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Old Jan 10, 2007, 05:42 AM // 05:42   #121
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Quote:
Originally Posted by Mesmer in Need
this build works great. the only problem is the coldfires. i just got to the smites for the first time, and i dont want to disturb the coldfires, and i dont know their patrols. what do i do?
Wait and watch.
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Old Jan 10, 2007, 05:47 AM // 05:47   #122
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ty i got an ecto!
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Old Jan 10, 2007, 07:59 AM // 07:59   #123
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Quote:
Originally Posted by Mesmer in Need
this build works great. the only problem is the coldfires. i just got to the smites for the first time, and i dont want to disturb the coldfires, and i dont know their patrols. what do i do?

the coldfires patrols are very very easy except for the final group of smites at the end, but yeah simple and lots of big big gaps, just spend one run looking at they're movement, it doesn't change


Quote:
Originally Posted by Mesmer in Need
ty i got an ecto!
good one, nice to see that build in use, i guess its because of the glads armor =]
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Old Jan 10, 2007, 08:14 AM // 08:14   #124
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currently using

doylak
visage1
visage2
enraging charge
cleave
pen blow
pen chop
flail


at 15 str, 15 axe, 9 tac, its the fastest build i have done, clearing darkness in 4:30 and clearing smites in a slow run in 21 mins.
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Old Jan 10, 2007, 03:14 PM // 15:14   #125
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Quote:
Originally Posted by jaibas17
at 15 str, 15 axe, 9 tac, its the fastest build i have done, clearing darkness in 4:30 and clearing smites in a slow run in 21 mins.
Are those attribute possible???? Plus no points in Illusions????
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Old Jan 10, 2007, 06:16 PM // 18:16   #126
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sorry my bad on attributes, im actually using:

7 illusion
13 strenght
15 axe
9 tac

if I could swap my req 9 tactics -2-2 for a req 9 str -2-2, I would dump out all pts in tactics, since I have no purpose for it other than the shield req (no healing ftw)
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Old Jan 10, 2007, 10:13 PM // 22:13   #127
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What if you swapped Cleave for Triple chop, and Pen chop for Cyclone axe?

And use a zealous axe.
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Old Jan 10, 2007, 10:18 PM // 22:18   #128
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The builds great ^^ i done 4 runs, 6 ectos , 4 golds

Iv tried to do the Beamouths but the traps pwned me :P
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Old Jan 10, 2007, 10:35 PM // 22:35   #129
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Quote:
Originally Posted by Retribution X
What if you swapped Cleave for Triple chop, and Pen chop for Cyclone axe?

And use a zealous axe.
they scatter..... energy regens.... all is lost
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Old Jan 10, 2007, 11:16 PM // 23:16   #130
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I'm using Bewn's sword build for my first run

Do you guys think that by replacing Flail with Physical Resistance (So Phys and Dolyak) would work better? No IAS means slower damage though.
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Old Jan 11, 2007, 05:28 AM // 05:28   #131
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the build that im using works, although the smites can still get some dmg through, and i almost dies one trying to kill a group of about 15. but it works and i got another ecto.
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Old Jan 11, 2007, 05:30 AM // 05:30   #132
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First of all, sorry for not replying inGame, I was kinda busy that moment and forgot to reply

Imho PhyRes + Dolyak is kinda overkill. ATM I use full Knight's, a sup absorption and a -2/45hp shield (when stanced though while enchanted works the same way in this build) and I rarely take damage at all from smites when both Dolyak and Flail are up. The Graspings hit me for more than zero damage once in a blue moon, so you get the picture

Nevertheless I tweaked the Build a little more:



Lion's Comfort is quite better than Healing Sig though two things should be taken into account:

- As long as Dolyak Signet still recharges for more than 12 Seconds, the drawback of disabling Signets will NOT happen. So if you need to cast LC, try to wait until having reapplied Dolyak and hit LC right afterwards

- No Healing outsinde of Combat (though I very rarely need healing at all, except I aggroed more than 1 group of smites at the same time)

Ditching Healing Signet for LC means less points in tactics needed since HS is was the only tactics-related skill and since I have 15 in Strengh and some leftover points in tactics I get a selfheal nearly exactly as strong as HS but with more sparepoints for Swordmastery

here's the Template:

Quote:
ARRRAjLdrzYY9giA+KfrTnW+rA
good luck
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Old Jan 11, 2007, 07:49 AM // 07:49   #133
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just one tip for you bewn =]

ele is great dmg vs the graspings (more than normal) and sundering does wonders vs the smites =]

anf if you wanna go no healing, switch lions comfort for sun and moon slash, its a realy good combo with a energy attack (your counterdattacK), you will gain 2 adrealine through it =] , helps spam quivering blade =]

Last edited by dont feel no pain; Jan 11, 2007 at 07:51 AM // 07:51..
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Old Jan 11, 2007, 02:36 PM // 14:36   #134
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Quote:
Originally Posted by dont feel no pain
just one tip for you bewn =]

ele is great dmg vs the graspings (more than normal) and sundering does wonders vs the smites =]

anf if you wanna go no healing, switch lions comfort for sun and moon slash, its a realy good combo with a energy attack (your counterdattacK), you will gain 2 adrealine through it =] , helps spam quivering blade =]
You reckon with Dolyak alone, you don't need healing?
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Old Jan 11, 2007, 03:46 PM // 15:46   #135
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you'll get allmost no damage with this build so healing isn't nessesary, I have lions comfort with me, (using the physical resistance version) just to feel comfortable
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Old Jan 11, 2007, 03:57 PM // 15:57   #136
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Does anyone know what sort of physical damage the smites do? Slashing /Blunt /Piercing
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Old Jan 11, 2007, 05:43 PM // 17:43   #137
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Quote:
Originally Posted by Aeon_Enceladus
You reckon with Dolyak alone, you don't need healing?
  • +40 armor doylak/phys resistance
  • -2/-2 (stance/enchanted) sheild
  • 5 Armor on sword or axe
  • knights armor (you can have a weapon helm)
  • superior absorption
  • stance = flail or phys resistance
  • enchantment = the never ending visages



= 0 damage at all times

and if you got say that extra -2 missing or that + 5 armor missing or even the correct armor you can easily take watch yourself in with a phys resistance build (so you don't have to share strength and tactics).

if you go by these rules you will either take no dmg, or 0-2dmg

which still means healing is realy not required

Quote:
Originally Posted by King's Spectre
Does anyone know what sort of physical damage the smites do? Slashing /Blunt /Piercing
...well

piercing = ranged
blunt = hammer (they seem to attack faster than average hammer speed)
slashing = ..... them "i think"

not a hundred percent sure, will look into it

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Old Jan 11, 2007, 06:07 PM // 18:07   #138
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sum1 willing to show me how to do this once when we got favor?
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Old Jan 11, 2007, 06:43 PM // 18:43   #139
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... im hardly on... and when i am im too busy on skype and stand still

theres video links on the first page, it may not be the build you want, but it shows pulling and running =]
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Old Jan 11, 2007, 10:26 PM // 22:26   #140
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Quote:
Originally Posted by dont feel no pain
piercing = ranged
Do you throw with daggers? A lot of daggers are piercing and some axes aswell. Maybe you can hear it what type of damage it is? Probably piercing or slashing I think. Then you can use shields with -2 recieved physical damage and +10amor vs piercing/slashing/blunt. Would be good.

And about helmet, you can use a nightfall helmet, you can use insignias on those, so you can make a knights helmet of the weapon type you want.

Allso, if you accidentally aggro some aaxtes into the "safe zone" and can't get rid of them, run (skill) out and head to the closed gate you normally run through to the smites, and they will break aggro most times.
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