Jun 23, 2005, 12:46 PM // 12:46
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#2
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Hate Breeders
Profession: E/Mo
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Anyone know a boss who uses this?
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Jun 23, 2005, 09:41 PM // 21:41
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#3
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Guild Wars Guru
Join Date: May 2005
Location: Georgia
Guild: BEER
Profession: E/Mo
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no, there are no bosses that use this before you can buy it.
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Jul 05, 2005, 11:10 AM // 11:10
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#4
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Ascalonian Squire
Join Date: Jun 2005
Guild: The Marquis Alliance
Profession: Me/N
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You can get it as a reward from Ghostly Vengeance quest in Augury Rock.
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Aug 16, 2005, 09:26 PM // 21:26
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#5
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Lion Of Zion
Profession: Mo/W
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where do you buy it>?
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Aug 27, 2005, 08:39 PM // 20:39
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#6
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Battle Apes
Profession: W/Mo
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Skill vendor is in Droknar's Forge.
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Sep 04, 2005, 10:40 AM // 10:40
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#7
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Ascalonian Squire
Join Date: Aug 2005
Guild: the clan of shadows
Profession: N/Mo
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this skill is devastaing if used by multiple eles on the same target it means u can obliterate anyone in pvp instanlty
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Sep 16, 2005, 12:41 AM // 00:41
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#8
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Academy Page
Join Date: Aug 2005
Location: Where ever the hell i feel like living
Guild: Iim always in a new one so i just wont say
Profession: W/
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i love this! my r/e uses this and it kicks ass! if only there was no exaustion... ah, the price of perfection...
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Sep 29, 2005, 01:54 AM // 01:54
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#9
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: FDR
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I wonder how a team of 5 eles and 3 monks would do in tombs? If organized, all of the eles could cast OF on one person, one by one, while the monks keep them alive.
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Sep 29, 2005, 02:01 AM // 02:01
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#10
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec, Canada
Profession: A/
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Quote:
Originally Posted by Nirconus Otreum
I wonder how a team of 5 eles and 3 monks would do in tombs? If organized, all of the eles could cast OF on one person, one by one, while the monks keep them alive.
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My guild is currently testing a build with 8 eles using obsidian flame + crystal wave. Might do 6 eles and 2 monks. But with 8 eles, it is ~800 dmg at once. Kinda big. Only thing is we lack of coordination to launch it all at the same time
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Sep 29, 2005, 02:05 AM // 02:05
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#11
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: FDR
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Yeah, that's what I was wondering. Most teams aren't organized enough to launch it right... >_<
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Sep 29, 2005, 02:07 AM // 02:07
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#12
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec, Canada
Profession: A/
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Quote:
Originally Posted by Nirconus Otreum
Yeah, that's what I was wondering. Most teams aren't organized enough to launch it right... >_<
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Hehe, only problem is nobody is listening the guy yelling "GO!" on teamspeak ^^
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Sep 29, 2005, 02:12 AM // 02:12
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#13
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: FDR
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Yeah, I know. If someone is even saying it in the CHAT, people should do it...
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Sep 29, 2005, 02:14 AM // 02:14
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#14
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec, Canada
Profession: A/
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Well, he is usually counting down 3-2-1 GO, but I'm the only one to react lol...
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Sep 29, 2005, 02:16 AM // 02:16
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#15
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: FDR
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I HATE THAT. Why can't people just freakin' do it? By the way, you can add me if you want.
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Sep 29, 2005, 03:25 AM // 03:25
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#16
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Done the spike before with 5 earth eles, 2 heal 1 prot in tombs. Spiked crystal as well. Hard to coordinate if your group is not experienced enough. For the crystal spike you run up and surrond said person, then crystal 1 2 3 then finish up with aftershock. Worked great against IWAY, run in crystal boom.
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Sep 29, 2005, 04:27 PM // 16:27
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#18
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Frost Gate Guardian
Join Date: Aug 2005
Location: Quebec
Profession: Me/E
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Isn't that even more counterable than the now antiquated air ele spike?
A single Protection monk running Protective Spirit or Mark of Protection can, well render that spike useless. And exhaustion will soon be a problem, after a few tries.
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Sep 29, 2005, 04:47 PM // 16:47
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#19
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Jungle Guide
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Not really and I left off the rest of my build for a reason..
Note 'steps to make sure each volley would be a confirmed kill'
But its a simple concept and pretty easy to figure in the particulars so what the heck-
caller rend or lingering curse (more ideal but of course elite slot)
obsididan spray (5 eles/glyph power/5 attrib 18 earth shards hit)
your popular defense, and well called is enchantments
timed right strip hits (one of the two above) and they are out in ONE volley, no followup. after you knock one out for fun, have one nec with well of profane..
no enchants + such a hit well timed - dead player
if a shout or some config allowed live, quick followup fast spam (ie stoning all)
next.. if you have issue could spike with more but really shouldnt need it
toss out frozen soil if going well after a couple fall
obviously with heavy earth easy to have some defense on hand too
5 : most e/n, 1-2 e/r, rest smart monk choices (3) or take one monk out for runner/shutdown/whatever
uber? not really especially if it became regular
potential? IMO believe could be quite dangerous with a together guild
exhaustion? no big deal, every 1 second 1 is back and that's why eles have energy storage, you have defense to weather opposition while the odds should be growing in your favor.
one nice thing is you can also easily package in smite protection (grasping, ward foes, you're stripping and dropping the rushers) with such a build.
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Sep 29, 2005, 06:54 PM // 18:54
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#20
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Banned
Join Date: Sep 2005
Location: Luxembourg
Profession: Mo/Me
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ward foes isnt really that good, earth eles have a skill that makes the ennemi smited warrior go slower for 90% while 20seconds, thats really worth it and pwnz smiters.
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