Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Heroes & AI

Notices

Closed Thread
 
Thread Tools Display Modes
Old Dec 26, 2008, 11:26 AM // 11:26   #21
Banned
 
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
Advertisement

Disable Ads
Default

Quote:
Originally Posted by -Lotus- View Post
lolwut?


You must be confusing discordway with something else. in discord way you use [Discord]
I know but I dont see it any close to a spike, more like spam and yeah it uses [discord] that must be quite obvious.

Point Im making is that if you are trading ms/db pwnage dps for a crappy caller which doesnt make any difference at all you are doing it wrong!

I only see a sin running caller build if you are low on skill slots on your heroes idk.
Super Igor is offline  
Old Dec 26, 2008, 11:29 AM // 11:29   #22
Banned
 
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
Default

Oh and daesu made a fair point you are bettwer off preventing some unneeded guests to the backlineish thing you have made with your heroes and henchies so you Mhenlo does more heealing and less running around in circles.
Super Igor is offline  
Old Dec 27, 2008, 08:16 AM // 08:16   #23
Forge Runner
 
FengShuiDove's Avatar
 
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
Default

My standard bar on my Sin (main char) includes [Wounding Strike] and [Asuran Scan] for my own benefit. Whenever swapping targets, I call and prep for spike with Scan, with no exceptions. I always open with WS, so Discord follows up deep wound on top of Scan and boom, done. I've never run a caller. If I can't comfortably run a condition spam skill and a hex on my bar I won't run full Discord, though in general I prefer using Discord over Jagged Bones. It syncs incredibly well with the Curses Necro and adds damage at hardly any cost to the effectiveness of the minion bomber.
FengShuiDove is offline  
Old Jan 16, 2009, 04:49 AM // 04:49   #24
Desert Nomad
 
Cherng Butter's Avatar
 
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
Default

[Asuran Scan][Warrior's Endurance][Aura of Holy Might][Mystic Sweep][Protector's Strike]

Asuran Scan, call, spike with ready, quick activation attack skills. It's not like it's ranged or anything, but it's not like you need to build adrenaline or anything and it's pretty powerful. Throw in a speedbuff and you can zoom around faster.

You can get [Withering Aura] maintained on you if you'd like.
Cherng Butter is offline  
Old Feb 01, 2009, 08:59 PM // 20:59   #25
Jungle Guide
 
AtomicMew's Avatar
 
Join Date: Apr 2005
Profession: N/A
Default

Quote:
Originally Posted by Cherng Butter View Post
[Asuran Scan][Warrior's Endurance][Aura of Holy Might][Mystic Sweep][Protector's Strike]

Asuran Scan, call, spike with ready, quick activation attack skills. It's not like it's ranged or anything, but it's not like you need to build adrenaline or anything and it's pretty powerful. Throw in a speedbuff and you can zoom around faster.

You can get [Withering Aura] maintained on you if you'd like.
WE is a great idea. It almost makes me want to start a warrior... lol joke

IMO:
[Asuran Scan][Warrior's Endurance][Drunken Master][Save Yourselves!][Mystic Sweep][Eremite's Attack][Protector's Strike]

And [Withering Aura]
AtomicMew is offline  
Old Feb 04, 2009, 12:01 AM // 00:01   #26
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Is having 2 heroes with Bone Minions necessary for an optimal Discordway? I recently modified Discordway to work with my Imbagon and stuck to 1 hero with Bone Minions. 20+ minions is enticing, but really, it sounds excessive.
MasterSasori is offline  
Old Feb 04, 2009, 12:02 PM // 12:02   #27
Jungle Guide
 
daze's Avatar
 
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
Default

Minions are never necessary in a discord team. When i vanqed maguuma jungle and southern shiverpeaks, i kicked all minions all together and just brought more prot.
Minions are just more of a safety net and a convenience factor. They provide a nice meat shield and can put up nice conditions when they splode.

IMO if you are in an area with high corpse count, then it is definitely a better idea to have more minions. Simply because you will have a bigger meat shield and more condition spread. More boom.

But for areas with enemies that steal your minions, its just better to not bring a MM.
daze is offline  
Old Feb 04, 2009, 05:26 PM // 17:26   #28
Banned
 
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
Default

Quote:
Originally Posted by daze View Post
Minions are never necessary in a discord team. When i vanqed maguuma jungle and southern shiverpeaks, i kicked all minions all together and just brought more prot.
Full prot without heal is fail, large party wide heals /rits can bring trully wins pve and prot meh...you will take less damage but with nothing to heal with you die eventually and dont tell me henchies are enough theyre dum nobs. !

Quote:
Minions are just more of a safety net and a convenience factor. They provide a nice meat shield and can put up nice conditions when they splode.
psst what about large aoe armor ignoring dommage when they assplode? O:
Super Igor is offline  
Old Feb 04, 2009, 10:39 PM // 22:39   #29
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Quote:
Originally Posted by Super Igor View Post
Full prot without heal is fail, large party wide heals /rits can bring trully wins pve and prot meh...you will take less damage but with nothing to heal with you die eventually and dont tell me henchies are enough theyre dum nobs. !
I don't think he said he had less any less heal unless he ran Dwayna's Sorrow with the minions.


Quote:
Originally Posted by Super Igor View Post
psst what about large aoe armor ignoring dommage when they assplode? O:
I might also want to mention that they spread conditions too, makes Discordway even easier to use.
MasterSasori is offline  
Old Feb 04, 2009, 11:33 PM // 23:33   #30
Lion's Arch Merchant
 
syphonus's Avatar
 
Join Date: Dec 2007
Location: The Dirtiest Parts Of My Mind
Guild: Phlying Skwirls[PS]
Profession: N/
Default

Quote:
Originally Posted by MasterSasori View Post
I might also want to mention that they spread conditions too, makes Discordway even easier to use.
and free nrg?
syphonus is offline  
Old Feb 05, 2009, 03:58 AM // 03:58   #31
Jungle Guide
 
daze's Avatar
 
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
Default

Quote:
Originally Posted by Super Igor View Post
Full prot without heal is fail, large party wide heals /rits can bring trully wins pve and prot meh...you will take less damage but with nothing to heal with you die eventually and dont tell me henchies are enough theyre dum nobs. !
psst, i never mentioned kicking the healer for more prot. I mentioned kicking the minion master. In my terminology, MM means Minion Master.

This is what my build ends up being when i kick the MM. I hope this clears up any confusion.

[[email protected]][signet of lost [email protected]][weaken [email protected]][shadow of [email protected]][enfeebling [email protected]][rip [email protected]][defile [email protected]][death pact signet] death 11+2, soul reaping10+1+1, Curses 10+1

[[email protected]][signet of lost [email protected]][putrid [email protected]][cure [email protected]][remove [email protected]][spotless [email protected]][healing [email protected]][renew [email protected]] death 11+2, soul reaping10+1+1, healing 10

[[email protected]][signet of lost [email protected]][putrid [email protected]][putrid [email protected]][[email protected]][protective [email protected]][shield of [email protected]][[email protected]] death 11+2, soul reaping10+1+1, protection 10

[[email protected]][signet of lost [email protected]][putrid [email protected]][putrid [email protected]][[email protected]][reversal of [email protected]][shielding [email protected]][dismiss [email protected]] death 11+2, soul reaping10+1+1, protection 10

[[email protected]][signet of lost [email protected]][weapon of [email protected]][[email protected]][mend body and [email protected]][protective was [email protected]][spirit [email protected]][flesh of my [email protected]] death 10+2, soul reaping10+1+1, restoration 11

[[email protected]][signet of lost [email protected]][vengeful [email protected]][[email protected]][mend body and [email protected]][protective was [email protected]][spirit [email protected]][death pact [email protected]] death 10+2, soul reaping10+1+1, restoration 11


Take in to account that i am running a condition heavy build myself so i am aware that the heroes are light on condition causing.

Quote:
Originally Posted by Super Igor View Post
psst what about large aoe armor ignoring dommage when they assplode? O:
that is a given. At least [putrid explosion] makes up for the lack of explosions a little bit. although its not near as devastating as 8 minions exploding on a mob in a few seconds.


Quote:
Originally Posted by syphonus View Post
and free nrg?
I dont think minion deaths count towards soul reaping bonus.

Last edited by daze; Feb 05, 2009 at 05:33 AM // 05:33..
daze is offline  
Old Feb 05, 2009, 04:41 AM // 04:41   #32
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by daze View Post
I dont think minion deaths count towards soul reaping bonus.
Actually minion deaths do trigger soul reaping. But you can only gain energy through SR, 3 times every 15s.

Last edited by Daesu; Feb 05, 2009 at 04:44 AM // 04:44..
Daesu is offline  
Old Feb 05, 2009, 04:52 AM // 04:52   #33
Frost Gate Guardian
 
Fragile Feeling's Avatar
 
Join Date: Jan 2008
Profession: Mo/
Default

Eww, no minions = yuck

I love minions, they form a wall in front of me, take the blunt of the damage, provide energy for my minions, and provide massive aoe damage when dead.

My question is, why WOULDN'T you want them in your build?
Fragile Feeling is offline  
Old Feb 05, 2009, 04:57 AM // 04:57   #34
Jungle Guide
 
daze's Avatar
 
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
Default

Quote:
Originally Posted by Fragile Feeling View Post
Eww, no minions = yuck

I love minions, they form a wall in front of me, take the blunt of the damage, provide energy for my minions, and provide massive aoe damage when dead.

My question is, why WOULDN'T you want them in your build?

when enemies have [veratas aura] or [veratas gaze]

there are certain areas in prophecys mostly where there are either no corpses to exploit or where the enemies will steal your minions

Quote:
Originally Posted by Daesu View Post
Actually minion deaths do trigger soul reaping. But you can only gain energy through SR, 3 times every 15s.
Hmm, i know they used to, but i guess i always assumed that was nerfed.

Last edited by daze; Feb 05, 2009 at 04:59 AM // 04:59..
daze is offline  
Old Feb 05, 2009, 08:36 AM // 08:36   #35
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by daze View Post
when enemies have [veratas aura] or [veratas gaze]

there are certain areas in prophecys mostly where there are either no corpses to exploit or where the enemies will steal your minions
Veratas aura or Veratas gaze is not that bad. If you are that concerned about them, then you can always bring Veratas gaze yourself.

What is more problematic to a MM are areas with many creatures that dont leave exploitable corpses, e.g. elementals. If you are a caster then it maybe a good idea to bring melee to help you tank in those areas.
Daesu is offline  
Old Feb 05, 2009, 11:29 AM // 11:29   #36
Jungle Guide
 
daze's Avatar
 
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
Default

Quote:
Originally Posted by Daesu View Post
Veratas aura or Veratas gaze is not that bad. If you are that concerned about them, then you can always bring Veratas gaze yourself.
i see that this statement is from theory and not from your experience.

I just remember trying to vanquish Kessex peak with 3 minion masters. I was not happy when i would have 20+ minions turned against me.

Last edited by daze; Feb 06, 2009 at 06:46 AM // 06:46..
daze is offline  
Old Feb 05, 2009, 12:59 PM // 12:59   #37
The 5th Celestial Boss
 
Cebe's Avatar
 
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
Default

Quote:
Originally Posted by Daesu View Post
Veratas aura or Veratas gaze is not that bad. If you are that concerned about them, then you can always bring Veratas gaze yourself.
It's not always that cut-and-dry.

I tried giving Olias Verata's Gaze when I did some areas of the jungle, or Witman's Folly. He's either completely outnumbered by Moss Scarabs spamming it, or the power of VA means one Grawl can steal a whole minion army in one foul swoop. This is not to mention the fact that, in my experience with giving him Verata's Gaze, he doesn't use it as often as he could or should, making it a bit of a waste.

I strongly feel it's better to not give the foes the option to steal minions straight off.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Cebe is offline  
Old Feb 05, 2009, 04:34 PM // 16:34   #38
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by daze View Post
I just remember trying to vanquish Kessex peak with 3 minion masters. I was not happy when i would have 20+ minions turned against me.
Why would you purposefully bring 3 MMs against Verata and his gang? That would be like studying the area then coming up with a build that would suck as much as possible.

I dont think I have ever brought 3 MMs, not even in the usual areas.

Quote:
Originally Posted by Celestial Beaver View Post
It's not always that cut-and-dry.

I tried giving Olias Verata's Gaze when I did some areas of the jungle, or Witman's Folly. He's either completely outnumbered by Moss Scarabs spamming it, or the power of VA means one Grawl can steal a whole minion army in one foul swoop. This is not to mention the fact that, in my experience with giving him Verata's Gaze, he doesn't use it as often as he could or should, making it a bit of a waste.

I strongly feel it's better to not give the foes the option to steal minions straight off.
They seem to use VG often enough for me.

With 1 minion bomber, it wasn't that bad because you can still make fresh minions. If it is that devastating to have your minions turned against you then your team would be in trouble whenever your MM dies (i.e. single point of failure). I would look into the team build as a whole. On the hand, if there are too many ceatures in the area with VA/VG then sure, there may not be much point in bringing an MM.

Last edited by Daesu; Feb 05, 2009 at 04:40 PM // 16:40..
Daesu is offline  
Old Feb 05, 2009, 07:15 PM // 19:15   #39
Jungle Guide
 
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
Default

Quote:
Originally Posted by Super Igor View Post
Lol, discordway is not a spike.
Discord not a spike eh?

How many people you reckon thought about the following?

1. Get yourself a programmable macro input device (Belkin Speedpad)
2. Set discord to skill slot 1 of all 3 heroes.
3. Make sure skill slot 1 is bound to a key on all 3 heroes in your input configurations in guildwars.
4. Bind a key of your input device to cast all 3 keys for hero skill slot 1
5. Manally Shift+click disable skill slot 1 for all heroes or leave enabled as you wish.
5. Call Target
6. Apply AoE Hex/Condition
7. Can anyone say 300dmg spikes every 2-3 seconds at your command?

Takes a little setup. 300dmg spikes

Last edited by Zodiak; Feb 06, 2009 at 12:55 PM // 12:55..
Zodiak is offline  
Old Feb 06, 2009, 06:40 AM // 06:40   #40
Jungle Guide
 
daze's Avatar
 
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
Default

Quote:
Originally Posted by Daesu View Post
Why would you purposefully bring 3 MMs against Verata and his gang? That would be like studying the area then coming up with a build that would suck as much as possible.
Or i was just on a roll vanquishing from ToA with a party of 8. And by the time i got down to Kessex, minions become less useful.

Quote:
Originally Posted by Daesu View Post
I dont think I have ever brought 3 MMs, not even in the usual areas.
When i use 6 hero discordway i usually have olias set as full MM bar, then my protter with shambling. then my curser with another shambling.. Hence 3 minion masters.. You probably already know this but a minion master doesnt have to have a full bar dedicated to minions.. If a character has ONE minion skill on his bar and has 1 point in death magic, then he is a minion master because he can master at least one minion.

Quote:
Originally Posted by Celestial Beaver View Post
I strongly feel it's better to not give the foes the option to steal minions straight off.
I concur with this statement

Quote:
Originally Posted by Zodiak View Post
Discord not a spike eh?

How many people you reckon thought about the following?

Takes a little setup. 300dmg spikes lol
Ignore the Troll behind the curtain.

Last edited by daze; Feb 06, 2009 at 06:51 AM // 06:51..
daze is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
fixing PvX discordway AtomicMew Heroes & AI 239 Feb 18, 2009 07:10 AM // 07:10
Discordway without EotN? Maxiemonster Heroes & AI 4 Dec 06, 2008 01:54 PM // 13:54
Discordway not working... AT ALL! Taranos Heroes & AI 61 Nov 12, 2008 08:39 PM // 20:39
Sabway or Discordway for normal PvE? kai4321 Heroes & AI 66 Nov 12, 2008 01:30 PM // 13:30
What is your Discordway? Super Igor Heroes & AI 21 Nov 11, 2008 01:47 PM // 13:47


All times are GMT. The time now is 08:01 AM // 08:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("