May 24, 2005, 12:43 PM // 12:43
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#42
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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"Rend Enchantments is da bomb"...
I read that line mentioned to me a while ago and discovered this to be ferociously true.
W/N Curses is quite evil against others in high end pvp. Since we know that Blood Magic isn't offensive enough, Curses makes for an easy target. yay rigor mortis + Rend! ^_^
I know that curses wasn't meant for damage but hey, REAL damage is in the fact that a, they can't heal with HoT and b, no dodging / hiding behind wards for you ^_^ Let the bodies pile up.
note: is offense really nothing but piling on damage? I've found that late game, disruption style tactics is the way to go. Any monk worth half his salt will out heal pretty much anyone in almost all situations. Disruption means he's using his time/mana healing conditions/hexes instead of someone's hp, which in turn will cause death to something
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