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Old Dec 14, 2005, 09:11 AM // 09:11   #1
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Default Da Illusionary Avenger



W/Me
Illusion 12
Strength / Tactics 10 + 2
Swordsmanship 8 + 1

Equipment as seen above:A sword with 20% enchant and the rockmolder 20/20 + Armors with Sup Abs + Vigor. (Preferrably Glad's as you'll need all the energy you can have.)

1 Flurry
2 Endure Pain / Healing Signet
3 Wild Blow / Savage Slash
4 "I Will Avenge You"
5 Sympathetic Visage
6 Illusionary Weaponry
7 Sprint / Bonetti's Defense
8 Res Sig

To start off, this build simply revolves around IW with a bit of mix.

As everyone knows, IW is commonly paired with flurry as it has constant damage. Here is where things get interesting with IWAY, get to turn it on and you have 66% attack speed of 34-36 permanent damage.

Overall, with some gettin used to n some experience with energy management, this is not your ordinary build

Thanks, do try it out. Comments and suggestions are welcome.

Last edited by thugsline; Dec 18, 2005 at 10:16 PM // 22:16..
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Old Dec 14, 2005, 11:55 AM // 11:55   #2
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Wild blow won't work with IW running? It's "if attack hits.." and since IW swings technically are all misses, that won't work? I'm not sure but does Glad's trigger if someone uses IW? If it doesn't then you maybe don't need Wild Blow...
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Old Dec 14, 2005, 01:29 PM // 13:29   #3
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ya the only stances that would mess u up with ur iw on would be running skills but they virtually dont have them. personally though i dont prefer warriors doing this. mesmer have better dmg output.
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Old Dec 14, 2005, 01:47 PM // 13:47   #4
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Quote:
Originally Posted by Xenrath
Wild blow won't work with IW running? It's "if attack hits.." and since IW swings technically are all misses, that won't work? I'm not sure but does Glad's trigger if someone uses IW? If it doesn't then you maybe don't need Wild Blow...
I'm pretty sure wild blow is for use only when IW is recharging or shattered.
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Old Dec 14, 2005, 04:34 PM // 16:34   #5
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This build won't be doing the damage that a 16 Illusion Magic mesmer would. That and the Wild Blow is flawed since it'll never land. With IW up, you should just run and hit them since it is un-landing unavoidable dmg [that's odd but that's how it works...]

Sorry to burst your bubble, but IWAY doesn't stack with flurry since an old update. It used to be 2swings per second almost but they obviously fixed that bug... ;p

Your sword's prefix is pointless since it never lands any hits... ah well...

Sprint? With 12 strength? Your attack skills never land so using strength just for running is uber inefficient use of your skills...

W/Me will need an energy manager of some sort to get anywhere with this much energy heavy skills.

I think one Rend would put this build pretty much out of commission... At least primary mesmers have the e. pool and regen to bring backups like Arcane Echo for when the smart enemy rips your enchants off...

Why have swordsmanship? You never gain adrenaline and you don't have any sword skills and your sword hits never land... dur*...

I'd like to continue slamming this build but unfortunately, I have no advice to buff it unless you leave IW altogether and go for something WORTH a warrior elite...
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Old Dec 14, 2005, 05:29 PM // 17:29   #6
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Quote:
Originally Posted by Yukito Kunisaki
T
Sorry to burst your bubble, but IWAY doesn't stack with flurry since an old update. It used to be 2swings per second almost but they obviously fixed that bug... ;p
hmm well tigers fury stacks with iway so i dont know why flurry does'nt (thats IF it does'nt)
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Old Dec 14, 2005, 05:37 PM // 17:37   #7
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Quote:
Originally Posted by Dahnel
hmm well tigers fury stacks with iway so i dont know why flurry does'nt (thats IF it does'nt)
When did you test this? I could have sworn on one of the really old updates that IAS buffs have been capped at 33%. Swinging 2x per second is something that NO OTHER CLASS can match in terms of simply damage output. The most damaging attack in the game can't beat a 1s. execution of an Eviscerate + Exe. Strike combo...

Can someone prove that you can attack at 166% IAS?
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Old Dec 15, 2005, 08:26 PM // 20:26   #8
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attack speed is capped at 33%. flurry & iway won't stack
endure pain is useless. extra hp is taken away once it ends.
IW & flurry will drain all of your energy. You won't have enough for SV
The best advice I can give: go test out the build in arena.
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Old Dec 15, 2005, 08:31 PM // 20:31   #9
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Yeah, my first 2 thoughts were:
mighty expensive sword to be used to never hit a target -- damage mods are useless
no sword skills... why sword attributes? for the damage you won't be doing with your sword?
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Old Dec 15, 2005, 10:29 PM // 22:29   #10
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Quote:
Originally Posted by Yukito Kunisaki
When did you test this? I could have sworn on one of the really old updates that IAS buffs have been capped at 33%. Swinging 2x per second is something that NO OTHER CLASS can match in terms of simply damage output. The most damaging attack in the game can't beat a 1s. execution of an Eviscerate + Exe. Strike combo...

Can someone prove that you can attack at 166% IAS?
well its was quite a while ago
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