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Old Nov 06, 2006, 09:22 AM // 09:22   #181
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You dont have to use the colllector weapons. I use Jayne's staff (+30hp, 20% recharge, 20% halves cast on prot spells). Reason being that the extra health allows me to farm enemies with health degen health stealing. The 20% recharge of course doesnt hurt either
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Old Nov 06, 2006, 09:56 AM // 09:56   #182
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Quote:
Originally Posted by Tookis Elite

[/IMG]


that'd be a nice pull and total profits of tonight
Holy s**t, never seen so many Smites aggroed at the same time
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Old Nov 06, 2006, 10:42 AM // 10:42   #183
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have to try this!! good job bro!
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Old Nov 06, 2006, 11:49 AM // 11:49   #184
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Quote:
Originally Posted by AscalonWarrior
Holy s**t, never seen so many Smites aggroed at the same time
just have ur tank go stand on the first corner near the first group of coldies and when the coldie aggro drag those 2 groups (should have 2 groups at the time) into the coldies and have ur ranger go get the rest.

and if a group dosnt pull let em hit ya once or twice and with the new AI update they'll never drop aggro
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Old Nov 06, 2006, 03:10 PM // 15:10   #185
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why can't u just use 55hp? sry i just don't understand that :P
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Old Nov 06, 2006, 05:38 PM // 17:38   #186
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Hi

Can you put some places to farm with your build?
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Old Nov 06, 2006, 05:42 PM // 17:42   #187
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Quote:
Originally Posted by Regor
Hi

Can you put some places to farm with your build?


My Tusked Howler run... quick (only 15 howlers total) and gives pretty good drops (got two Radiant Insignias on my first run today ), gotten a handful of golds and some good purples in the few runs I've done.
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Old Nov 06, 2006, 05:45 PM // 17:45   #188
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http://files.filefront.com/Tusked_Hu.../fileinfo.html

Video of the Tusked Hunter-Run
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Old Nov 06, 2006, 07:27 PM // 19:27   #189
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I don't know whether anybody has explained it yet, but what ia a "Famine Ranger" Narutoscryed had spoke of.

Edit: Ok, just saw the picture on site #9

Last edited by mynova; Nov 06, 2006 at 07:30 PM // 19:30..
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Old Nov 06, 2006, 08:13 PM // 20:13   #190
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Quote:
Originally Posted by DeathByBowtie


My Tusked Howler run... quick (only 15 howlers total) and gives pretty good drops (got two Radiant Insignias on my first run today ), gotten a handful of golds and some good purples in the few runs I've done.

Entering the ward from the command post (the north side- heading into that small waterway) has an insane amount of howlers and other random things. I think that most of the creatures there are ranged. Might try it over there, too.


edit: i'll bet the nerf that screws over this build will be to the shielding-reduction spell. (argh, can't remember the name, and i use it on my boon protter too 0.0, man i'm bad).
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Old Nov 06, 2006, 08:38 PM // 20:38   #191
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Quote:
Originally Posted by TheYangg
Damn..after seeing this video I MUST get Nightfall and solo ALL of Elona with my warrior. The surroundings look beautiful
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Old Nov 06, 2006, 10:31 PM // 22:31   #192
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Going to try this out tonight, *sniff* you can't beleive how happy I am!

I love ya man!
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Old Nov 07, 2006, 03:23 AM // 03:23   #193
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If anyone is interested anymore.. I was screwing around with spitefull on the tusked howlers.. kills them pretty fast with reckless haste and some clever grouping. I am hoping this will help out some of the folks that cant seem to cap soj.

pretty much just target one throw ss then rh then tab onto the next one and cast other ss when ready..


here is a pic:



Hope this helps someone.
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Old Nov 07, 2006, 03:44 AM // 03:44   #194
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Very Nice. Me/Mo w/ arcane echo SOJ works with this general idea as well.
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Old Nov 07, 2006, 03:57 AM // 03:57   #195
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Echo-soj works on howlers. You barely ever need your blessed signet for it, so echo isn't much of a problem. I just had a weird aggro on my last one, spawn was way tinier and spread out. had trouble holding a double-spawn aggro together.



For those looking for a more complete Tusker route- I don't have fraps, but i'll walk you through mine.


This takes about 5-10 minutes.

Walk out. cast your enchantments immediately. You should have (if you're using the +27 nrg ankh) around 40 energy left. Go immediately to the LEFT of the rez shrine, and there should be a spawn right there. Put up your protection, and lure em to you. Just to the left of those down the hill should be another spawn. Dual-aggro them. Make sure all are hitting you, then echo (if you use it) and then SoJ. It should take around 2 SoJ rounds to knock them out if you don't echo them. After that, pick up your drops, and head even more north. There should be a small spawn of 5-6 that you can take out. Might as well :-). You'll then want to head east. Dodge the random mandragor spawns that hang around in groups of 3, and you should see another Tusker spawn. Aggro them, lure and lure them south a bit. In the more deserty region by some rocks should be some more of them. Dual-aggro the two spawns and do your thing :-).

So far- I've gotten 2 incredibally nice elonian daggers (the good skin variation w/ the cool patterns and perfect mods), several runes, tons of blue weapons, and made about 10k. I've been farming them for about 45-50 minutes straight.

I hope this helps some of you. :-) I refered several people here too. Enjoy.
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Old Nov 07, 2006, 06:36 AM // 06:36   #196
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I love this build

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Old Nov 07, 2006, 10:22 AM // 10:22   #197
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Don't understand what's all the fuss about... What's the diference between this and breeze? The prob with the new AI is the scatter and this doesn't solve that!
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Old Nov 07, 2006, 12:25 PM // 12:25   #198
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Default Wardens Farm

There is a nice route in Arborstone from Altumm Ruins which most farmers know about. There are no spirit wardens there, so you don't have to worry about enchant removal. This run isn't extremely profitable, but it gets you LOADS of materials, and atm with NF out, that's exactly what I need.
1st of all, THANK YOU VERY, VERY MUCH Narutoscryed, this build rocks. All credit to you, I just made a few adjustments.

Here's all you need to know:



But I'll explain a few details just in case. Base is ofc the SoA 135HP build, with added:
Fleeting Stability - to counter the heavy KDs (this build has little room for mistakes since SoA expire and recharge times are so close) and constant degen you get when KDed. Keep this on all the time if Warriors are around, it's a bigger priority than SoA.
Mending Touch - You can now walk on the traps and this baby heals you almost full (since you got 135HP), removers 2 conditions (I hate cripple!!) and is a nice backup heal with Divine Favour. With low cost and fast recharge, I just LOOOOVE it!

I dumped Mending couse if you keep Fleeting Stability on all the time, you don't get any degen, and DF from PS and SoA keep you nice and full all the time. For the occasional fu**ups, you got Mending Touch. Also this build gives 2 pips of energy regen and 2 energy gain spells (Essence and Balth), and you got Blessed sig for emergency situations. Almost all mobs die from 1 SoJ, and you don't even need to recast PS couse it has longer duration than SoJ.
I managed to kill the War boss easily, just use Mending to heal yourself when they drop your HP with hexes, and Eles in that room give you weakness, which is nice couse you get extra HP when you remove that with Mending.
Ranger boss I can tank forever, but his Troll just heals too much, so I couldn't killl him. Damn slow attacker...
Stonereaper and Stoneweaver I'm guessing aren't an option, one strips enchs and the other has too much self-heal. The Ele boss might be possible...haven't tried yet.

Got about 5 runes (1 gold), 180 hides, 15 steel and many other materials from 1 run, I just advise you do the FULL circle, so the farm code doesn't mess up this run.
Enjoj!
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Old Nov 07, 2006, 02:04 PM // 14:04   #199
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Quote:
Originally Posted by Witte Was
Damn..after seeing this video I MUST get Nightfall and solo ALL of Elona with my warrior. The surroundings look beautiful
I bet one Mithuran's Staff ( ) You won't be able to Solo ANY Area of the Realm of Torment...
IF you will be able, it's worth a Milthuran's Staff
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Old Nov 07, 2006, 03:38 PM // 15:38   #200
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Quote:
Originally Posted by TheYangg
I bet one Mithuran's Staff ( ) You won't be able to Solo ANY Area of the Realm of Torment...
IF you will be able, it's worth a Milthuran's Staff
I'll take your bet I don't know much about the Realm of Torment though..Wiki shows me that there are a lot of lvl 28 monsters in The Gate of Pain (Mission). Well, if I can take big parts of the UW, FoW and Tomb of the Primeval Kings, I'll be able to solo parts of the Realm of Torment! Still need to buy NF
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