Help: Just changed from Mo/R --> Mo/E. What skills do I need?
Ok, so I have 26 skill points to burn (yay!), but I don't want to waste them, since there's still a number of Monk skills I plan on buying/capturing.
I was getting tired of Mo/R. I was planning to do lots of disruption, but it didn't work out the way I intended. So, I changed to Mo/E.
I discovered I can't go back and do all the Elemental quests. For some reason, when I go to places with skill quests, there's nothing there. So, it appears I need to decide exactly which skills I really want, before I go out and buy them.
Should I be focused on Earth skills? I don't care for many of the Monk protection skills, so maybe these would fill in.
Or, should I focus on fire? This seems to be very popular, but many of the smite spells I currently have (Balth. Aura) already give me everything I need for soloing, and in groups, I usually just end up healing/protecting anyway.
Or, should I focus on one of the other attributes?
I've never played an elementalist before. Which 5 spells do you think are basic enough that every elementalist should have? (I'll probably get started with them first.)
Lastly, I've been told that if I switch back to Mo/R by doing the "Ranger's Path" quest, I'll find all of my old skills there again. Is there any limit to how many times I can switch back and forth?
Thanks for all the help. I suddenly feel like quite a noobie.
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