Jun 04, 2008, 08:55 PM // 20:55
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#1
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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How does this warrior build for Koss?
I just got him on one of my characters (prophecies character so I get koss at level 15 in otherwords, don't mind the attribute points too much)
how does this build look, he has no ruins on him (yet)
[Koss' build;OQASQ3aK+Fgt4XFX9WBgAA]
default shield as well, the tactics one so the tactics skills made a little sense to me
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Jun 04, 2008, 09:07 PM // 21:07
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#3
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by Tyla
Remove Healing Signet for Flail.
Melee heroes' AI is kinda bad, so I don't advise running one, but hey, whatever rocks your boat.
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true but I like having a decent combination of casters and melee rather than just one or the other
reason for healing signet is because lions comfort interfers with rez signet last I checked and enemies usually use healing signet good enough so I figured why not >_> *may be wrong on enemies using it good enough*
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Jun 04, 2008, 09:11 PM // 21:11
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#4
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Wilds Pathfinder
Join Date: Jan 2007
Location: England (GMT)
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
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he shouldn't need a self heal if your monks are decent, so [flail] is good imo, as Tyla said.
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Jun 04, 2008, 09:28 PM // 21:28
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#5
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Take Flail as others have said. The IAS gives him +50% damage and adrenaline from more swings.
Also I'd drop Shield's Up! for [Sun and Moon Slash] or another attack skill (maybe [Standing Slash])
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Jun 04, 2008, 09:39 PM // 21:39
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#6
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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I'll take flail then, and will consider the taking another attack skill
looks like my experience as a warrior pays off somewhat <_<
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Jun 04, 2008, 09:50 PM // 21:50
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#7
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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[build=Koss;OQkSEZKPG2rCfdxN18LAG5N]
is a koss build that works nicely with me.he uses all skills with no micromanagement.signet of return can be switched out with anything you feel would be better.I use it as spammable henchie rez.
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Jun 05, 2008, 02:35 AM // 02:35
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#8
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Jungle Guide
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take melee henchies. all the AI can do is attempt to sollow a target around and throw out a badly-timed attack skill every once in awhile. thats a waste of a hero.
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Jun 05, 2008, 07:19 AM // 07:19
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#9
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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If theres a skill combo im loving on my Koss atm its [[Power Spike] + [[Distracting Strike]. Pretty amazing shut down. With this in mind, if you must use a sword (i prefer evis+exec), you might want to try this:
[build prof=W/Me box str=12+1 sword=12+1+1 dom=3][Dragon Slash][Sun And Moon Slash][Distracting Strike][Power Spike][Flail][Rush]["For Great Justice!"][Resurrection Signet][/build]
I never use warrior heroes after gaining para heroes, but the combo of distracting + PS has worked well in the early parts of Nightfall.
Last edited by distilledwill; Jun 05, 2008 at 07:22 AM // 07:22..
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Jun 05, 2008, 01:53 PM // 13:53
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#10
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Imo, remove healing signet and get flail, it should be fine then. :]
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Jun 06, 2008, 12:20 AM // 00:20
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#11
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Flail greatly increases damage and reduces the flee problem that all melee heroes have (they tend to turn and run around every few seconds). I've used something similar to DistilledWill's DSlash Interupter to reasonable success (as far as Melee Heroes go).
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Jun 06, 2008, 10:13 AM // 10:13
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#12
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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I've done what everyone has suggested, flail is on him and he is doing quite well with it
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