Jul 15, 2009, 05:40 AM // 05:40
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#1
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Scytheway Heroes
Instead of sharing this on wiki, I think I might share it here with code I understand. This is for general PvE.
Damage Buffer Ele
Equipment:
20% Enchanting weapon
Counters:
Heavy enchantment denial areas
Options:
Protective Spirit
Shield Guardian
Balthazars Aura
Protective Spirit
Spirit Bond
Use:
Keep constant damage buffs on tank heroes.
Succor the healers on your team.
Maintain enchantments for nearly unlimited energy.
3x Tankway
Equipment:
+1 Strength Rune (Picture is wrong)
Increase KD by 1 second rune
Counters:
Heavy Anti Melee areas
Options:
Shout, Attack, Signet etc.
Video:
The scytheway build
What do you guys think? Should I spend time learning the new code or drop this from the wiki vault of fail? Yes, it's mostly scytheway but I figured a person might want to do this with heroes.
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Jul 15, 2009, 07:15 AM // 07:15
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#3
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Quote:
Originally Posted by Kain Fz
1. Melee AI fails
2. No aura of holy might on heroes
3. It could really use a paragon spamming Go for the eyes...
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Yeah, I wonder how to get around the AI, Aura of Holy might is awesome but this is hero based.
WTB paragon henchie that doesn't utterly suck.
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Jul 15, 2009, 08:01 AM // 08:01
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#4
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Zodiac Meteor
WTB paragon henchie that doesn't utterly suck.
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P/D
10+1+1 Leadership
12 Scythe
8+1 Command
AR
GfTE
Blazing Finale
Reapers Sweep
Victorious Sweep
Fall Back!"
Rending Touch
Signet of Return
You are welcome.
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Jul 15, 2009, 08:22 AM // 08:22
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#5
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Adding a paragon to this sort of destroys the point, does it not, of a 3-scythe hero team, and a support player. If you play with another player that can add their own monks/paras, all the better.
I don't see a problem with warrior's AI, to be honest. I use Jora all the time with a basic HB build, a Scythe can't be much different. Add Power Attack to their general builds for armour ignoring damage of course.
The idea is nice, now time to refine ;p
~Minion.
P.S. Looking at it again, the support build could have alot more healing instead and Vigorous Spirit and Infuse.
Last edited by HigherMinion; Jul 15, 2009 at 08:25 AM // 08:25..
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Jul 15, 2009, 10:55 AM // 10:55
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#6
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Your warrior scythe builds could use some work -- burst of aggression is a sucky skill, warrior has better things than mystic + eremite's, lose the major strength rune, and consider adding shouts like watch yourself which mitigate a good bit of damage at a low cost.
Also you really need some deep wound attacks, well of ruin + body blow, or a WS critscythe ?
Last edited by Lux Aeterna; Jul 15, 2009 at 10:57 AM // 10:57..
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Jul 15, 2009, 11:19 AM // 11:19
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#7
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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If you are going to focus the W on damage , for me its pretty clear to go on :
- WE [E]
- Power Attack
- Counter Attack/Leviathan Sweep
- Wild blow
- Flail
- Rush/Speed stance
- Support Skill like maybe Rending Touch
- Res/Lion Comfort
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Jul 15, 2009, 02:40 PM // 14:40
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#8
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Lion's Arch Merchant
Join Date: Mar 2009
Location: Atreia
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/fail
sup rune on ele
I could add more but it's just a general fail on the way the build would work
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Jul 15, 2009, 02:41 PM // 14:41
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#9
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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Quote:
Originally Posted by HigherMinion
Adding a paragon to this sort of destroys the point, does it not, of a 3-scythe hero team, and a support player.
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Why not use pgons instead of warriors? You're not afraid of the skirts, are you?
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Jul 15, 2009, 03:18 PM // 15:18
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#10
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Lion's Arch Merchant
Join Date: Dec 2007
Profession: P/Me
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Use A/D crit scythes and a rit with splinter weapon.
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Jul 15, 2009, 04:58 PM // 16:58
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#11
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Lion's Arch Merchant
Join Date: Dec 2007
Location: The Dirtiest Parts Of My Mind
Guild: Phlying Skwirls[PS]
Profession: N/
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Quote:
Originally Posted by Toxic OnyX
/fail
sup rune on ele
I could add more but it's just a general fail on the way the build would work
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There's nothing wrong with a sup rune on an ER ele.
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Jul 15, 2009, 05:12 PM // 17:12
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#12
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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why would you ever play a herosetup where you (the human) play bitchrole?
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Jul 15, 2009, 06:12 PM // 18:12
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#13
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Wilds Pathfinder
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Have you tried this in HM yet? It seems to me like a good concept, but I would want to know how it does in HM.
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Jul 15, 2009, 06:24 PM // 18:24
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#14
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Snow Bunny
why would you ever play a herosetup where you (the human) play bitchrole?
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Dealing damage is easy. Staying alive is harder. In this case, playing the bitch role allows some ridiculous protection.
With that in mind, I would suggest scrapping Elemental Lord and taking Prot Spirit, Spirit Bond* and Infuse.
However, you might suffer without Glyph of Swiftness...
I'm a bit dubios about Succor, but if you do take it, you may need E Lord over Aura.
Melee AI is somewhat pathetic. They have poor target selection and tend to run back and forth a lot. I would suggest an IMS, but I really don't know how well they'd use it.
Apart from that, I don't know what to suggest.
*I know you've included PS and SB in the optionals, but I can't recommend anything else over them. You'll have the energy to keep them up and nothing else will serve you better.
Last edited by Xenomortis; Jul 15, 2009 at 06:28 PM // 18:28..
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Jul 15, 2009, 08:14 PM // 20:14
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#15
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Quote:
Originally Posted by Fallen
Have you tried this in HM yet? It seems to me like a good concept, but I would want to know how it does in HM.
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I VQ 2 places, North kryta province and one asura place that connect to Oolas lab that name I can't remember.
I asked for healer, get a person with 1 healer for North kryta and then I asked him to leave. I also got a person with triple necro discord and requested no weapon spells. I VQ'ed it in I think record time.
(I asked a person with their heroes to come into the VQ area and leave, so I was doing it with one less person.)
North Kryta took longer due really bad pulls and bad patrol watch.
Edit: Oh, and the very last enemy that's hidden somewhere when you patrol the very same area again.
Last edited by Zodiac Meteor; Jul 15, 2009 at 08:21 PM // 20:21..
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Jul 15, 2009, 10:49 PM // 22:49
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#16
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Frost Gate Guardian
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I'm almost positive you vanquished the Asuran area because of Discordway and not scytheway. If you want to test out the build's effectiveness, use henchies instead, no matter how much they suck. They will force you to see whether or not your heroes are really all that.
And like the others said, melee heroes are pretty bad. Even if it was good, I'd ditch one of the scythe users for a ritualist that can plant Splinter Weapon on them. Considering melee AI tend of over aggro everything because they just rush straight in, splinter weapon will at least break a few hundred damage first before all hell breaks loose.
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Jul 15, 2009, 11:14 PM // 23:14
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#17
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Snow Bunny
why would you ever play a herosetup where you (the human) play bitchrole?
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So imbagons suck because they are a bitch role? :P
But seriously, most PvE enemy 'teams' don't have healers or anyone to help them stay alive, and those that do, You can target their healers and bring them down pretty fast (exception with healing bosses) so simply put, if they can't kill you: you win.
"bitch" roles ussually aren't the most fun of roles, but it's good to mix things up to stay interested.
Bonding in PvE still is one of my favorite things to do on my Monk.
EDIT: OH but commenting on the actual setup:
Sadly, Melee AI sucks, and though I've seen less of it, they tend to overaggro and unless you can flag quickly.
If you are going to run a scythe warrior, abusing Power Attack is a must. ignore the people opting Flail, because Burst of Aggression is great for this build (two second downtime, big deal). Radiant Scythe is another skill I run when I play a WE scythe, and can often be like a second power attack if your energy allows. I'd throw in Distracting Blow, because of heroes ungodly interrupt reflexes.
But if I were you, I'd just run 2 W/P spear warriors, an MM necro and go /Rt for some weapon spells like Splinter weapon Spear warriors can't overaggro, and GFTE is awesome.
Last edited by Axel Zinfandel; Jul 15, 2009 at 11:24 PM // 23:24..
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Jul 16, 2009, 10:07 PM // 22:07
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#18
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Wilds Pathfinder
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Quote:
Originally Posted by Zodiac Meteor
I VQ 2 places, North kryta province and one asura place that connect to Oolas lab that name I can't remember.
I asked for healer, get a person with 1 healer for North kryta and then I asked him to leave. I also got a person with triple necro discord and requested no weapon spells. I VQ'ed it in I think record time.
(I asked a person with their heroes to come into the VQ area and leave, so I was doing it with one less person.)
North Kryta took longer due really bad pulls and bad patrol watch.
Edit: Oh, and the very last enemy that's hidden somewhere when you patrol the very same area again.
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Try it with just henchman instead of another person and the Discordway.
I want to see if this could work independently.
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Jul 17, 2009, 04:20 PM // 16:20
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#19
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Quote:
Originally Posted by Fallen
Try it with just henchman instead of another person and the Discordway.
I want to see if this could work independently.
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Done, I did Finding the Blood Stone and Warband HM.
Blood Stones biggest problem was the bat spawns, why did arena-net decided to put 12 ele bats in one spot beats me.
Warband I had to remove DP mainly because of really bad pulls. Pyre attacked my pulled group by using throw dirt and aggroing 3 mobs while using it.
Edit: I got pictures
Last edited by Zodiac Meteor; Jul 17, 2009 at 06:33 PM // 18:33..
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Jul 17, 2009, 11:46 PM // 23:46
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#20
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Wilds Pathfinder
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Nice.
I'll try this out soon.
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