Mar 28, 2009, 04:49 PM // 16:49
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#21
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Ascalonian Squire
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Well, I'm a player coming back after a 1 year break and I'm in the same situation as the OP so i'll post in this thread instead of making my own. For most of EotN HM, i used a paragon hero with [Skill]Defensive Anthem[/Skill] and the restoration chants.
I'm looking to optimize my hero builds, can someone post a specific [Skill]Ray of Judgment[/Skill] build that synergies with Sabway assuming your running the SS necro? I read about that a lot on these forums since people say it's really good.
Critiques/Recommendations on my Player-ran SS build. I know it sucks, but it got me Legendary Master of the North through abusing Pain inverter, Ebon sin and Consumables.
[N/Me;OAVCY8xUewSgQjcZV1N4uzuI]
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Mar 28, 2009, 06:00 PM // 18:00
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#22
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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No, [icy veins] is horrible on a N/Rt healer because you have to put him on "guard" instead of "avoid combat." And that's a great way to get your best healer killed.
Besides, the damage is not armor-ignoring, so in HM it's like shooting a popgun. Just bring [xinrae's weapon].
Quote:
Originally Posted by Coney
Actually, it works pretty well on a N/Rit healer (12+1+1 soul reaping, 12 resto)...
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Mar 28, 2009, 06:07 PM // 18:07
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#23
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by fb_7
Critiques/Recommendations on my Player-ran SS build. I know it sucks, but it got me Legendary Master of the North through abusing Pain inverter, Ebon sin and Consumables.
[N/Me;OAVCY8xUewSgQjcZV1N4uzuI]
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Get rid of Arcane Echo. It's usually not worth it and a 40/40 set suffices.
Bring Mark of Pain.
For more detailed build suggestions, look in the necro forum.
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Mar 29, 2009, 01:23 AM // 01:23
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#24
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Xenomortis
Get rid of Arcane Echo. It's usually not worth it and a 40/40 set suffices.
Bring Mark of Pain.
For more detailed build suggestions, look in the necro forum.
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No u
Get rid of [reckless haste] it doesn't work on half the mobs on HM, get rid of ebon sin you have nothing to abuse it with, get more [enfeebling blood] and [insidious parasite] and maybe [cry of pain]/[finish him!] too.
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Mar 30, 2009, 09:40 PM // 21:40
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#25
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Pre-Searing Cadet
Join Date: Mar 2009
Profession: N/Me
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Should I switch to Discodway better in HM?? I used Sabway in NM fairly easy.
Currently working on Proph Missions/bonus.
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Mar 30, 2009, 09:51 PM // 21:51
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#26
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Super Igor
No u
Get rid of [reckless haste] it doesn't work on half the mobs on HM, get rid of ebon sin you have nothing to abuse it with, get more [enfeebling blood] and [insidious parasite] and maybe [cry of pain]/[finish him!] too.
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Fine.
Reckless Haste will only reduce the chance enemies hit you in HM, they can't attack any faster.
If you're going to bring the ebon sin, bring Mark of Pain. In fact, bring Mark of Pain anyway.
You can bring Cry of Pain too...
I myself would recommend dispensing with SS and taking Assassin's Promise instead.
Quote:
Originally Posted by Cummins Turbo Diesel
Should I switch to Discodway better in HM?? I used Sabway in NM fairly easy.
Currently working on Proph Missions/bonus.
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Discordway is superior, but requires a tiny bit more coordination to run.
And NM is no means to judge a build on - virtually anything will run in there and most of the time pose little challenge.
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Apr 02, 2009, 03:15 AM // 03:15
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#27
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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You don't think it's fantastic to have an AoE hex that will cause foes to miss 50% of the time with attacks?
Quote:
Originally Posted by Xenomortis
Reckless Haste will only reduce the chance enemies hit you in HM, they can't attack any faster.
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Apr 02, 2009, 12:40 PM // 12:40
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#28
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Paul Dawg
You don't think it's fantastic to have an AoE hex that will cause foes to miss 50% of the time with attacks?
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No, because there are better options to take, RH is crap you dont need extra defense.
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Apr 03, 2009, 01:42 AM // 01:42
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#29
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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Puh-leeze tell me what's a "better option" than an AoE hex that causes foes to miss 50% of the time with attacks.
I think it's cute when people tell me things like "X is crap." I finished every HM zone, dungeon, and mission in the entire game with MoW faithfully bringing that "crap."
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Apr 03, 2009, 04:41 AM // 04:41
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#30
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Academy Page
Join Date: May 2007
Profession: W/
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Quote:
Originally Posted by Paul Dawg
Puh-leeze tell me what's a "better option" than an AoE hex that causes foes to miss 50% of the time with attacks.
I think it's cute when people tell me things like "X is crap." I finished every HM zone, dungeon, and mission in the entire game with MoW faithfully bringing that "crap."
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It isn't really crap for HM, I just don't have room to take it. I'm more fond of taking an extra splinter weapon tbh. I usually play an imbagon or a warrior with SY though, so enfeebling blood is enough to reduce damage most of the time.
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Apr 04, 2009, 01:20 AM // 01:20
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#31
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Ascalonian Squire
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Well these are my new builds after updating them a bit.
Me - (i'm not a fan of mark of pain or assassins promise, last slot is whatever PvE skill i feel like using at the time)
[N;OABCY8xUeQZgdgcZV1N4uDAA]
Livia
[N/Mo;OANDUslfSLVVBKgoBJg1DBEVVA]
Olias
[N/Rt;OAhiYwh8YtzYSzJ3wccWVTuA]
Ogden
[Mo;OwAS4YIP+MrPel67S2Hu1qP]
Seemed to work fine. The RoJ build is just something i threw together without thinking about it, since i hear people saying how awesome it is. But Ogden seem to constantly be low on energy. In general how are these builds?
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Apr 04, 2009, 05:03 AM // 05:03
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#32
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Krytan Explorer
Join Date: Jan 2006
Guild: Trinity of the Ascended [ToA]
Profession: N/
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Give the Ogden build to MoW and he will never have to worry about energy, if you dont mind the 12 smiting cap. (obviously sub in another skill for smiters boon.)
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Apr 04, 2009, 11:08 AM // 11:08
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#33
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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My 2 cents: On Ogden's build, leave out the Judge's Intervention and the Scourge Healing. Make him secondary ele and add GoLE and Divine Spirit. Or replace the two skills with a couple of signets, such as Rage and Bane. Or some combination of both e-management and signet.
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Apr 05, 2009, 10:45 PM // 22:45
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#34
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Mark of Pain isn't a substitute for Reckless Haste if you want an AoE hex. However, you'd be a fool not to bring Mark of Pain.
For an AoE hex, Reckless Haste is nice as it prevents monsters from hitting you as often as they otherwise might. In HM though, the advantages stop there. It's also the only option with SS, as things like Shadow of Fear will reduce the damage done from SS.
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Apr 05, 2009, 11:00 PM // 23:00
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#35
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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I don't bring [mark of pain] and I don't consider myself a fool. Two problems with [mark of pain]:
1. It has a 20-second recharge. When your mark dies (and that's usually a lot faster than twenty seconds), you're stuck with a skill slowly recharging in the middle of your bar.
2. It causes them to scatter.
Just bring [barbs]. It's fast, relatively cheap, and your hero can spam it like a champ where it's needed.
Quote:
Originally Posted by Xenomortis
Mark of Pain isn't a substitute for Reckless Haste if you want an AoE hex. However, you'd be a fool not to bring Mark of Pain.
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Apr 05, 2009, 11:09 PM // 23:09
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#36
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Mark of Pain is probably the most powerful spell in the Curses line from a PvE perspective.
Yes, it has a 20 second recharge and if, after you cast it, you don't get the desired affect, this really hurts. However, when it goes right, it can decimate the better part of a large mob. Placed correctly and used with a MM and some other physicals, no other skill comes close.
A 40/40 set sometimes helps the problem of a long recharge.
The scatter issue is rarely a problem. Mark of Pain is usually triggered so rapidly by minions and the like, that the mob suffers huge amounts of damage before their scatter instinct kicks in. Obviously this may not apply if you're not bringing a MM.
I would like to know what you would take in place of MoP.
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Apr 06, 2009, 12:51 AM // 00:51
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#37
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Pre-Searing Cadet
Join Date: Mar 2009
Profession: N/Me
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Update.
I recently switched to Discordway to try it. I'm running my 3 necro heros with the builds of PvXwiki. I myself is still running Curses SS necro with MoP, barbs, Enfeeling blood.
So far Im liking this team build. I seem to handle larger groups of mobs a lil better than Sabway, and with all 3 heros making minions takes alot of pressure off.
Only problem i see is where Corpses a low or not available.
Will keep running this team for now.
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Apr 06, 2009, 08:53 AM // 08:53
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#38
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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PvXwiki is notorious for giving fairly terrible builds. It's version of the Discord team is no exception.
The only thing it gets right in my view, is the player build. If you're running Discord spam, I seriously recommend that you, as the player, run something like this:
[build prof=N/A Deadly=10 Soul=11+1 Curses=10+1+2][Assassin's promise][You Move like a Dwarf][Finish Him!][Ebon Vanguard Assassin Support][Enfeebling Blood][Mark of Pain][/build] - two optional skills. Really, only the first 4 are necessary and almost any class can run it. You'll be pushed to fit the 4 extras in during play.
Discord teams are superior to Sabway, but don't be fooled into thinking it's the most effective option.
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Apr 06, 2009, 10:00 AM // 10:00
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#39
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Pre-Searing Cadet
Join Date: Mar 2009
Profession: N/Me
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If the PvXwiki build is garbage, what skills should my heros running?
Im new to discordway, so just went off what they got listed there.
Thx for any help.
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Apr 06, 2009, 10:09 AM // 10:09
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#40
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Well, it's not as bad as it used to be.
I prefer to only dedicate one hero to having minion skills, but that's a personal thing.
That hero should then be given Blood of the Master along with any monk skills you deem suitable.
I'd give another hero a few more curses skills (Barbs, maby Enfeebling blood). I might add a few Restoration skills.
Another one would be a pure N/Rt healer (with Discord obviously).
There's a lot of possible variation in it, which is one of the pros for Discord teams.
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