Dec 09, 2008, 11:18 PM // 23:18
|
#1
|
Academy Page
Join Date: Nov 2008
Guild: LUST
Profession: W/Mo
|
dunkoro and zhed builds
i need a good healing build for dunkoro and a good nuking/damage build for zhed.
|
|
|
Dec 09, 2008, 11:32 PM // 23:32
|
#2
|
Emo Goth Italics
|
[word of healing][dwayna's kiss][signet of rejuvenation][aegis][shield of absorption][protective spirit][cure hex][glyph of lesser energy]
[savannah heat][teinai's heat][searing heat][fireball][glyph of lesser energy][splinter weapon][fire attunement][death pact signet]
|
|
|
Dec 09, 2008, 11:53 PM // 23:53
|
#3
|
Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
|
Quote:
Originally Posted by Tyla
[word of healing][dwayna's kiss][signet of rejuvenation][aegis][shield of absorption][protective spirit][cure hex][glyph of lesser energy]
[savannah heat][teinai's heat][searing heat][fireball][glyph of lesser energy][splinter weapon][fire attunement][death pact signet]
|
this is a very good build, you can replace prot spirit with spirit bond as well, though i think prot is better for PvE. you can replace Shield of absorption with Aegis if your either a monk running aegis as well or if your running another monk with aegis.
|
|
|
Dec 10, 2008, 12:19 AM // 00:19
|
#4
|
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
|
go with what Tyla gave you both very simple and effective builds and yea u can swap out prot spirit for spirit bond. imo take out fireball and throw in R-Invocation or w/e its called... (the hex spell)
|
|
|
Dec 10, 2008, 12:28 AM // 00:28
|
#5
|
Wilds Pathfinder
Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
|
[[mark of rodgort]? Tenai's and Searing cause burning by themselves.
|
|
|
Dec 10, 2008, 12:30 AM // 00:30
|
#6
|
Emo Goth Italics
|
Spirit Bond on a hero Monk is pretty much asking for problems, and I'm not sure how efficiently the Ele will manage energy with Rodgorts' Invocation aswell.
|
|
|
Dec 10, 2008, 01:59 AM // 01:59
|
#7
|
Academy Page
|
I use this and it's proven to be very effective, all the skills get used properly with almost no micro needed:
Dunkoro
[glimmer of light][words of comfort][dwayna's kiss][signet of rejuvenation][dismiss condition][vigorous spirit][channeling][renew life]
Zhed
[air attunement][elemental attunement][chain lightning][lightning hammer][lightning orb][enervating charge][lightning javelin][resurrection signet]
I know dual attunement is generally a no-no, but it works well on Zhed because he can keep spamming 25e Lightning Hammer, non-stop.
|
|
|
Dec 10, 2008, 02:08 AM // 02:08
|
#8
|
Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
|
|
|
|
Dec 10, 2008, 02:18 AM // 02:18
|
#9
|
Emo Goth Italics
|
Quote:
Originally Posted by avisotin
I use this and it's proven to be very effective, all the skills get used properly with almost no micro needed:
Dunkoro
[glimmer of light][words of comfort][dwayna's kiss][signet of rejuvenation][dismiss condition][vigorous spirit][channeling][renew life]
Zhed
[air attunement][elemental attunement][chain lightning][lightning hammer][lightning orb][enervating charge][lightning javelin][resurrection signet]
I know dual attunement is generally a no-no, but it works well on Zhed because he can keep spamming 25e Lightning Hammer, non-stop.
|
That's pretty weak. There's no reason not to fit some prot on Dunkoro's bar as you have Glimmer of Light with a 1 second recharge. Signet could be used for energy still, though. Channeling puts your hero in danger considering it relies on bad positioning to be effective.
Your Zhed lacks Blind, and you could easily fit a hard resurrection skill on the bar.
|
|
|
Dec 10, 2008, 02:21 AM // 02:21
|
#10
|
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
|
Quote:
Originally Posted by ac1inferno
|
100% agreed
|
|
|
Dec 10, 2008, 02:48 AM // 02:48
|
#11
|
Academy Page
Join Date: Nov 2008
Guild: LUST
Profession: W/Mo
|
Quote:
Originally Posted by Tyla
[word of healing][dwayna's kiss][signet of rejuvenation][aegis][shield of absorption][protective spirit][cure hex][glyph of lesser energy]
[savannah heat][teinai's heat][searing heat][fireball][glyph of lesser energy][splinter weapon][fire attunement][death pact signet]
|
what should the attributes be for each of these builds?
|
|
|
Dec 10, 2008, 02:57 AM // 02:57
|
#12
|
Academy Page
|
Quote:
Originally Posted by Tyla
That's pretty weak. There's no reason not to fit some prot on Dunkoro's bar as you have Glimmer of Light with a 1 second recharge. Signet could be used for energy still, though. Channeling puts your hero in danger considering it relies on bad positioning to be effective.
Your Zhed lacks Blind, and you could easily fit a hard resurrection skill on the bar.
|
I keep Dunkoro as my healer and I bring Tahlk as a prot monk if the task requires it... never understood the need for mixed heal/prot builds.
|
|
|
Dec 10, 2008, 03:41 AM // 03:41
|
#13
|
Jungle Guide
|
Quote:
Originally Posted by i sell junk
what should the attributes be for each of these builds?
|
11 prot
11 heal
8 divine
12 fire
10 channeling
8 energy storage
I think those levels work...
|
|
|
Dec 10, 2008, 05:17 AM // 05:17
|
#14
|
Administrator
|
Quote:
Originally Posted by avisotin
I keep Dunkoro as my healer and I bring Tahlk as a prot monk if the task requires it... never understood the need for mixed heal/prot builds.
|
2 heal/prot hybrids > 1 dedicated healer and 1 dedicated protter.
- Hybrids means you can have 2 copies of [[Aegis] and other useful skills.
- 12/10/8 attribute splits give more benefit than 12/12. Is 4 more divine favor really going to make much difference (hint: no).
- Having a bunch of +health skills (for the healer) is pointless, a few decent heals (see Tyla's bar) is enough, and allows slots for hex/condition removal.
Probably more reasons but I'm too lazy to remember them atm.
EDIT:- When you only need one monk, a hybrid is fine; you won't need to choose between a full prot or full healer.
__________________
|
|
|
Dec 10, 2008, 07:05 AM // 07:05
|
#15
|
Furnace Stoker
|
Quote:
Originally Posted by Tyla
[word of healing][dwayna's kiss][signet of rejuvenation][aegis][shield of absorption][protective spirit][cure hex][glyph of lesser energy]
[savannah heat][teinai's heat][searing heat][fireball][glyph of lesser energy][splinter weapon][fire attunement][death pact signet]
|
Similar to what I use:
[build prof=Mo/E hea=12 pro=9 div=9][Word of Healing][Dwayna's Kiss][Signet of Rejuvenation][Shield of Absorption][Dismiss Condition][Aegis][Cure Hex][Glyph of Lesser Energy][/build]
[build prof=E/Rt fir=12 ene=8 res=2 cha=10][Savannah Heat][Searing Heat][Teinai's Heat][Rodgort's Invocation][Glyph of Lesser Energy][Fire Attunement][Splinter Weapon][Death Pact Signet][/build]
|
|
|
Dec 10, 2008, 09:24 AM // 09:24
|
#16
|
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
|
heh Mark of Rodgort thats the one ;p
Anyway that skill is a must in any fire build certainly a Heatbuild
for a monk u could try
[Skill] Smite Hex [/Skill] [skill] Smite Condition [/skill] [skill] Reversal of Damage [/skill] [skill] Zealots fire [/skill][skill] Castigation Signet [/skill] [skill] Ancestors rage [/skill] [skill] Splinter weapon [/skill] [skill] Smiters Boon [/skill]
This monk build + monk henchmen pretty much covers NM in most areas and use a Heat nuker with [skill] Mark of Rodgort [/skill] with zels fire it spams burning. Of course if ur using splinter wep/ancestral rage on your ele then u can swap em out on your monk for..... [skill] Rip Enchantment [/skill] & [skill] Enfeebling blood [/skill] The build is only really for a dervish/warrior player but is very fun to use. Me and my friend ran the build posted above and the same but with the necro skills in Arbourstone. We cleared it in about 15minsish its a very fun effective build and works well with Mark of Rodgort I used somthing similar in Shards of Oor Hard mode worked like a charm with Ether reneawl ele spam smite
Last edited by Rothan Celt; Dec 10, 2008 at 09:34 AM // 09:34..
|
|
|
Dec 10, 2008, 10:13 AM // 10:13
|
#17
|
Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
|
Quote:
Originally Posted by avisotin
Zhed
[air attunement][elemental attunement][chain lightning][lightning hammer][lightning orb][enervating charge][lightning javelin][resurrection signet]
I know dual attunement is generally a no-no, but it works well on Zhed because he can keep spamming 25e Lightning Hammer, non-stop.
|
The reason why I dislike LHammer compared to something like Rodghort's is that it needs a target to finish. Rodgort will still be cast even if the target foe is already dead. LHammer will not.
And since Attunements give energy back once the cast is complete - it's not uncommon for the hero to lose massive amounts of energy due to making stupid casting choices.
|
|
|
Dec 10, 2008, 10:26 AM // 10:26
|
#18
|
Furnace Stoker
|
I try to avoid projectile spells that require a line of sight because heroes suck at determining LoS and they dont know how to walk around an obstacle when using a projectile attack.
If you are going for a smiting build for your monk, this is what I used in Shards:
[build prof=Mo/Me ins=10 smi=11 div=10][Mantra of Inscriptions][Signet of Judgment][Reversal of Damage][Bane Signet][Castigation Signet][Smite Hex][Smite Condition][Rebirth][/build]
Disable Rebirth.
Last edited by Daesu; Dec 10, 2008 at 10:30 AM // 10:30..
|
|
|
Dec 10, 2008, 03:21 PM // 15:21
|
#19
|
Emo Goth Italics
|
Quote:
Originally Posted by avisotin
I keep Dunkoro as my healer and I bring Tahlk as a prot monk if the task requires it... never understood the need for mixed heal/prot builds.
|
If you're going pure healer then most of the time, save HB you're going to be running a lot more heals than you will need.
Quote:
Originally Posted by -Lotus-
11 prot
11 heal
8 divine
|
I personally prefer 12 Heal, 10 Prot, 8 Divine considering heroes are quite pathetic at protting, unless there's a breakpoint at 12 worth hitting. I don't really use Monk heroes but I know that bar is quite efficient.
|
|
|
Dec 11, 2008, 04:46 PM // 16:46
|
#20
|
Academy Page
|
I think before I answer the question, I need to read some assumptions into your question.
- You ask for builds for Dunkoro and Zhed which means you do not have access to all the heroes and skills yet.
- You are going to use these heroes in a 1+7 (1 person and 7 hero/hench) team in normal campaign mode.
If the above are true I suggest:
- Use the 2 hench healers, 1 healer like Mhenlo and a protector like Kihm. At that stage in the campaign you normally do not have access to the skills that make decent builds for hero healers.
- Use your hero spots for damage dealing. Since you are a Wammo configure your heroes to be ranged attackers, and don't use Koss in your team. Use something like 2 ele and 1 ranger config.
- Configure Zhed with some spike damage skills from Fire or Air, and some decent e-management as you will want him to keep the pressure going on the mobs.
Lastly get Olias.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
3246251196 |
The Campfire |
4 |
Oct 28, 2007 12:11 AM // 00:11 |
dunkoro
|
chesterocks7 |
The Campfire |
17 |
Jun 19, 2007 05:51 PM // 17:51 |
My Dunkoro bugged out
|
Yadee |
Explorer's League |
10 |
Nov 14, 2006 02:23 AM // 02:23 |
Dunkoro.
|
Sidra |
The Campfire |
20 |
Nov 03, 2006 06:35 PM // 18:35 |
All times are GMT. The time now is 08:09 AM // 08:09.
|