Signet Mo/Me???
Ok this is just an idea I have any suggestions or coments greatly appreciated.
Mo/Me
Divine Favor: 10+2
Smiting Prayers: 10+3
Inspiration Magic:11
Mantra of Inscriptions - Stance
For 30-78 seconds, your Signet rings recharge 25-45% faster. 10 E, 20s RC
Signet of Devotion - Signet
Heal target ally for 14-83 points. 2s C, 5s RC
Bane Signet - Signet
Target foe takes 26-50 Holy damage. If that foe was attacking, he is knocked down. 2s C, 25s RC
Signet of Judgement {Elite} - Signet
Target foe is knocked down. That foe and all adjacent foes take 15-63 Holy damage. 2s C, 30s RC
Purge Signet - Signet
Remove all "Hexes" and "Conditions" from target ally. You lose 10 Energy for each Hex and each Condition removed. 3s C, 30s RC
Holy Wrath - Enchantment Spell
While you maintain this "Enchantment", whenever target ally takes attack damage, this spell deals 66% of the damage back to the source (maximum 5-41) and you lose 10 energy. 10 E, 2s C, >1 E
----------OR-----------
Retribution - Enchantment Spell
While you maintain this "Enchantment", whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum of 5-17 damage). 10 E, 2s C, >1 E
Strength of Honor - Enchantment Spell
While you maintain this "Enchantment", target ally deals 1-8 more damage in melee. 10 E, 2s C, >1 E
Resurrection Signet - Signet
3s C
So I'm sure its not hard to figure out what I'm doing with this build. The Idea is to support with purge and devotion. Maintain Smiting Enchantments. Make my sigs recast faster with Inscriptions. Knock down when need be. Then of course rez a party member. Like I said just an idea, I haven't tryed yet, but I want too. I just wanted some feedback. Oh and also some opinions on the holy wrath vs retribution my only concern is with holy wrath up I prolly wont be able to recast Inscriptions.
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