo
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Quote:
Originally Posted by Yukito Kunisaki
I for one never cared much for it since Warrior with IWAY and Spiteful Spirit {E} meant a bunch of dead warriors.
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Oh noes! The noobs now know how to beat IWAY... all these threads will become a thing of the past, and we will all laugh and frolic at the sheer patheticness of these former debates...
Spiteful Spirit + Arcane Echo = Dead IWAY, as you at the very least stop two from attacking, and can drop the whole team if they don't know what that ~40damage from some skills is coming from...
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Oct 06, 2005, 04:34 PM // 16:34
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#36
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Frost Gate Guardian
Join Date: Apr 2005
Location: StL
Guild: [FahQ] Fierce Alliance HeadQuarters
Profession: R/W
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If arena was so into balance...
all they needed to do, was make the spell IWAY not count towards pets...
thats it
i agree this build is over done, and getting very old.
tombs used to be a place to work on strategy, a team build, and working together to accomplish it...
IWAY could be ran by monkeys... and im so sick of seeing it
sure, i've beat it plenty of times... usually with smite... or degen...
but they nerfed smite for balance... so now i have to go with degen and hexes.... or aoe dmg, which is all good and everything,
but damn it... im just sick of seeing those wolves named ghostly hero
just plz make it not effect pets... then it would go away
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Oct 06, 2005, 04:42 PM // 16:42
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#37
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Well, I have over 800 hours played in PvE and just started playing PvP. It's very difficult to find a decent group that will take someone thats new to PvP. I hate it when I bring a build into PvP only to realize that nobody will take you in there group unless your a interupt/spike/ w/r or what ever.
My example for the day:
Last night I tried my hand at PvP as a trapper, which is something that I'm really good at in PvE. Found 1 trapper group, but they sucked really bad and couldn't get past the ghosts. I switched districts a few times looking for another group saying "trapper lf good group". A group of 7 saw my message and invited me. Then they asked me to play interupt instead. I said that I'm not that great at interupt and said I would be more help to them as a trapper or conditions ranger since I'm really good at both. Before we could even have a discussion about this, they kicked me and found someone else. I pm'd the leader and said that was rude man, he said "no offense but we dont want a trapper".
Of course, with IWAY, I don't have these problems and I can gain rank and fame super fast, even though I'm not really great at playing warrior.
It just seems that most people can't think outside the box, and the groups that can think outside the box don't want me because my rank is only at a 1. It seem like they're not thinking outside the box either because rank doesnt equal a good player.
A-net could at least throw a new PvP'r a bone and give me a Rank 1 bunny rabbit emote
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Oct 06, 2005, 04:46 PM // 16:46
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#38
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec
Profession: Me/E
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Quote:
Originally Posted by wsmcasey
Well, I have over 800 hours played in PvE and just started playing PvP. It's very difficult to find a decent group that will take someone thats new to PvP. I hate it when I bring a build into PvP only to realize that nobody will take you in there group unless your a interupt/spike/ w/r or what ever.
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*Poke* *Poke* I understand perfectly. But as I said; IWAY's not the problem here, it's rank.
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Oct 06, 2005, 05:00 PM // 17:00
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#39
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Quote:
Originally Posted by Guizzy
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Unfortunately, it looks like I have to hit rank 3 to gain any type of respect with organized groups. So, similar to finding a runner to rush me to Droknars Forge, I will find IWAY groups to rush me to rank 3! If I had the advantage of being in a PvP guild or already had PvP friends, then I would have other options. Since I'm not leaving my PvE guild, then I'll just have to try and make friends fast in random groups. It sucks, because I spend more time looking for a group than actually playing the game.
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Oct 06, 2005, 06:43 PM // 18:43
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#40
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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what i do hate about iway teams is it cheapens the rank system. if you consistently play with an iway team, you will get your rank 3 alot sooner than if you slaved your way through the crappy teams, and then when you go to find a rank 3 pug it turns out your just a noob that only knows how to call his opposite number and blindly attack it.
a bunch of people already said that... but its horribly annoying. because now anyone thats not rank 6 is like a total noob. give it another month... and its gonna be only rank 9+. and then... i give up.
you should have to wear like a sticker on your back if the majority of your fame was earned in an iway team. it pollutes the system
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