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Old Jul 19, 2005, 10:22 AM // 10:22   #1
Wilds Pathfinder
 
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Thumbs up Best Uw Team Build

i was just woundering to hear you guys best team build that had worked best for you in uw, heres mine:

1x ranger me
2x monks
3x warriors
2x eles

so me and one of the monks lay about 8-9 traps (monk had second prof as ranger )
the three extreme good tanks make a line/wall right behind the
traps, i lure them, the mobs charge into the warriors (and cant get through)
traps trigger, warriors attack, me and the eles use good AoE spells on them
(fire storm, meteor storm, phonix barrage etc.) monks heal. this way the "weak" cant be touched by the mobs, since there is a good solid wall of tanks

so now i want to here you guys good tean build for UW.. thanx.

PS: ofcourse, the best i have tried was a trapper gruop
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Old Jul 19, 2005, 10:29 AM // 10:29   #2
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my opinion

1 ranger
2 monks
2 warriors
3 eles
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Old Jul 19, 2005, 11:08 AM // 11:08   #3
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6 trappers > UW
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Old Jul 19, 2005, 11:09 AM // 11:09   #4
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^^^^ Booooooooom!!!!! Ranger ownage!
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Old Jul 19, 2005, 11:15 AM // 11:15   #5
Frost Gate Guardian
 
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8 Trappers = hard to organise
5 Trappers = Best i've seen so far
3 Trappers = Hardcore... Godzilla Style
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Old Jul 19, 2005, 11:22 AM // 11:22   #6
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and theres go necro

*no wonder I am not that wanted anywhere*
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Old Jul 19, 2005, 11:28 AM // 11:28   #7
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rangers ROCK!
i will like to try
5 rangers and 1 monk
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Old Jul 19, 2005, 11:42 AM // 11:42   #8
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2 monks, no one else. More loot, more experience, and no need to deal with annoying people.
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Old Jul 19, 2005, 11:46 AM // 11:46   #9
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hmm i dont think that will work, too weak to handle the bulls, smites and drakes
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Old Jul 19, 2005, 01:29 PM // 13:29   #10
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If you didn't feel like trapping, a group like this is nigh-unstoppable

2 Warrior tanks
2 Monks - 1 Protection, 1 Healing
1 Necro using blood skills to regen the Monks
1 Mesmer using shutdown skills
1 Ele to nuke
1 Ranger for single target damage

That's usually my ideal group for FoW or UW... however, I usually can't find that, so I make do with what's available. An extra Ele instead of the Mesmer doesn't hurt usually.

EDIT: Forgot to add this - the members must work well together and follow called targets. One rogue member causes death for all.
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Old Jul 19, 2005, 02:07 PM // 14:07   #11
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My actual team for uw is

2 Rangers
2 Eles
2 Monks

Sometimes we add 1 warrior, that is my best friend and does a nice dmg quantity, just to speed up things.


with this 6 build we can do a Black widow spider run in 1 hour sharp. Cleaning everything. With no deaths.



I think is a nice build.
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Old Jul 19, 2005, 02:25 PM // 14:25   #12
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In my experience, having more than one warrior is a nuisance. It is a lot easier for one warrior to gather everything around him, and with a protection monk focussed solely on that warrior it makes things that much easier. In which case I would go:

1 Warrior
1 Protection Monk
1 Healing Monk
3 Elementalist
2 Blood Necro

Well of Power and Blood Ritual make blood necros such an asset when in the UW and FoW. Having two would allow the 3 elementalist to go nuts while keeping the monks with enough energy to keep the whole party healthy in case of any screw ups.

Last edited by Racthoh; Jul 19, 2005 at 02:27 PM // 14:27..
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Old Jul 19, 2005, 02:26 PM // 14:26   #13
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Excluding the rangers, eh? I knew you'd be prejudiced against my kind Rac.

EDIT: Sarcasm.

Last edited by Shwitz; Jul 19, 2005 at 02:29 PM // 14:29..
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Old Jul 19, 2005, 02:28 PM // 14:28   #14
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2 monks(prot and heal)
2 E/mos-fire
1 warrior
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Old Jul 19, 2005, 02:29 PM // 14:29   #15
Did I hear 7 heroes?
 
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Quote:
Originally Posted by Shwitz
Excluding the rangers, eh? I knew you'd be prejudiced against my kind Rac.
Haha, go figure you'd see this Daeron?

Well you can always swap an ele for a ranger for some extra muslce, and trap setting if need be.
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Old Jul 19, 2005, 02:29 PM // 14:29   #16
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One warrior and 2 identification kits. Mmmmm...unstoppable.
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Old Jul 19, 2005, 02:30 PM // 14:30   #17
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Quote:
Originally Posted by MadeInChina
One warrior and 2 identification kits. Mmmmm...unstoppable.

LMAO
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Old Jul 19, 2005, 02:31 PM // 14:31   #18
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That's more like it We rangers will not be oppressed! Hehe...
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Old Jul 19, 2005, 02:50 PM // 14:50   #19
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Even when eles can do lots of dmg... traps are awesome... crippling and slowing the axes is great.

I like rangers in my team, specially those who know their trade
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Old Jul 19, 2005, 04:58 PM // 16:58   #20
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Actually traps generally suck for damage against UW mobs; it's the 24 of them stacked in one spot that make them worthwhile.

EDIT: 48 if you carry oath shot.
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