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Old Jul 09, 2005, 04:34 AM // 04:34   #61
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In my Hammer build, I use Flourish with Berserker Stance sometimes. Basically, a 24/7 Frenzy without taking double damage and getting extra aldrenaline.
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Old Jul 09, 2005, 05:06 AM // 05:06   #62
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I like to use Deep Wound to setup a finish (go for the kill in the next one or two hits). Can't remove the condition then, eh? ^_^
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Old Jul 09, 2005, 03:01 PM // 15:01   #63
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Quote:
Originally Posted by ZING
I don't understand why these arguments are even made. As a n00b character they have some credence, but you can spec around anything in this game. ANYTHING. That SHOULD be crystal clear by now.

Just one example of things we've heard:
"The sword has high damage attack skills but those require high adren".
WELL SPEC AROUND THAT FACT AND YOU GET: Add a furious sword hilt (+1 adren on every strike), become a W.R so you can use Tiger's Fury (attack 33% faster) and voila; near spam'able Galrath Slash, and an always ready to use Final Thrust.

There's a cost/benifit to everything though. Sure that particular War is the scariest thing to anyone under 50% health, but he probably is lacking in some other area (that you can be sure of). Whatever you spec for, somebody's got a poison for your spec.

Getting back on topic though. The "Ultra - Dmg - Warrior" *IS* an extension of what I just listed above (W.R with Sword). BUT, BUT, BUT. That character is almost totally useless in PvP. You can spec a Sword W.R to take down a lvl 24 hydra in 3-4 seconds, but same War in PvP will be blinded, hexed, crippled, bleeding, poisoned, and almost totally useless to anyone on the field.
What? talk about optimism! So add furious hilt and automatically you get double adrenaline all the time? har har, its only 10% chance(at most! and you'll have to find one or shell out big bucks for it), better than nothing if it clicks then great, but dont expect it to be constantly giving you double adrenaline per hit, wow, stop looking through a barrel. Exaggerating isn't a good way to make a point.

Thing w/ this DPS is that they look plainly at numbers and not the battle flow, to me, the guy who dies first loses the DPS race, dont matter if you can put out more #s, its the effective chaining of skills mixed w/ survival skills that nets you the win, I mean isn't that why we even bother w/ tinkering our builds? so we can win?

Too bad there isn't a 1 on 1 option in GW, cause honestly, too many experiences here and since warriors really are the last to be bothered w/....

Tell you one thing thats definite, Hammers are most effective in stopping foes in their tracks, you can cure your conditions, you can remove your hexes, but theres no cure for knockdowns. Unless you bring dolyak signet have fun w/ that in PvP.

I'm maybe biased here, I mean you can bring your UBER DPS MACHINE and I'll simply knock you down and you just lie down there and think about how much DPS you'll be doing to me when you get up.

On a side note, Axes vs swords, honestly, we're all biased, its all in the usage, problem is that axe users cant justify the sword cause it doesn't act like an axe and the axe isn't like a sword... People....

Last edited by Da Cebuano; Jul 09, 2005 at 03:12 PM // 15:12..
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Old Jul 10, 2005, 01:35 AM // 01:35   #64
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An axe adrenal skill swinging after yelling For Great Justice! or executing Battle Rage {E} or God forbid, doing BOTH in sequence, can deal an Executioner's Strike every other swing. [yes every OTHER swing]

Which means that if the sword ran the same such build, I don't think it could even come close considering that Penetrating Blow + Exe Strike vs. Galrath Slash and Final Thrust becomes a big problem. With final thrust draining you to zero, ouchie...

In any case, the biggest gripe I'm seeing in the world of 'pro' [or people who think they're all that] is that a warrior's job is to do damage. Eating crits to the spine for 50+ dmg using no skills is by no means weak. Thanks to this game's dmg calculator and locationary system, if you want to do more crits, by all means spend a second or two running to an enemy's arse. Then start swinging.

But people, people, don't rule out the conditionary warriors ok? Yes you can spam mend condition, blah blah... But then you can Disrupting Chop it. I've done it before, it's simple really, when they start spamming it, just do DC. You're guarunteed to interrupt it at that point. Unless they decide to 'fake' you out by leaving the condition on you. At that point, just repeat conditionary strike ^_^

Conditions make enemies easier to kill and to say conditions are useless [which is the majority of pro players out there who think their all hot though I've been playing this game since WPE] would be like saying, "Let's not use conditions anymore and just play this game like that!"

At that point, I'd probably quit because then this game would truely be owned by the casters since enemies can just run like pansies and a warrior can't do anything...

TRUST IN YOUR CONDITION ATTACKS ALL YOU WARRIORS! I SALUTE YOU!
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Old Jul 10, 2005, 10:24 AM // 10:24   #65
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Mm eviscerate and penetrating blow > sword :b, sword has a more readily avaliable interupt then axe though BUT axe's interupt disables. Pretty funny though when i fight a sword war im like uh oh here comes the bleed 5 energy plague touch on who ever . Honestly Evicerate is a Final Thrust on crack because it does +42 damage with 16 axe and deep wound, Penetrating Blow has 31% armor pen with my 11 strength. Granted sword Is not bad if you stack the bleeding dot with other skills like life transfer,siphon life, apply posion. Problem I see with most sword wars is they dont coordinate at all if one is already brining sever and gash why not use pure strike and seeking blade/savage slash galrath and final instead of spamming bleed over and over.

BTW HAMMER DOES NOT SUCK Hammer wars can solo a good monk :/
final thrust does +43 dmg at 16 sword
galrath does +43 at 16 sword
eviscerate +42 at 16 axe
executioners +42 at 16 axe
penetrating +21 at 16 axe <- highly spamable and stacks with strength armor pen >.>


Suzumehbachi: bring a adrenaline gaining skill like frenzy in 8v8 berserker stance isnt bad for hammer or for great justice is pretty rox on hammer. If your w/mo PLEASE GO SMITE IN PVP FOR DAMAGE. try this build
12 +1 +3 hammer
9 + 1 str
9 smite
devastating hammer
crushing blow
mighty blow
heavy blow
iresitable blow
sprint
for great justice/berserker stance/frenzy
res sig/banish what ever else you would need

USE GLADIATOR ARMOR PLZ except for stonefist guants

Last edited by The Red Knight; Jul 10, 2005 at 10:45 AM // 10:45..
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Old Jul 13, 2005, 06:58 AM // 06:58   #66
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Let's curb the bias here. The axe war's are forgetting one key thing. Sword is the only weapon where you are going to use elite's like ViM, Flourish, or my personal favorite Battle Rage. Certainly you can use those with an Axe but you can kiss your dps good bye since both Cleave and Eviscerate are elites. So go ahead, mention them like it's something you're going to use, when you know as well as I, you're not. Mention to anyone who uses a axe, to replace Cleave or Eviscerate with another elite and the vast majority will all tell you it just isn't going to happen. With sword you can pick any elite you want to compliment your build, it pretty much doesn't matter since none of the damage skills you're going to use(noone uses Hundred Blades, if he does he's a fool) are elites. Swords have versatility that Axe just can't match. All those other elites are nice, but Axe war's can't use them or they lose out on Cleave or Eviscerate. Axe does more damage, Sword has more utility, it's up to you which one you choose.

Noone piles on conditions faster than a Sword War with Battle Rage, Sever artery comes at you in about 2 seconds, Gash hits you every 4, with Galrath Slash tossed in to sweeten the deal. It's pretty effective, and remember that Gash does a little bonus damage as well as Battle Rage has the ability to be kept up permanentely.

Also the people here need to use both Axe and Sword so they can know a little bit more about what they try to talk about. Galrath and Final Thrust do 43 damage at 16 Sword(not counting the extra damage from FT obviously). Executioner's Strike and Eviscerate does 42 at 16 Axe, granted at 12 Executioner's Strike does more, but at 16 the tables are turned. With Battle Rage I can bring Galrath Slash to your doorstep in a hurry(just about every 4 seconds). Sword has the two most damaging melee skills in the game, bar none. Battle Rage makes losing all adrenaline after FT a non issue, since Battle Rage itself can be kept up indefinately. Battle Rage, Sever Artery, Gash, Galrath Slash, lather, rinse, repeat and spike him with FT. Takes about 10 seconds and I'm free to move to the next target. Since, I just finished off a target and didn't use a single point of energy that leaves me free to do whatever I want with the energy I do have, like using skills from my secondary, such as SoH, JI, Weaken Armor, Rigor Mortis, etc...I can even save a little space on the skillbar and leave out sprint.

Both Sword and Axe can deal damage, just all depends on how you want to do your damage. All this being said I use both, though I lean towards Axes, which I currently use, but I have been known to go swords if I feel like making someone bleed.
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Old Jul 13, 2005, 07:06 AM // 07:06   #67
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"In my Hammer build, I use Flourish with Berserker Stance sometimes. Basically, a 24/7 Frenzy without taking double damage and getting extra aldrenaline."

Flourish recharges Attack Skills, Berserkers Stance is, do I need to say it? Yep you guessed it, a stance, not an attack skill so Fourish will not recharge it. Try playing what you say, before you come here and say it, and spread around misinformation and foolishness, thanks.

"12 +1 +3 hammer
9 + 1 str
9 smite
devastating hammer
crushing blow
mighty blow
heavy blow
iresitable blow
sprint
for great justice/berserker stance/frenzy
res sig/banish what ever else you would need"

Notice anything missing here? Yea smite skills. Why the hell do you have 9 in smite? For one skill that you probably aren't going to bring because your team will probably require you to bring a res? Don't be foolish. People if you want a hammer build go with any of the knocklock builds found on the site, or in the forums, the above build is garbage.

Last edited by Spideyknight; Jul 13, 2005 at 07:14 AM // 07:14..
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Old Jul 13, 2005, 01:05 PM // 13:05   #68
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Just 2 cents (I have both an axe-wielding R/W and a sword-wielding W/Mo, although maybe I should switch them...)

Deep Wound seems overrated to me, after watching its effects in action. As far as I can tell, DW on a tgt who is already at, say, 50% health does nothing except limit the amount of healing the tgt could get. Not at all the same as doing actual damage, so I'm not sure it should be included in any DPS calc.
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Old Jul 13, 2005, 05:04 PM // 17:04   #69
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Quote:
Originally Posted by Spideyknight
Let's curb the bias here. The axe war's are forgetting one key thing. Sword is the only weapon where you are going to use elite's like ViM, Flourish, or my personal favorite Battle Rage. Certainly you can use those with an Axe but you can kiss your dps good bye since both Cleave and Eviscerate are elites. So go ahead, mention them like it's something you're going to use, when you know as well as I, you're not. Mention to anyone who uses a axe, to replace Cleave or Eviscerate with another elite and the vast majority will all tell you it just isn't going to happen. With sword you can pick any elite you want to compliment your build, it pretty much doesn't matter since none of the damage skills you're going to use(noone uses Hundred Blades, if he does he's a fool) are elites. Swords have versatility that Axe just can't match. All those other elites are nice, but Axe war's can't use them or they lose out on Cleave or Eviscerate. Axe does more damage, Sword has more utility, it's up to you which one you choose.

Noone piles on conditions faster than a Sword War with Battle Rage, Sever artery comes at you in about 2 seconds, Gash hits you every 4, with Galrath Slash tossed in to sweeten the deal. It's pretty effective, and remember that Gash does a little bonus damage as well as Battle Rage has the ability to be kept up permanentely.

Also the people here need to use both Axe and Sword so they can know a little bit more about what they try to talk about. Galrath and Final Thrust do 43 damage at 16 Sword(not counting the extra damage from FT obviously). Executioner's Strike and Eviscerate does 42 at 16 Axe, granted at 12 Executioner's Strike does more, but at 16 the tables are turned. With Battle Rage I can bring Galrath Slash to your doorstep in a hurry(just about every 4 seconds). Sword has the two most damaging melee skills in the game, bar none. Battle Rage makes losing all adrenaline after FT a non issue, since Battle Rage itself can be kept up indefinately. Battle Rage, Sever Artery, Gash, Galrath Slash, lather, rinse, repeat and spike him with FT. Takes about 10 seconds and I'm free to move to the next target. Since, I just finished off a target and didn't use a single point of energy that leaves me free to do whatever I want with the energy I do have, like using skills from my secondary, such as SoH, JI, Weaken Armor, Rigor Mortis, etc...I can even save a little space on the skillbar and leave out sprint.
Why would I kiss my dps goodbye? You're using Sever Artery and Gash. 2 skills that do no real damage. I'd use Battle Rage {E}, Disrupting Chop, Penetrating Blow, Exe Strike, Swift Chop. I don't need to bring my foe down to 50% hp to be effective and my Exe Strike behaves like a Cleave doing MORE dmg. In fact, all my skills can be kept up longer than you because your FT removes all your Adrenaline and you need to hit 5 times in order to get it back. I don't. Get your skills straight will ya? Axe out dmgs sword with your example.
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Old Jul 14, 2005, 08:43 AM // 08:43   #70
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Seems to me, swords might be useful for Warrior secondaries. With better energy regen, all those energy based skills become more useful. And with fewer warrior skills in use, the higher min damage becomes important too?
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