Aug 08, 2011, 03:07 PM // 15:07
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#61
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by drkn
Knock-lock him with YMLAD cycled by spamming Powerstones. Being a shout, you can use it whilst casting Snowstorm. Would take a while to get used to the timing, but if used right after he gets up, he won't be able to do anything. 1400hp / 280dmg (5s Storm + YMLAD) = 5 rounds.
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You can only use a powerstone once.. You have to die first if you want to be able to use one again...
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Aug 10, 2011, 07:21 AM // 07:21
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#62
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Ascalonian Squire
Join Date: Jun 2010
Guild: [hC]
Profession: A/
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i have a question: how the hell you do the 360° in veil?
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Aug 10, 2011, 08:08 AM // 08:08
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#63
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Frost Gate Guardian
Join Date: Jun 2010
Guild: Club Of A Thousand Pandas [LOD大]
Profession: E/
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He doesn't do 360 per se.
I think he does it the way the spagh did it in his 2man, but I'm not exactly sure ;D
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Aug 10, 2011, 08:59 AM // 08:59
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#64
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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You glitch them somewhere (I dunno if Mike would like me giving the details) so they stop moving and snowstorm till they die... Same as in 2man, indeed...
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Aug 10, 2011, 10:26 AM // 10:26
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#65
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Ascalonian Squire
Join Date: Jun 2010
Guild: [hC]
Profession: A/
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yea i can glich them so they stand still,but if i attack em the starting to move again and kill me
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Aug 10, 2011, 11:06 AM // 11:06
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#66
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Wilds Pathfinder
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
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Quote:
Originally Posted by Balistic Pve
He doesn't do 360 per se.
I think he does it the way the spagh did it in his 2man, but I'm not exactly sure ;D
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Apshhh I remind you it was me that made the tactic. You need to get them stuck and kill them through the wall, the only suitable places are in city.
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Aug 10, 2011, 02:03 PM // 14:03
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#67
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Ascalonian Squire
Join Date: Apr 2011
Location: Switzerland
Profession: Mo/
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yep i tested it and it works good and are you pulling the monk lord in the same place or not???
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Aug 10, 2011, 02:12 PM // 14:12
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#68
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Academy Page
Join Date: Dec 2009
Location: Germany
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no he can't pull him that far. else it would be easy to kill him with Jadoth's aggro.
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Aug 10, 2011, 02:17 PM // 14:17
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#69
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by minatas Willin
yea i can glich them so they stand still,but if i attack em the starting to move again and kill me
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Well, since Mike kind of said it himself: you gotta pull them inside city (they will follow you all around the map if you want to), Shadow of Haste somewhere, walk into city and stance out. They will try to run back to their original spot, getting them stuck in the corner, and if you snowstorm them from outside the wall, they won't be able to get to you and will stay put and die...
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Aug 10, 2011, 06:23 PM // 18:23
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#70
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Ascalonian Squire
Join Date: Dec 2010
Location: France
Guild: [Lcdv]
Profession: A/
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What's the problem using smooth criminal + powerstone to disable RoF for 40s ? Is the disabling time or something reduced ?
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Aug 10, 2011, 07:28 PM // 19:28
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#71
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Academy Page
Join Date: Dec 2009
Location: Germany
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you can try it once a run... smooth doesn't hit rof automatically and you can't use
2 p-stones without dying
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Aug 12, 2011, 08:53 AM // 08:53
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#72
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Ascalonian Squire
Join Date: Dec 2010
Location: France
Guild: [Lcdv]
Profession: A/
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I know but it is still a good chance to do it. Solo DoA is probabpy the hardest thing to achieve, so you have to be lucky too. With a little bit of luck you could do it
Is there a place in doa where you have to resign because of bad spawn ? And how long does it take to be at Monk Lord ? (Starting with veil ofc)
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Aug 12, 2011, 09:31 AM // 09:31
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#73
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Wilds Pathfinder
Join Date: Sep 2008
Guild: Terra Noise [Zraw]
Profession: N/A
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You cannot start veil because city needs to be done first. Doing foundry last is horrible because snakes and the rooms are extremely risky. Also the chance of getting 2 smooth criminal in a row is 1/9.
Starting foundry last time it took about 4 and a half hours to reach monk lord. Starting city then i guess it would be like 1 and a half.
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Aug 12, 2011, 05:18 PM // 17:18
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#74
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Pre-Searing Cadet
Join Date: Jul 2010
Guild: [Vs]
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Debilitating Shot or Flame Trap !
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Aug 13, 2011, 11:24 AM // 11:24
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#75
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Ascalonian Squire
Join Date: Dec 2010
Location: France
Guild: [Lcdv]
Profession: A/
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Since you dont need to use the powerstone before being sure the first smooth criminal work, the probability is only of 1/4.
If you can replace HoS with Viper's defense you could kill him with Radiation field too.
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Aug 13, 2011, 02:42 PM // 14:42
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#76
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Messager De Grenth
Since you dont need to use the powerstone before being sure the first smooth criminal work, the probability is only of 1/4.
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Yeah, but seeing how just getting there takes ~2h30, a 1/4 shot isn't really worth it imo...
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Aug 13, 2011, 11:58 PM // 23:58
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#77
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Frost Gate Guardian
Join Date: Aug 2008
Guild: Gadds Little Helpers
Profession: Mo/Me
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If you could fit YMLAD and d-shot into your bar you could knock him down during a RoF usage and then dshot right when he stands up. itd take some pretty good timing but itd let you know exactly when he was using rof (assuming he'd use it right when he stood up which i think he does.)
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Aug 14, 2011, 04:38 AM // 04:38
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#78
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Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
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Have you tried apply poison + snow storm to kill him? The degen plus the damage might be enough.
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Aug 14, 2011, 01:07 PM // 13:07
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#79
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Academy Page
Join Date: Jan 2011
Guild: [RUNI]
Profession: A/
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Warhorn/Cele rabbit +GDW?, If you could GDW all three warhorns and got wars, you might be able to knocklock him enough to overpower the healing
Or EVAS, wait for a HSR, ,cast again, pop a powerstone for a third, and then warhorn?
Last edited by Sinny survivor; Aug 14, 2011 at 01:32 PM // 13:32..
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Aug 14, 2011, 03:55 PM // 15:55
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#80
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Krytan Explorer
Join Date: Jul 2010
Profession: E/
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How about a timer of a sort? A hand timer, or a simple macro timer with a beep. You can use that along with a d-shot to time a second disable.
Ex - if a d-shot disables for 20 seconds, have a macro set for when you hit off the first interrupt (pressing whatever key you use for it), and have it beep at you in 20 seconds, or 19.5, or however fast you're reaction time may be (and factor in a bit of latency :P). You could also just have a hand timer next to you, so you could tap it to start with the other hand. Considering it's not a bot, and it's a macro that doesn't tie in to automating guild wars, it should be fine, if I remember correctly.
It would eliminate the luck aspect of getting two in a row - so you could get off multiple d-shots for a disable, and only require getting the first. It requires that the AI spam off RoF as soon as it comes off disable, but I think that would happen.
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