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Old May 23, 2009, 12:47 AM // 00:47   #1
Ascalonian Squire
 
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Post 3 Hero Team Build (Evaluate Please)

Currenty on my 3 heros I am running these.
(BB is broken so yeah...)

Razah
13 Spawning
12 Smiting
5 Restoration

[Ray Of Judgement][Castigation Signet][Spear Of Light][Smite Hex]Smite Condition][Strength Of Honor][Energetic Was Lee Sa][Death Pact Signet]

Xandra
13 Spawning
12 Smiting
5 Restoration Magic

[Ray Of Judgement][Castigation Signet][Spear Of Light][Smite Hex]Smite Condition][Reversal Of Damage][Energetic Was Lee Sa][Death Pact Signet]

Master Of Whispers
11 Soul Reaping
12 Healing
10 Protection

[Signet Of Lost Souls][Word Of Healing][Cure Hex][Dismiss Condition][Shield Of Absorption][Protective Spirit][Rebirth]

Their Weapons are kinda lulz because I haven't bother with them really..
Xandra is using her starting weapon, Razah is using a max Adept Conjuring Staff and MoW is using a Swift Water Staff Of Endurance (Don't question it I don't feel like going through storage looking for monk stuff)

please rate it and make suggestions and don't put on pvx if you want to and I am also a stunning strike para and have vqed half of elona and finished 3/4 campaignes.
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Old May 23, 2009, 02:38 AM // 02:38   #2
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Why are the RoJ's rit primaries? You're basically switching your entire primary for an energy-management spell (when there are much better ones when you're a monk primary; look at the Inspiration line). And Master should be /Rt with resto spells, IMO, they don't use monk spells nearly as well.
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Old May 23, 2009, 04:48 AM // 04:48   #3
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RoJ is overused. I'll never support a build that uses it, especially when it's on secondary monks.
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Old May 23, 2009, 07:11 AM // 07:11   #4
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Quote:
Originally Posted by Gerroh Darksyde View Post
RoJ is overused.
Discord is also over used. 3 necro heroes are even more overused. If you disagree with RoJ you should state why it is weak, but I agree with the secondary monk part.
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Old May 23, 2009, 07:33 AM // 07:33   #5
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the only reason you take Rit primary is to use [Energetic Was Lee Sa] ?
That is a an even more bad choice since heroes don't use it well. Having Mo/E with GoLE would just be better/simpler or Mo/Me with inspiration skills.

Soul reaping hybrid healer is ok.
Be sure to disable rebirth too.

You might consider [Spirit Bond] in your bars aswell.
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Old May 23, 2009, 09:10 AM // 09:10   #6
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Quote:
Originally Posted by Jaigoda View Post
And Master should be /Rt with resto spells, IMO, they don't use monk spells nearly as well.
You're simply wrong. You use N/Rts without even knowing why...pvx sure made people ignorant. We use N/Rts over N/Mos because monk skills need divine favor to be any good. Ritualists don't need their primary to heal. To sum it in case someone haven't got it yet, N/Rts heal more than N/Mo. Simple as that, they don't use their skills better or any other bullshit like that.

@OP:
I won't repeat what others have already stated, you should listen to them about why Rt primary is bad when using RoJ. Other than that, you got way to much healing and support and res skills. If you're henching then most of the damage should come from you and your heroes and not the henchmen. I suppose you're a melee character from seeing S&H, so put Splinter Weapon on one of your heroes. It's so worth the points investment.

I, personally, don't like RoJ while playing with H/H. The waiting time is to long for my taste, but if you have the patience to wait then kudos to you. I won't suggest other options as it will stray out of your thread's request. If you're interested and want to hear it anyway then I will be more than happy to post my personal team build here. My build isn't meant to outperform Discord Spam by any means, It's meant to freshen the game up so I won't get to bored.
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Old May 23, 2009, 11:00 AM // 11:00   #7
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if u are going to use another proffesion than monk for roj,i suggest either mesmer because of fast casting or ofc necros because of soul reaping.
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Old May 23, 2009, 11:51 AM // 11:51   #8
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Another problem with using secondary monk for RoJ builds is that you are giving up healing. A primary monk with Divine Favor is also healing when casting smiting spells, such as Smite Condition, on allies. If the bad guys are close enough to your squishies to be damaged by those spells then the extra healing can make the difference between a win and a wipe.
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Old May 23, 2009, 12:37 PM // 12:37   #9
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Thanks for opinions and ill try 2 monks instea of 2 rits but its mostly preferance because i love deldrimor rit armor looks. The spell casting also looks cool and they do use Lee Sa well. Also they are meant to be damage dealers with a bit of support because I use heal and prot hench or my buddys hero rits
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Old May 23, 2009, 01:46 PM // 13:46   #10
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Running smite builds without smiter's boon is a crime!

Monk primary is a must for smite builds so you can run boon hax + the added bonus of being able to use monk runes for some extra AoE ownage and a stronger SoH.

I go with castigation sig + power drain for energy management

... then RoJ, SoH, Smite Hex & Condition, RoD and ofc the everso amazing smiter's boon. It's a really diverse yet compressed bar. Damage (aoe and single target), heals, an interrupt and utility skills! What more could you want from a bar? I replaced my n/rt with this badboy ; )
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Old May 23, 2009, 01:52 PM // 13:52   #11
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Quote:
Originally Posted by Daesu View Post
Discord is also over used. 3 necro heroes are even more overused. If you disagree with RoJ you should state why it is weak, but I agree with the secondary monk part.
He never said it was weak..he said he didnt like it
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Old May 24, 2009, 02:50 AM // 02:50   #12
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Quote:
Originally Posted by Ratson Itamar View Post
You're simply wrong. You use N/Rts without even knowing why...pvx sure made people ignorant. We use N/Rts over N/Mos because monk skills need divine favor to be any good. Ritualists don't need their primary to heal. To sum it in case someone haven't got it yet, N/Rts heal more than N/Mo. Simple as that, they don't use their skills better or any other bullshit like that.
Meh, you're right, I worded that badly. Still, rit spells in general are used somewhat better by heroes simply because they're more straightforward than most monk spells. And if DF is important, why do ER ele's arguably work better than monk in many cases?

Still, you caught me. The N/Rt healer is one of the few builds that I use that I haven't really examined. I just never thought about it much because the Soul Reaping and skill usage just made sense. Still, to me it's also because Rit spells are easier to use than monk spells.
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Old May 24, 2009, 07:58 AM // 07:58   #13
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Now - while I agree with others that you'd probably want to run a primary monk due to Smiter's Boon and DF - if you REALLY want to use a ritualist, I'd go a different route.
Energetic will net you 8 energy every 20 secs.
If you go 14 Channelling (or 15 even) instead of Spawning - you obtain access to Splinter and you could additionally use Essence Strike as e-management (if you have spirits on your team). Essence Strike will net you 3 (4 at 15) energy every 8 secs AND deal damage. Plus, like I said, you get Splinter which is godly.
It also frees your hands, which means you can use a 40/40 or a +60HP set.

So if not monk primary for Smitting - then 14+ in Channelling.
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Old May 24, 2009, 08:59 AM // 08:59   #14
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Quote:
Originally Posted by Jaigoda View Post
And if DF is important, why do ER ele's arguably work better than monk in many cases?
Because they can infuse for ~300hp every quarter of a sec and keep the party bonded. A 30 hp bonus on a 300hp heal isn't nearly as important as one on say a ~100hp heal like patient spirit.
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