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Old Nov 16, 2005, 03:09 PM // 15:09   #1
Desert Nomad
 
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Default Interesting Mo/Ne Builds???

Quote:
Originally Posted by Yukito Kunisaki
"I've seen some particularly dangerous Mo/N using condtion control as a means to manage their energy and harm their foes simulaneously."
I saw a post where Yukito mentioned this, and got interested. I messaged him about this, but he is not sure how these builds work exactly.
I was wondering if any of you guys can shed some light on this.

Yukito guessed this stat set:

10+1+1 Protection Prayers
7+1 Divine Favor
9+1 Healing Prayers
10 Blood Magic

Skills:

Plague Touch
Offering of Blood {E}
Mend Condition
The rest of skills????


If anyone can help this would be greatly appreciated. Thank you.
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Old Nov 17, 2005, 02:09 PM // 14:09   #2
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OoB, smite hex, divine spirit, divine intervention, seed, touch, orison, other

my gvg monk build(for under qz/natures)
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Old Nov 17, 2005, 03:33 PM // 15:33   #3
Desert Nomad
 
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hmmm.. interesting
This build has nothing to do with condition control tho... I was looking for something a bit more... unique

Last edited by ibex333; Nov 17, 2005 at 03:36 PM // 15:36..
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Old Nov 17, 2005, 04:10 PM // 16:10   #4
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Freaking stupid timeout... Lost all my info... ;_;

Here it is again, figuring out how to run it shouldn't be a problem

12+1+3 Protection prayers
8+1 Divine Favor
10 Blood Magic

Protective Spirit
Reversal of Fortune
Draw Conditions
Remove Hex
Convert Hexes
Divine Boon
Offering of Blood {E}
Plague Touch

Use the conditions your foes are using against them. No hex is safe from you either. Protective Spirit and Reversal of Fortune will save you from any spikes the enemy may be planning and Divine Boon adds extra oomph to your magic spells so that you also work as a secondary healer. Fact that Divine Favor healing stacks with it makes it quite effective when spamming Reversal of Fortune...
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Old Nov 17, 2005, 04:25 PM // 16:25   #5
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Quote:
Originally Posted by Yukito Kunisaki
Freaking stupid timeout... Lost all my info... ;_;

Here it is again, figuring out how to run it shouldn't be a problem

12+1+3 Protection prayers
8+1 Divine Favor
10 Blood Magic

Protective Spirit
Reversal of Fortune
Draw Conditions
Remove Hex
Convert Hexes
Divine Boon
Offering of Blood {E}
Plague Touch

Use the conditions your foes are using against them. No hex is safe from you either. Protective Spirit and Reversal of Fortune will save you from any spikes the enemy may be planning and Divine Boon adds extra oomph to your magic spells so that you also work as a secondary healer. Fact that Divine Favor healing stacks with it makes it quite effective when spamming Reversal of Fortune...
My Comp Arena Condition Control build is Nec/Mo....but you could go Mo/Nec, I do it to either hide a healer type slightly or I sometimes make it full curses with condition control. The skills I prefer are Draw Conditions + Plague Signet. Outside of that the rest depends on if I want healing or curses. The signet is a weak elite but the build is fun.
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Old Nov 18, 2005, 06:43 PM // 18:43   #6
Desert Nomad
 
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thanx a lot guys.
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