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Old Jun 07, 2008, 09:39 AM // 09:39   #81
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Quote:
Originally Posted by Spike Stritter
So any reason to use DPS over FomF or is it just personal preference? And to my understanding DPS doenst cause DP if u die under it so if u decide to rez in a fight and you get wiped with a DPS chain no real penalty. and if u survive the fight grats to you no penalty either. hmmm im kinda contradicting myself cuz i preferred FomF until now and rambling at the moment. Wanna clear this up for me?
I personally prefer DPS to FomF. FomF during a battle tends to get me and the henchie/hero ressed killed fairly often, while DPS has no health or energy penalty, and a shorter casting time than FomF, so I can use DPS like a res sig with a much better recharge time. And like you mentioned, if the one ressed dies again anyways, there's no huge penalty to me, but FomF kills me fairly consistently and gives me more Death Penalty.

If you prefer FomF and it works, though, then go and do what you want and tell us all about it. I would assume that most everything in these builds is open to minor edits without many issues.
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Old Jun 07, 2008, 12:14 PM // 12:14   #82
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Hey Sab .. great thread. Thank you very much. I know you said you didn't have a 6 hero build but it's been a couple weeks. I would like to hear your thoughts if any.

I usually run my Mo so I would take the triple nec combo and play the whole back line, my guildie would be running his W/P. Any suggestions?
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Old Jun 07, 2008, 04:04 PM // 16:04   #83
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Quote:
Originally Posted by Honwyn
Hey Sab .. great thread. Thank you very much. I know you said you didn't have a 6 hero build but it's been a couple weeks. I would like to hear your thoughts if any.

I usually run my Mo so I would take the triple nec combo and play the whole back line, my guildie would be running his W/P. Any suggestions?
have him go as the god mode dragon slasher

i don't know how to do the pic skill thing so i'll just list the skills and hope u know wat they are

1. Enduring Harmony
2. "For Great Justice"
3. Enraging Charge
4. Dragon Slash (E)
5. Brawling Headbutt
6. Steelfang Slash
7. "Save Yourselves"
8. Lion's Comfort (or any for of IAS if u don't mind not having a form of selfheal)

tat build works pretty well especily when with "SY" almost all of the enemies r going for the tank
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Old Jun 07, 2008, 05:01 PM // 17:01   #84
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Quote:
Originally Posted by ryu_okunato
have him go as the god mode dragon slasher

i don't know how to do the pic skill thing so i'll just list the skills and hope u know wat they are

1. Enduring Harmony
2. "For Great Justice"
3. Enraging Charge
4. Dragon Slash (E)
5. Brawling Headbutt
6. Steelfang Slash
7. "Save Yourselves"
8. Lion's Comfort (or any for of IAS if u don't mind not having a form of selfheal)

tat build works pretty well especily when with "SY" almost all of the enemies r going for the tank
hmmm quick question about godmode. ( SORRY this is totally off subject) does steelfang still work with the 1 sec recharge? or is their now a better skill to put in its place like maybe a summon? pls no discussion on this just a simple answer i dont want to take over this thread.
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Old Jun 08, 2008, 07:38 PM // 19:38   #85
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Quote:
Originally Posted by Spike Stritter
hmmm quick question about godmode. ( SORRY this is totally off subject) does steelfang still work with the 1 sec recharge? or is their now a better skill to put in its place like maybe a summon? pls no discussion on this just a simple answer i dont want to take over this thread.
it still works but u have to time dragon slash to when u get the adrenaline steelfang slash is finished recharging
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Old Jun 08, 2008, 10:23 PM // 22:23   #86
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If I were to run an AP curse bar on my necro, i'd change the MM from a bomber, to a normal MM. I'm talking [Animate Bone Fiend]. Leaves a lot of flexibility for the elite skills really... You obviously don't need [Jagged Bones] and [Animate Flesh Golem] seems pretty redundant - everything should be dead from your AoE winning by the time your Golem decides who it wants to hit for 30 damage every 3 seconds...
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Old Jun 09, 2008, 04:17 AM // 04:17   #87
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The bomber serves as energy food for all 3 heros not just being an MM. Also the minions serve as a wall. bone fiends arent the best at that
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Old Jun 09, 2008, 12:17 PM // 12:17   #88
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yeah i need to do some testing to see how quickly everything dies, and therefore if i need a wall. besides as an AP curses i'd take 2 paras and 1 necro, so the SR isn't needed, and the dying enemies should provide it.
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Old Jun 12, 2008, 04:02 PM // 16:02   #89
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Will this build work to do the Proph Endgame Titan Quests? The idea of 4-manning in Gullet is kind of unnerving, so I never did them.
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Old Jun 12, 2008, 09:18 PM // 21:18   #90
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Take 2 copies of protective spirit, you're set for gullet 4-man.
Just did it with a discord build, after a first..."miss", I threw PS on me and aggroed hydras first, henchies having heavy DP. With only one copy I did fine, 2 if you're not sure should do.
With that tactic you can't screw up.
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Old Jun 13, 2008, 06:48 PM // 18:48   #91
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Sure, it kinda works, but the timing doesn't always play itself out so well. The whole point of steelfang slash is to hit the enemy while he's down! Otherwise you don't get the extra adrenaline. I don't bring steelfang slash along anymore, because if you don't have it available after the knockdown, the skill is pointless. (Remember, brawling headbutt is a touch skill, not an attack skill, so you still need to get one more hit afterwards before you can use steelfang slash.)

Quote:
Originally Posted by ryu_okunato
it still works but u have to time dragon slash to when u get the adrenaline steelfang slash is finished recharging
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Old Jun 14, 2008, 06:23 AM // 06:23   #92
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Quote:
Originally Posted by Paul Dawg
Sure, it kinda works, but the timing doesn't always play itself out so well. The whole point of steelfang slash is to hit the enemy while he's down! Otherwise you don't get the extra adrenaline. I don't bring steelfang slash along anymore, because if you don't have it available after the knockdown, the skill is pointless. (Remember, brawling headbutt is a touch skill, not an attack skill, so you still need to get one more hit afterwards before you can use steelfang slash.)
if u don't mind not having a self-heal u can always replace lion'd comfort for an ias like flail, therefore u are more likely to get the extra adrenaline before ther enemy gets up, also with the whole BH and steelfang slash thing usually u can get steelfang slash to get put in effect by the time the enemiy gets up as well anyway so u really shouldn't worry
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Old Jun 14, 2008, 12:30 PM // 12:30   #93
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Ypu see, bomber is needed to fuel necro's enrgyies, cant go without it.
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Old Jun 14, 2008, 01:41 PM // 13:41   #94
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Quote:
Originally Posted by Super Igor
Ypu see, bomber is needed to fuel necro's enrgyies, cant go without it.
This is true to a certain extent, however, Necros with SoLS and Soul Reaping have amazing energy management in PvE without the MM aswell. So its not ENTIRELY necassery, it just helps a crapload.
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Old Jun 14, 2008, 01:49 PM // 13:49   #95
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The MM also serves a defensive and offensive purpose.
Fueling damage from Barbs, Mark of Pain and simply blowing minions up with Deaht Nova is the offense, and bodyblocking is the defense.

I often leave behind SoLS on my Necros, because the minion fuel is simply enough and I might aswell take other things for a higher overall potential.

Not to mention it gives me more slots for more utility.
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Old Jun 14, 2008, 02:26 PM // 14:26   #96
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Quote:
Originally Posted by Targren
Will this build work to do the Proph Endgame Titan Quests? The idea of 4-manning in Gullet is kind of unnerving, so I never did them.
I did all the Titan Quests using the three necro setup with my BHA interrupt Ranger. The 'Defend....' quests were very easy. 'Last Day Dawns' was also no major problem. This had always been my stumbling point previously. The final one, 'The Titan Source', was more difficult and I did have one party wipe, but managed to finish.
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Old Jun 15, 2008, 08:02 AM // 08:02   #97
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Quote:
Originally Posted by Azazel The Assassin
I will be sure to try out your new builds Sab. Also, a suggestion for a 3rd hero if your a necro and run one of the builds.

[build prof=Rt spawning=6 cha=12+1+2 res=11+1][Bloodsong][Ancestor's Rage][Essence Strike][Spirit Burn][Spirit Rift][Mend Body and Soul][Offering of Spirit][Death Pact Signet][/build]

Insignias: Radiant on all.

Runes: 1 Recovery, 1 Attunement, 1 Vigor *I'm using Minor, but doesn't really matter*, 1 other *minor Spawning power or attunement is best*, 1 Major Channeling, 1 Minor Restoration.

Equipment: Insightful Channeling Staff of Mastery, +5 energy^50% inscription.

Razah seems to work very well with the build, and it helps healers a tad with conditions and allows a good amount of damage that goes past blocking, and even the elites like [Obsidian Flesh] and [Spell Breaker]. The [Essence Strike] and [Offering of Spirit] skills are only there for energy management, so those can be replaced if need be.

Razah doesn't seem to use [Offering of Spirit] when there isn't a spirit as well so he shouldn't be losing health. Also, this build provides an extra spirit for the healer with its use of [Mend Body and Soul] and [Spirit Light].

Just a thoughtful suggestion for adding to the selection. That's at least the hero I usually take with my necromancer when running Sabway.

Edit: Added runes and weapon info on what I use, I'm sure there is better stuff out there to use though.
would tat also be useful in places where the mm is not really useful?
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Old Jun 17, 2008, 01:26 AM // 01:26   #98
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I'm about to go into vanquishing the parts of Kryta with lots of Undead. Would it be to my benefit to swap out the N/Rt healer for a generic Smiter's Boon Monk?
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Old Jun 17, 2008, 10:17 AM // 10:17   #99
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Undead means less corpses, thus less energy from the MM pumping out minions. Depending on how many corpse-leaving undead there are (like grasping ghouls), you might want to just drop it altogether. I think Kryta was the first place that I ever used Sabway and it worked out ok, but don't take my word for it.
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Old Jun 17, 2008, 10:29 AM // 10:29   #100
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Quote:
Originally Posted by Shayne Hawke
I'm about to go into vanquishing the parts of Kryta with lots of Undead. Would it be to my benefit to swap out the N/Rt healer for a generic Smiter's Boon Monk?
yes it depends if you encounter enough corpse leaving undeads or not.
if not than you should go with the dual Paragon heroes instead of sabway
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