Well, I have to be sceptical of any build that doesn't use skills from its secondary. It would probably behoove you to use some necro skills, as it would increase your versatility.
For example, you might find that the healing benefit of entering a defensive stance and using a healing signet are outwieghed by the healing of Vamp Gaze + Touch. Or you could cast enfeeble on enemy warriors and rangers as you go into combat, as it will reduce the damage taken by your entire party.
There are a lot of other really good necro skills that would help increase your survivablity and/or damage. So I would definitely recomend that you look at some necro skills and try them on for size. You may find that you like them more than what you're replacing.
BTW, I'm always defending necros, and I'm not the most unbiased person on this forum when it comes to necros, so keep that in mind when you read anything I post.
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