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Old Feb 25, 2010, 12:05 PM // 12:05   #21
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Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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This might be fun when the new HaO comes in, doesnt that cause the pet to steal health or something now? But yes, as everyone says, use ranger heroes not monks etc.

Hopefully, having rangers with self heals, blocking stances etc will reduce the need for more active healing. But I think you'd be better with 2 ranger heroes and a N/Rt healer with splinter weapon. Something like:

2x R/Any HoA, Lightning Reflexes, RtW, Dshot, Savage Shot, Sloth Hunters, (Another att skill), Res sig/Hard res

1x N/Rt Xinrae's Weap, Splinter Weap, Ancestors' Rage, Mend Body and Soul, Spirit Light, PwK, Life, Signet of Lost Souls

That might work, it will give you more survivability and splinter will tear through groups, and with the new AR being armour ignoring it should pop out some nice damage, hopefully the N/Rt will have the wherewithall to cast it on the pets.
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Old Mar 14, 2010, 12:48 PM // 12:48   #22
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Join Date: Mar 2010
Location: NL
Profession: E/N
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Bfore i got Olias i used Vekk as a E/N for some minions.
When u just started playing GW and doing NM, a minion wall only will suffice to have yer party not overrun, when facing alot foes.
The main purpose of my Vekk E/N build is summon minions. I also put effort into energy managenent cos Vekk doesnt have SR.
To just have small minion army it worked good enough.

Vekk E/N Air
OgRDUMisO0iwh3QHiMmClMgG

Vekk E/N Fire
OgRDUsisO0CcxvYsiMmClMgG

Vekk E/N Water
OgRDU8isS0CQDVDQiIDTBlMANA

Basically its energy managemant and some minion summon skills, u can go for any mix u like. But using at least Bone Horror or Bone Minions is recommended, cos of the lower recharge time, so u can have more of those minions faster.
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