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Old Feb 12, 2009, 01:48 AM // 01:48   #21
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Heroes are dumb. Dumb heroes with infinite energy>>>>dumb heroes with finite energy.

Paragon and Rangers are also quite good heroes, but they are frail like every physical to hexes/conditions and henchies don't pack much in that way.
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Old Feb 12, 2009, 01:55 AM // 01:55   #22
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Originally Posted by Improvavel View Post
Heroes are dumb. Dumb heroes with infinite energy>>>>dumb heroes with finite energy.

Paragon and Rangers are also quite good heroes, but they are frail like every physical to hexes/conditions and henchies don't pack much in that way.
Err looks like ur contradicting urself there - heroes are dumb yet para and rangers are gd heros -
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Old Feb 12, 2009, 03:06 AM // 03:06   #23
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Sabway is pretty awesome. The last few vanquishes I did were with the discord variant, but before that I used the standard restore-mm-curser, each with a copy of splinter weapon. Splinter weapon x3 is pretty sexy.
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Old Feb 12, 2009, 05:38 AM // 05:38   #24
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i played through eotn on my monk as a echo ray of judgement, had some split discord/sabway thing going on, think i had 3 discorders, and took 2 henchie monks, a melee dude, and my ranger on my other account tagged along too (afking)

only had trouble in one or two spots, in destruction depths was the worst, died then had the destroyers in a large pack between me and the golems
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Old Feb 12, 2009, 01:39 PM // 13:39   #25
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1 con about sabway is that it can be slow at times, Olias lags behind to cast spells on all of his minions often. For that reason I'm running different builds. But yeah, it's more or less a cookie cutter and it works fine.

It's actually a modded HA build .
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Old Feb 13, 2009, 06:11 AM // 06:11   #26
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Originally Posted by Omgopolis View Post
Sabway is pretty awesome. The last few vanquishes I did were with the discord variant, but before that I used the standard restore-mm-curser, each with a copy of splinter weapon. Splinter weapon x3 is pretty sexy.
Splinter weapon IS very sexy. Unfortunately many of the discordway variants left it out and rather concentrate on all single target damages instead. Even suggesting physical damage characters to play as a caster and use the [assassin's promise][you move like a dwarf][ebon vanguard assassin support][finish him] combo instead

As for me, such a good armor ignoring AoE damage skill that deals up to 420 damage per cast (at level 10), costs 5e, 5s recharge is certainly worth looking into.

[email protected] = 35 * up to 3 adjacent foes * up to 4 attacks = 420 armor ignoring damage.

At least during Sab's time people understood what Splinter Weapon means, but that knowledge was lost between then and now.

People used to respect buffed up damages from physical classes to be the most powerful, but now that knowledge is lost too.

Last edited by Daesu; Feb 13, 2009 at 06:33 AM // 06:33..
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Old Feb 13, 2009, 06:32 AM // 06:32   #27
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I haven't loaded up my paragon in a while, but I think I was doing discord because ctrl+click is a bit easier than moving my hand to hit f5+f6+f7, which were the keys I had set to cast my heroes splinter weapons. Plus I like having 20+ minion bombs instead of just 9. I did manage to fit one splinter weapon in, but it didn't have as much awesome blue flashy stuff as the normal sabway.

Anyway, having 3 splinter weapons to spam is crazy awesome if you're not lazy and don't mind forcing your heroes to cast it every 5 or 6 seconds. I'm pretty lazy though.
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Old Feb 13, 2009, 06:38 AM // 06:38   #28
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Originally Posted by Omgopolis View Post
I haven't loaded up my paragon in a while, but I think I was doing discord because ctrl+click is a bit easier than moving my hand to hit f5+f6+f7, which were the keys I had set to cast my heroes splinter weapons. Plus I like having 20+ minion bombs instead of just 9. I did manage to fit one splinter weapon in, but it didn't have as much awesome blue flashy stuff as the normal sabway.

Anyway, having 3 splinter weapons to spam is crazy awesome if you're not lazy and don't mind forcing your heroes to cast it every 5 or 6 seconds. I'm pretty lazy though.
Agree, 3 splinter weapons is pretty crazy, but I would like to have one splinter weapon when playing my physical damage class.

As for laziness, yes splinter weapon wouldn't help you much if your character goes afk. But there is always Aidan.
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Old Feb 13, 2009, 09:09 AM // 09:09   #29
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Sabway is awesomeness for sure, but boring as far as I am concerned... It steam rolls, but I still prefer molding my heroes to suite what I am doing and what I wanna accomplish... If I run my paragon, I use 2 hero paras, War, same thing... Currently on my necro using AP, MoP, EVAS, and running a RoJ monk, Spear Koss and MM...

So to answer the OP, Sabway is really worth it, but at the same time, so is discord, paraway, rojway and usingyourownbrainstomakeyourownteambuildsway...
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Old Feb 13, 2009, 06:20 PM // 18:20   #30
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Why 3 Splinter Weapons? o_O

Ok youre going in melee but I doubt Mhenlo or Cynn will benefit from it.
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Old Feb 13, 2009, 06:34 PM // 18:34   #31
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Err looks like ur contradicting urself there - heroes are dumb yet para and rangers are gd heros -
Well Paragons and Rangers are dumb too, but their roles are easy and helped by very good primary attributes.
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Old Feb 14, 2009, 02:17 AM // 02:17   #32
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the 3-necro builds are good only because of soul reaping and versitility. Also it depends on the builds and combinations. Like when i use sabway, I (a warrior) use 2 healers w/ splinter and 1 mm w/ dwaynas sorrow & hex removal. I didnt find the curses necro too useful.

I have to recommend discords though, just need to find the right builds (many variants on guru being discussed). AP not required but useful for effectiveness. Though this requires a little more attention than sabway.

Last edited by Trader of Secrets; Feb 14, 2009 at 02:24 AM // 02:24..
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Old Feb 14, 2009, 07:46 AM // 07:46   #33
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Why 3 Splinter Weapons? o_O

Ok youre going in melee but I doubt Mhenlo or Cynn will benefit from it.
One for me, and I usually would cast the other two on warrior henchies or ranger hench. Mhenlo and Cynn wand pretty often too, so it works for them. Splinter weapon has the same effect regardless of what sort of weapon is used.
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Old Feb 14, 2009, 12:07 PM // 12:07   #34
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The only weakness of Sabway I have found is those first few mobs, but once your MM has minions enough to provide energy it becomes EZmode. I personally dont run it that often, because I enjoy actually doing something.
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Old Feb 15, 2009, 11:00 AM // 11:00   #35
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Originally Posted by Omgopolis View Post
One for me, and I usually would cast the other two on warrior henchies or ranger hench. Mhenlo and Cynn wand pretty often too, so it works for them. Splinter weapon has the same effect regardless of what sort of weapon is used.
Why use warrior hecnhies? o_O

Their AI is absolutely terrible so are their builds better to stay away from those entirely. BHA kind of rangers are useful to take but they aint pewpew kind of rangers so their attack rates are slow not owrth the skill slot of an extra splinter. I also lol'd at you saying splinter cast on casters is fine, they wand rather slowly and most of the time they are spamming Orison or Fireball or w/e so splinter is wasted.

So...gfg, you just wasted 6 skill slots! (yes 6, missing out cure hex, dwayna's sorrow, micro-able prot spirit and aegis is madness.)
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Old Feb 15, 2009, 09:09 PM // 21:09   #36
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Sabway is good, but is by no means the best h/h setup.

Back in the day, it WAS pretty much cream of the crop, but now you have, stuff like discord, RoJ, VoR and AotL....

Sabway still rocks 95% of GW and is self-synergizing, so it doesn't really matter what build YOU take. But you CAN do better if you bother to synergize your bar with your heroes.

Personally, my main is a Necro and I do discordway or RoJway. I play an AP caller for discordway and a SS or MoP nuker + Battle Standard of Wisdom with RoJway.

For dungeons 2-man, I sometimes take along GWEN with VoR or tease, but it's rarely necessary.

All these builds can be found on PvX, though most would say they are sub-optimal variations. You are rarely going to find people who are in agreement with every skill choice, so it's best to just roll with it and use as much common sense as you can.
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Old Feb 16, 2009, 04:13 AM // 04:13   #37
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Why use warrior hecnhies? o_O

Their AI is absolutely terrible so are their builds better to stay away from those entirely. BHA kind of rangers are useful to take but they aint pewpew kind of rangers so their attack rates are slow not owrth the skill slot of an extra splinter. I also lol'd at you saying splinter cast on casters is fine, they wand rather slowly and most of the time they are spamming Orison or Fireball or w/e so splinter is wasted.

So...gfg, you just wasted 6 skill slots! (yes 6, missing out cure hex, dwayna's sorrow, micro-able prot spirit and aegis is madness.)
I've found that the warriors do more damage than the other henchies, even though they're pretty horrible. Stefan spamming power attack beats whatever Dunham does, especially with splinter weapon on him. I don't see how it's a waste of 6 skill slots really, 3 splinter weapons is 3 slots, and I usually played an imbagon so PS and aegis were a bit of a waste. Enfeebling blood, SY and TntF were more than enough for defense.

The only hex removal I ever took was a single Convert Hexes spell for if I was hit with Vocal Minority or Soothing Images, and that was only necessary for a few areas in Nightfall.

On topic, sabway is pretty awesome and easy to adapt for pretty much anything, but you can do just as well with other stuff. Probably worth trying if you still actually play GW.
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Old Feb 16, 2009, 07:25 AM // 07:25   #38
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Originally Posted by Omgopolis View Post
I've found that the warriors do more damage than the other henchies, even though they're pretty horrible. Stefan spamming power attack beats whatever Dunham does, especially with splinter weapon on him. I don't see how it's a waste of 6 skill slots really, 3 splinter weapons is 3 slots, and I usually played an imbagon so PS and aegis were a bit of a waste. Enfeebling blood, SY and TntF were more than enough for defense.
Instead of bringing 3 splinter weapon, you can consider bringing a channeling rit instead for level 14 splinter. Level 14 Splinter potentially outputs 47 * 3 * 5 = 705 armor ignoring aoe damage per cast, not bad for a 5e, 5s recharge unstrippable spell.

Take a look at this build from Shaz: http://www.guildwarsguru.com/forum/s...0277418&page=3

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The only hex removal I ever took was a single Convert Hexes spell for if I was hit with Vocal Minority or Soothing Images, and that was only necessary for a few areas in Nightfall.
You may need more powerful hex removal in certain areas. Peace and Harmony works but you need a monk hero. Otherwise, take a look at Shaz's build.
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Old Feb 17, 2009, 08:59 PM // 20:59   #39
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Sabway is a lot of fun to modify. For example, I'm not a big fan of Spiteful Spirit. Don't get me wrong, it's a decent skill, but it's not the superstar on the bar. I've been experimenting with various other secondaries. Interestingly, Blinding Surge (which is AoE) seems to work quite well instead of Spiteful Spirit. However, one problem with going N/E for Blinding Surge, is that there aren't enough top notch skills to fill out the rest of the bar with. You could add Meekness, but you still have a couple of slots left.

I've also been playing around with making the curses necro subspec into 10+1 blood for Dark Fury and Order of Pain, which STILL leaves you with an elite free and your entire secondary class free. I've been playing around with him using Empathic Removal, Signet of Removal, or It's Just a Flesh Wound (zero cast time fast recharging conditional removal) for his elite (while also having a Paragon hero that has the skill, party members gain X health when they use a shout, to help the necro recover from his health loss), but haven't really come up with anything I'm really satisfied with for that bar yet.
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Old Feb 19, 2009, 01:36 PM // 13:36   #40
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Sabway is great because in hard mode, you can run into a group of enemies, alt + tab and look at ESPN for 3 or so minutes, alt + tab back, and have the enemies dead while you're still standing.

This is a good idea of how awesome Sabway is. I ran sabway and went to make a coffee, came back, everything was dead. It requires basically no effort on your part, other than to call on a target.

Pros - Sit back watch stuff die. Unlimited energy for your heroes. Simple, 123 build. Works in many areas.

Cons - lemme get back to ya
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