Dec 31, 2008, 06:32 PM // 18:32
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#1
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Ascalonian Squire
Join Date: May 2008
Profession: P/
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3x necro vanq and a necro player
i wanna use the 3x necro vanq but i want my necro to be the MM and i wanted to know what i should change the MM necro hero too so it helps the team. i Dont care about 4 man areas just 8 man areas.
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Dec 31, 2008, 07:40 PM // 19:40
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#2
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Frost Gate Guardian
Join Date: Apr 2006
Location: Domain Of Anguish
Guild: [BURN]
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I guess that depends on what you are playing as a group. Are you going as Sabway or Discord? Both have their strengths and weaknesses in vanquishing. If Sabway, are you using Jagged Bones or a different elite? If Discord is being used, more conditions and hexes are always useful. Need more info.
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Dec 31, 2008, 08:03 PM // 20:03
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#3
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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I strongly disadvise you using the MM. It's extremely boring and players are less effective. Like, 90% less effective, unless they can see what minion has Death Nova and when it runs out, they will recast it.
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Dec 31, 2008, 08:03 PM // 20:03
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#4
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Acolytes of Death
Profession: N/
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I play SS myself, then N/Rt healer and MM heros plus Gwen as interrupter or Pyre as Barrage depending what I'm doing.
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Jan 01, 2009, 03:00 AM // 03:00
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#5
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Abedeus
I strongly disadvise you using the MM. It's extremely boring and players are less effective. Like, 90% less effective, unless they can see what minion has Death Nova and when it runs out, they will recast it.
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I agree with this, No main character should play as a MM in PvE. I guess if you run a straight up boring [animate flesh golem] build it may work. But you can forget about using any effective MM build like [jagged bones][death nova][dwaynas sorrow]. Those are 3 skills that a human player fails at using on minions. Plus playing as a MM is god awfully boring.
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Jan 02, 2009, 01:02 PM // 13:02
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#6
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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We can all tell him he shouldnt run MM, but he didnt ask "what should I run" he asked what his hero should run instead.
With 3 necros as long as you have the pseudo-rit healer and curser (I'm assuming that you're running Sabway here, if you're running discord then its a different matter) But I'd take splinter off the healer, and run something like this:
[Jagged Bones][Death Nova][Putrid Bile][Rising Bile][Ancestors' Rage][Splinter Weapon][signet of lost souls][Death Pact Signet]
that way you get all the DPS of a jagged bomber and you get to run MM.
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Jan 02, 2009, 07:51 PM // 19:51
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#7
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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See here's the problem, distilled. Death Nova and Jagged Bones are good only on heroes. Well, JB is only more effective, but DN is good only on heroes and AI.
You can also run Discord or a healer if you are a necro primary, then let your necro heroes be healer and curse. Then get a Ritualist hero and make him MM.
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Jan 03, 2009, 08:51 AM // 08:51
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#8
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Furnace Stoker
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One advantage of having a human necro is to run a Mark of Pain team with fiends because good human players can choose a better MoP target than heroes. If you dont want to use discordway, you can try a Aotl or OOU MM depending on your needs. For example,
[build prof=N/D blo=2 death=12 sou=10 earthp=8 pve][Aura of the Lich][Dark Bond][Infuse Condition][Mystic Regeneration][Blood of the Master][Animate Bone Fiend][Foul Feast][Signet of Lost Souls][/build]
[build prof=N/Mo blo=2 death=12 sou=8 hea=5 pro=9 pve][Aura of the Lich][Animate Bone Fiend][Animate Shambling Horror][Signet of Lost Souls][Protective Spirit][Aegis][Shield of Absorption][Dark Bond][/build]
[build prof=N/D death=12 sou=12 earthp=3 pve][Order of Undeath][Animate Bone Fiend][Animate Shambling Horror][Animate Vampiric Horror][Blood of the Master][Signet of Lost Souls][Dark Bond][Mystic Regeneration][/build]
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Jan 05, 2009, 01:58 PM // 13:58
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#9
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Quote:
Originally Posted by Abedeus
See here's the problem, distilled. Death Nova and Jagged Bones are good only on heroes. Well, JB is only more effective, but DN is good only on heroes and AI.
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Yes, JB and DN ARE only good on heroes. Thats why I suggested that the player run as an MM and he let his HERO run the above build. :P
All the benefits of the AI on JB/DN and he still gets to run as an MM. As mentioned.
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Jan 06, 2009, 04:23 AM // 04:23
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#10
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by distilledwill
Yes, JB and DN ARE only good on heroes. Thats why I suggested that the player run as an MM and he let his HERO run the above build. :P
All the benefits of the AI on JB/DN and he still gets to run as an MM. As mentioned.
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Yet, it is still far from the best choice. Lets say that he runs MM as his primary profession, sets one of his heroes as MM buffer with [death nova][jagged bones], then sets another hero with a classic [[spiteful spirit] build.
Well aside from 2 players on the party serving the purpose of one, he has a hero using [[spiteful spirit] which is not bad, but it is far from optimal. Not to mention that if you cast [rising bile] on an enemy and it actually lives for the 20 second duration of the spell, then you are doing something terribly wrong.
Heroes dont know how to prioritize targets nor do they know how to prioritize skills. So taking a MM build while you let a hero use SS is gimping your team. The advice that we are trying to provide is to serve optimal purpose to his situation. Does he have to take the advice? No, he doesn't, but at least it is there in a clear format.
Bottom line, Minion masters are mindless bars to play when you are in PvE because you dont have to prioritize targets and Minion Masters should not be initiating combat.
Best advice, Let your heroes run the minion builds and you run something that would require some strategy and would be fitting of a team leader.
Last edited by daze; Jan 06, 2009 at 04:38 AM // 04:38..
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Jan 06, 2009, 04:29 AM // 04:29
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#11
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Lion's Arch Merchant
Join Date: May 2006
Guild: Los Chavos Del [Ocho]
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Quote:
Originally Posted by daze
Bottom line, Minion masters are mindless bars to play when you are in PvE because you dont have to prioritize targets and Minion Masters should not be initiating combat.
Best advice, Let your heroes run the minion builds and you run something that would require some strategy and would be fitting of a team leader.
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QFT!!! 100%
Only before NF MM for humas was good, but after NF, after JaggedBones and Heroes MM must be a hero. besides is really boring play as mm
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