Mar 08, 2011, 07:38 PM // 19:38
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#2
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Burst seems much stronger than WoH in this instance.
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Mar 08, 2011, 07:42 PM // 19:42
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#3
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Furnace Stoker
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For a direct healing elite, Healing Burst is better for its AoE heal.
It also heals for more on targets over 50% health.
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Mar 08, 2011, 07:43 PM // 19:43
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#4
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Krytan Explorer
Join Date: Aug 2010
Location: Czech Republic
Guild: The Dragonfly Effect [Phi]
Profession: Rt/
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For AoE heal use resto rit hero or necro/rit hero. Restoration magic offers many strong AoE spells.
If you really need AoE monk spell, use Heaven's Delight, Divine Healing and UA or HB. Max you Divine favor to 16. You get 145* hp for all party members every 7 seconds.
*I'm not sure if it (63+divine favor bonus)*150%(HB) ==171hp
or 63*150% + divine favor bonus ==145hp
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Mar 08, 2011, 07:44 PM // 19:44
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#5
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Lion's Arch Merchant
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How about GoL?
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Mar 08, 2011, 07:51 PM // 19:51
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#6
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Frost Gate Guardian
Join Date: Apr 2008
Guild: The Mirror of Reason [SNOW]
Profession: R/
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Use Healing Burst, Word of Healing, Healer's Boon, or Unyielding Aura.
That being said, I find the hero combination of a Healing Burst anti-pressure Mo/Me and a Word of Healing hybrid Mo/E to be the best.
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Mar 08, 2011, 08:00 PM // 20:00
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#7
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Quote:
Originally Posted by Sagittario
For AoE heal use resto rit hero or necro/rit hero. Restoration magic offers many strong AoE spells.
If you really need AoE monk spell, use Heaven's Delight, Divine Healing and UA or HB. Max you Divine favor to 16. You get 145* hp for all party members every 7 seconds.
*I'm not sure if it (63+divine favor bonus)*150%(HB) ==171hp
or 63*150% + divine favor bonus ==145hp
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I don't think you play monk because it seems like you think DH+HD heal for 140.
DH/HD heal for 103 at 16, 89 at 14DF. DF doesn't get added to party heals, other than to the monk using it.
The best monk bar I think is UA+DH+HD+Gift+Deny hexes if you have a fragile team. The moment you slot D-Kiss or anything below 5 recharge you need to spec into inspiration, which means attributes are run thin (which is why I prefer gift of health...healing 165+DF =180ish). It'll catch AoE spikes better than Healing Burst and provide more pressure heal.
Otherwise it's probably some variant of Healing Burst, which heals for 30-40ish (depending on DF) on the party every 4 seconds which is roughly 4-5HP regen. Healing Burst heals ~180 (after DF) like Gift of Health but it is on 4 cooldown rather than 5 and allows you to bring a bit less e-management than on UA since you have 4 pips rather than 3 pips of energy.
Healer's Boon is utter crap. The only thing it is useful for is Heal Party and D-Kiss. UA boosts D-Kiss more @12+DF and heroes can't use Heal Party properly. HB>Heal Party without UA+HB at the same time only pumps out [email protected] Heal. Without a healing elite all you have is D-Kiss + patient , the latter doesn't work too well on heroes due to overheal.
Ethereal Light is pretty bad because they will use it even under auto-attack and even under UA it doesn't heal more than Healing Burst. Healing Whisper is decent but they tend to spam it on recharge and since it can't heal self, you're kind of out of luck other than using a party heal. Words of Comfort has the same problem as Ethereal, it doesn't heal as much as Healing Burst even under HB/UA.
Quote:
Originally Posted by Slowpokeking
So what's the best elite for monk hero?
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Read what you quoted... UA if you run low on protection (i.e. no minion wall, paragon, spirits), Burst otherwise (stuff to absorb AOEs means you will be healing pressure/ single targets targeted by physicals). UA won't be able to push out that many single targets heals , compared to Burst; the AoE heals will be bigger though.
Last edited by LifeInfusion; Mar 08, 2011 at 08:17 PM // 20:17..
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Mar 08, 2011, 08:11 PM // 20:11
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#8
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Lion's Arch Merchant
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Quote:
Originally Posted by LifeInfusion
I don't think you play monk because it seems like you think DH+HD heal for 140.
DH/HD heal for 103 at 16, 89 at 14DF. DF doesn't get added to party heals, other than to the monk using it.
The best monk bar I think is UA+DH+HD+Gift+Deny hexes if you have a fragile team. The moment you slot D-Kiss or anything below 5 recharge you need to spec into inspiration, which means attributes are run thin (which is why I prefer gift of health...healing 165+DF =180ish). It'll catch AoE spikes better than Healing Burst and provide more pressure heal.
Otherwise it's probably some variant of Healing Burst, which heals for 30-40ish (depending on DF) on the party every 4 seconds which is roughly 4-5HP regen. Healing Burst heals ~180 (after DF) like Gift of Health but it is on 4 cooldown rather than 5 and allows you to bring a bit less e-management than on UA since you have 4 pips rather than 3 pips of energy.
Healer's Boon is utter crap. The only thing it is useful for is Heal Party and D-Kiss. UA boosts D-Kiss more @12+DF and heroes can't use Heal Party properly. HB>Heal Party without UA+HB at the same time only pumps out [email protected] Heal. Without a healing elite all you have is D-Kiss + patient , the latter doesn't work too well on heroes due to overheal.
Ethereal Light is pretty bad because they will use it even under auto-attack and even under UA it doesn't heal more than Healing Burst. Healing Whisper is decent but they tend to spam it on recharge and since it can't heal self, you're kind of out of luck other than using a party heal.
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So what's the best elite for monk hero?
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Mar 08, 2011, 08:21 PM // 20:21
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#9
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Variable Speed Farmers[VsF]
Profession: Mo/
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WoH, HB or UA.
Like was said above, UA + HD + DH is excellent in terms of party healing, just throw in a patient spirit and you're fine. Dwayna's Kiss & Words of Comfort are very good options too, but I don't use them when I'm running a UA bar because I simply can't use 1sec heals at all, they take too long.
WoH allows you to make a more versitile bar for your hero, throwing in a RoF, Aegis, PS, SB, Guardian, SoA, etc.
HealBurst is a very good skill to bring also, decent party and single-target heal. Couple this with patient + HD + DH and you'll have a strong party healer.
Healer's Boon is crap, its only worth for heal party spamming and some extra heal whithout losing 1 pip of energy regen. Not worth using anymore imo, only on partys like VSF, DoA SC
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Mar 08, 2011, 08:32 PM // 20:32
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#10
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Krytan Explorer
Join Date: Aug 2010
Location: Czech Republic
Guild: The Dragonfly Effect [Phi]
Profession: Rt/
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Quote:
Originally Posted by LifeInfusion
I don't think you play monk because it seems like you think DH+HD heal for 140.
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No, I don't play monk, I play rit and I think that resto is better especially for this purpose.
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Mar 08, 2011, 10:21 PM // 22:21
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#11
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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2 monks is more than enuff healing, especially for NM.
Drop the Mot para, or make him more command oriented.
WoH/Healing Burst if you must have a heal elite. Otherwise do one prot one heal with UA/Life seath
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Mar 08, 2011, 11:05 PM // 23:05
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#12
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Run 1 UA monk with party heals, and bring an MM to absorb damage and give him prot spirit and aegis. An SoS rit as well is nice coz you can spec into resto for more party heals. Then 5 Pure damage/buff characters including you and you will roll everything normal mode, and most things hard mode.
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Mar 08, 2011, 11:09 PM // 23:09
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#13
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Lion's Arch Merchant
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Can hero manage their energy with UA well? It got -1 deg.
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Mar 08, 2011, 11:13 PM // 23:13
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#14
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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If you're only pushing 5 energy spells it's no problem really - give it something like Power Drain and/or Leech Signet and it should be fine.
It hurts when you start adding in 10 energy skills - Aegis and Prot Spirit are pretty heavy for it.
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Mar 08, 2011, 11:21 PM // 23:21
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#15
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Lion's Arch Merchant
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Quote:
Originally Posted by Xenomortis
If you're only pushing 5 energy spells it's no problem really - give it something like Power Drain and/or Leech Signet and it should be fine.
It hurts when you start adding in 10 energy skills - Aegis and Prot Spirit are pretty heavy for it.
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My current build is
2 heal signets, healing seed, Vigorous Spirit, Spotless Mind, Spotless Soul and 1 rez+Elite
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Mar 08, 2011, 11:34 PM // 23:34
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#16
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Why run the signets? UA doesn't boost those? Healing Seed is expensive for minimal effect and heroes are prone to wasting it. The Spotless skills are less than ideal due to the delayed effect and their not the best at removing stacks.
With UA you really want to maximise the healing boost - Divine Healing and Heaven's Delight are decent with UA since you get a cheap but reasonably strong party* heal. Gift of Health becomes a strong single target heal and the caveat is marginal if you're not using other Healing Prayers skills.
*People tend not to spread too far out of earshot of monks - if they do they're probably doing something wrong anyway.
My preference for a Monk hero is Healing Burst anyway, but that's not what I was discussing. I would push for Burst if you're running LoD on a different Monk though.
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Mar 08, 2011, 11:48 PM // 23:48
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#17
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Lion's Arch Merchant
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Nobody likes Glimmer of Light?
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Mar 08, 2011, 11:51 PM // 23:51
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#18
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Glimmer is very energy inefficient and that hurts a Monk; it hurts a Monk a lot.
A Necromancer might get something out of Glimmer due to much better energy gains but even then, the advantages of Glimmer over WoH or Burst + a second heal are small.
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Mar 09, 2011, 12:06 AM // 00:06
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#19
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Krytan Explorer
Join Date: Feb 2007
Location: Riverside,Ca
Guild: Kings Of Heaven And Earth
Profession: E/Me
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What about for HM areas? HB or WOH monk?
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Mar 09, 2011, 12:21 AM // 00:21
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#20
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Lion's Arch Merchant
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Quote:
Originally Posted by Xenomortis
Why run the signets? UA doesn't boost those? Healing Seed is expensive for minimal effect and heroes are prone to wasting it. The Spotless skills are less than ideal due to the delayed effect and their not the best at removing stacks.
With UA you really want to maximise the healing boost - Divine Healing and Heaven's Delight are decent with UA since you get a cheap but reasonably strong party* heal. Gift of Health becomes a strong single target heal and the caveat is marginal if you're not using other Healing Prayers skills.
*People tend not to spread too far out of earshot of monks - if they do they're probably doing something wrong anyway.
My preference for a Monk hero is Healing Burst anyway, but that's not what I was discussing. I would push for Burst if you're running LoD on a different Monk though.
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I use spotless because of low energy cost, what's your advice of hex/condition removal skills?
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