Nov 16, 2005, 03:09 PM // 15:09
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#1
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Desert Nomad
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
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Interesting Mo/Ne Builds???
Quote:
Originally Posted by Yukito Kunisaki
"I've seen some particularly dangerous Mo/N using condtion control as a means to manage their energy and harm their foes simulaneously."
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I saw a post where Yukito mentioned this, and got interested. I messaged him about this, but he is not sure how these builds work exactly.
I was wondering if any of you guys can shed some light on this.
Yukito guessed this stat set:
10+1+1 Protection Prayers
7+1 Divine Favor
9+1 Healing Prayers
10 Blood Magic
Skills:
Plague Touch
Offering of Blood {E}
Mend Condition
The rest of skills????
If anyone can help this would be greatly appreciated. Thank you.
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Nov 17, 2005, 02:09 PM // 14:09
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#2
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Banned
Join Date: May 2005
Location: KOREA
Guild: Slash Rank[DeeR]
Profession: R/Me
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OoB, smite hex, divine spirit, divine intervention, seed, touch, orison, other
my gvg monk build(for under qz/natures)
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Nov 17, 2005, 03:33 PM // 15:33
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#3
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Desert Nomad
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
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hmmm.. interesting
This build has nothing to do with condition control tho... I was looking for something a bit more... unique
Last edited by ibex333; Nov 17, 2005 at 03:36 PM // 15:36..
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Nov 17, 2005, 04:10 PM // 16:10
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#4
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Freaking stupid timeout... Lost all my info... ;_;
Here it is again, figuring out how to run it shouldn't be a problem
12+1+3 Protection prayers
8+1 Divine Favor
10 Blood Magic
Protective Spirit
Reversal of Fortune
Draw Conditions
Remove Hex
Convert Hexes
Divine Boon
Offering of Blood {E}
Plague Touch
Use the conditions your foes are using against them. No hex is safe from you either. Protective Spirit and Reversal of Fortune will save you from any spikes the enemy may be planning and Divine Boon adds extra oomph to your magic spells so that you also work as a secondary healer. Fact that Divine Favor healing stacks with it makes it quite effective when spamming Reversal of Fortune...
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Nov 17, 2005, 04:25 PM // 16:25
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#5
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Banned
Join Date: Sep 2005
Guild: Ring of Steel
Profession: Mo/
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Quote:
Originally Posted by Yukito Kunisaki
Freaking stupid timeout... Lost all my info... ;_;
Here it is again, figuring out how to run it shouldn't be a problem
12+1+3 Protection prayers
8+1 Divine Favor
10 Blood Magic
Protective Spirit
Reversal of Fortune
Draw Conditions
Remove Hex
Convert Hexes
Divine Boon
Offering of Blood {E}
Plague Touch
Use the conditions your foes are using against them. No hex is safe from you either. Protective Spirit and Reversal of Fortune will save you from any spikes the enemy may be planning and Divine Boon adds extra oomph to your magic spells so that you also work as a secondary healer. Fact that Divine Favor healing stacks with it makes it quite effective when spamming Reversal of Fortune...
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My Comp Arena Condition Control build is Nec/Mo....but you could go Mo/Nec, I do it to either hide a healer type slightly or I sometimes make it full curses with condition control. The skills I prefer are Draw Conditions + Plague Signet. Outside of that the rest depends on if I want healing or curses. The signet is a weak elite but the build is fun.
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Nov 18, 2005, 06:43 PM // 18:43
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#6
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Desert Nomad
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
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thanx a lot guys.
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