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Old Dec 08, 2005, 04:47 AM // 04:47   #1
Ascalonian Squire
 
Join Date: Nov 2005
Location: South Shiverpeaks
Profession: W/Mo
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Default W/Mo Build vs Musraat

Anyone know of a good build to fight the Musraat? I've suddenly statred finding them very difficult to fight. I have the infused armour, but when they cast spectral agony (and I don't interrupt) on me I'm toast in seconds - very crispy toast too!

I've tried using some of my various farming builds on them but so far no joy - anyone got any ideas??
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Old Dec 08, 2005, 12:52 PM // 12:52   #2
Pre-Searing Cadet
 
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Did you change armour after you got infused or something?
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Old Dec 09, 2005, 04:06 AM // 04:06   #3
Jungle Guide
 
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Location: Atlanta
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I'd double check to make sure the armor you're wearing is infused. BTW, if you're not wearing it when you talk to seer, no infusion.
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Old Dec 13, 2005, 03:10 AM // 03:10   #4
Ascalonian Squire
 
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Hi

Yeah, I went back after I upgraded my armour and got it infused again. It was only after this that I started having problems - it's like the Musraat got tougher.

I have started using 'bond of protection' and this has helped. I'm just off getting some elite skills at the moment, and will start trying some other skill combo's out. I'll post some of them here soon.
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Old Dec 13, 2005, 04:03 PM // 16:03   #5
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If you're dieing crazy fast (like 10 arrows of health degeneration), it's because ONE part of your armor is not infused.

If you're dieing because they're attacking you (i.e. normal hits and not degeneration), then you need to change your build to (1) counteract the small degeneration that spectral causes and (2) provide more armor.

Healing Breeze and Dolyak Signet will do a ton to help that.
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Old Dec 14, 2005, 06:43 AM // 06:43   #6
Ascalonian Squire
 
Join Date: Nov 2005
Location: South Shiverpeaks
Profession: W/Mo
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Quote:
Originally Posted by Jetdoc
If you're dieing crazy fast (like 10 arrows of health degeneration), it's because ONE part of your armor is not infused.

If you're dieing because they're attacking you (i.e. normal hits and not degeneration), then you need to change your build to (1) counteract the small degeneration that spectral causes and (2) provide more armor.

Healing Breeze and Dolyak Signet will do a ton to help that.
Thanks - it was the first thing I checked. It may have been a glitch with my account or something, 'cos it appears to be OK again

The healing breeze & dolyak do work - thanks. I'm working on a build that involves a hammer with healing and protection skills. I'll post a half decent combo soon hopefully. I'm testing in Thunderhead Keep if any1 wants to join me. May even complete the mission too one day
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Old Dec 14, 2005, 11:51 AM // 11:51   #7
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I've gotten good results putting 8 points into healing prayers and keeping mending and live vicariously on constantly. Sure it forces you into an adrenaline-based axe build (sword doesn't have enough good adrenaline skills in my opinion, and hammer is too slow to take advantage of live vicariously), pretty much all the axe skills are adrenaline-based anyway.

The two main things I worry about are enchantment removal and heavy degen, I can usually stand toe to toe with even most warrior bosses without needing much, if any, help from the monks.
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Old Dec 15, 2005, 03:15 AM // 03:15   #8
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spectral agony hits 9/sec on my warrior

you?
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Old Dec 20, 2005, 12:44 PM // 12:44   #9
Ascalonian Squire
 
Join Date: Nov 2005
Location: South Shiverpeaks
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Quote:
Originally Posted by death fuzzy
spectral agony hits 9/sec on my warrior

you?
Sounds about right - although with protection skills (there is one that removes it after 5% damage) - it limits the damage.

I now use that combined with mending to limit the damage the Musraat do.

After getting rid of the first spectral agony, I ditch mending to recharge my energy faster and use healing breeze to stay alive but cast protective bond (I think) again. It works well against 1 or 2 Musraat, but more than that can cause problems.
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