May 31, 2005, 08:28 AM // 08:28
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#3
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Desert Nomad
Join Date: Mar 2005
Location: UK
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Youll want ward against melee in there, to round off the wards. Its probably the best one, and its great against melee, cause they cant hit jack. Phantom pain and conjure are good early game but you might find their effectiveness wears off, and the damage starts to get a bit on the crappy side. Eruption causes unlinked blind aoe, about 11 seconds, which ive always enjoyed, and res signet is standard.
If youve got points in illusion, then try out distortion. Its better protection that armour of earth, and if you have energy storage youll be able to keep it going for a while. Its served me greatly. Stone daggers is alright, although id say something like earthquake is more like it. More damage, aoe, fits the ele bill. And if you have that you might want aftershock for a retro 160 aoe 4 seconds nuke
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