May 13, 2005, 01:55 PM // 13:55
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#2
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Lion's Arch Merchant
Join Date: Mar 2005
Location: LA
Profession: R/Me
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One problem..you energy :/
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May 13, 2005, 02:03 PM // 14:03
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#3
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Pre-Searing Cadet
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Well, I was hoping that the mix of Soul Reaping, Offering of Blood and the low energy cost of Dark Pact and Touch of Agony would help to mitigate the energy loss. Seems decent in theory
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May 13, 2005, 02:19 PM // 14:19
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#4
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Wilds Pathfinder
Join Date: Feb 2005
Guild: Divine Guardians of the Soul (Soul)
Profession: Mo/E
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Quote:
Originally Posted by GuyArcher
Well, I was hoping that the mix of Soul Reaping, Offering of Blood and the low energy cost of Dark Pact and Touch of Agony would help to mitigate the energy loss. Seems decent in theory
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i dunno... would healing seed count for your sacrifice of health?, and would protective spirit counter any sacrifice over 10%... questions i'm not sure about, i bet somebodies tested something like this before... but i would probably have to say that healing will be better any way you look at it for your guy...
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May 13, 2005, 02:23 PM // 14:23
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#5
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Ascalonian Squire
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Quote:
Originally Posted by GuyArcher
Well, I was hoping that the mix of Soul Reaping, Offering of Blood and the low energy cost of Dark Pact and Touch of Agony would help to mitigate the energy loss. Seems decent in theory
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No, I've played the almost exact build before...and you get familiar with this message:
"Not enough energy."
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May 13, 2005, 02:47 PM // 14:47
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#8
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Lion's Arch Merchant
Join Date: May 2005
Location: UK, Bristol
Guild: Gwen's Red Capes [Gwen]
Profession: Mo/R
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Are you trying to spec for PvP or PvE?
As I've posted elsewhere here I use a setup of Blood & Domination with (currently) just enough points to give me +10 on Spirit Tap. Combine with Vampiric Gase, Empathy, Weakness, Well of Blood etc and its pretty viable for me - I'm sure there are better skills i don't have access to yet.
A note on Soul Reaping - while it can excel in PvE, unless you're going for a Death magic minion build in PvP I can't imagine there being enough bodies around for it to merit the points investment?
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May 13, 2005, 02:55 PM // 14:55
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#9
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Pre-Searing Cadet
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Well, I'm thinking the following...
Dark Aura
Dark Pact
Touch of Agony
(damage)
Vampiric Gaze
Unholy Feast
Life Transfer
(life drains)
Leaves 2 spots for Energy drains...deciding between Channeling, Energy Tap and Energy Drain. Although Energy Drain is an 'elite' skill and I dunno how those work. Am I limited on those? The cooldowns are kinda nasty on those but hoping that 2 would help me get through the 20 second cooldowns.
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May 13, 2005, 02:57 PM // 14:57
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#10
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Pre-Searing Cadet
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Well, I'm hoping to have a spec that will work decently well with both. I'm still confused how the whole RP/PVP difference works out but doing just RP right now until I get a hang of it. Can I use my RP characters for PVP?
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May 13, 2005, 03:09 PM // 15:09
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#11
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Ascalonian Squire
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Personally, I would stay away of anything that needs touching. Unless the mob is right next to you, otherwise the time spent travel to the mob and using is too much time loss.
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