Mar 09, 2011, 07:50 AM // 07:50
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#661
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Furnace Stoker
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Aga, wouldnt it be better with SS on your nec instead of Shared Burden?
I'll give it a try in a while and see how I manage.
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Mar 09, 2011, 08:24 AM // 08:24
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#662
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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For SS to be effective, enemies have to be able to attack and cast spells. Both of his mesmers focus on not letting that happen, so SS isn't really a great choice. SS isn't that great on heroes anyways because they cast it on whatever you're targeting, which is usually the next target to die, and thus SS is wasted.
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Mar 09, 2011, 08:33 AM // 08:33
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#663
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Frost Gate Guardian
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Can Mallyx be done with builds above or still needs DwG spam?
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Mar 09, 2011, 08:39 AM // 08:39
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#664
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Furnace Stoker
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Quote:
Originally Posted by Life Bringing
For SS to be effective, enemies have to be able to attack and cast spells. Both of his mesmers focus on not letting that happen, so SS isn't really a great choice. SS isn't that great on heroes anyways because they cast it on whatever you're targeting, which is usually the next target to die, and thus SS is wasted.
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Thats a good point, it does work in UW though, but it didnt work for me now when I tried Torqua.
I'll need to try something else on top of the mesmers and rits.
I dont have any physicals without minions, so MoP and Splinter wont work unless I add a paragon.
I'm gonna be lame and try discordway.
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Mar 09, 2011, 09:30 AM // 09:30
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#665
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by bhavv
Thats a good point, it does work in UW though, but it didnt work for me now when I tried Torqua.
I'll need to try something else on top of the mesmers and rits.
I dont have any physicals without minions, so MoP and Splinter wont work unless I add a paragon.
I'm gonna be lame and try discordway.
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Heroes target minions with splinter
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Mar 09, 2011, 11:21 AM // 11:21
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#666
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Furnace Stoker
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Quote:
Originally Posted by HigherMinion
Heroes target minions with splinter
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Like I said, I dont have any phsical attack without minions.
Why would you take minions into DoA? They wouldnt live long enough.
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Mar 09, 2011, 11:32 AM // 11:32
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#667
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by bhavv
Like I said, I dont have any phsical attack without minions.
Why would you take minions into DoA? They wouldnt live long enough.
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Bodyblock, splinter, Death Nova nukes. Primary damage mitigation upon entering a mob, etc... Why, does that sound bad to you in DoA?
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Mar 09, 2011, 11:36 AM // 11:36
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#668
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Academy Page
Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
Profession: A/E
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Quote:
Originally Posted by bhavv
Like I said, I dont have any phsical attack without minions.
Why would you take minions into DoA? They wouldnt live long enough.
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They live long enough to absorb ~200 Dmg -> its worth taking minions to doa.
And Splinter is always usefull, cause Heroes attack with their staffs -> they trigger splinter.
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Mar 09, 2011, 04:20 PM // 16:20
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#669
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Minions are worth it everywhere in DoA except foundry
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Mar 09, 2011, 04:30 PM // 16:30
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#670
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Jungle Guide
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by [Nika]
They live long enough to absorb ~200 Dmg -> its worth taking minions to doa.
And Splinter is always usefull, cause Heroes attack with their staffs -> they trigger splinter.
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Heroes will only cast offensive weapon spells on allies wielding martial weapons(spear, sword, hammer, axe, bow, daggers, scythe).
They won't cast it on a staff wielding ally unless forced to
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Mar 09, 2011, 04:42 PM // 16:42
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#671
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Krytan Explorer
Join Date: Feb 2009
Location: England
Profession: A/
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Ok, I done it
I HAD to pop cons at fury, that group is so brutal with heroes, 2 Ki's and all those guardian of komalie's, had to disable most of the hexes on my heroes because of the 200+ hexeater spam from the dream rider ones. It did take many attempts to kill the last group, I ended up having to flag my UA at a safe distance, where it would have been easy to flag far away to break aggro.
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Mar 09, 2011, 05:06 PM // 17:06
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#672
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Furnace Stoker
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Quote:
Originally Posted by HigherMinion
Bodyblock, splinter, Death Nova nukes. Primary damage mitigation upon entering a mob, etc... Why, does that sound bad to you in DoA?
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Quote:
Originally Posted by [Nika]
They live long enough to absorb ~200 Dmg -> its worth taking minions to doa.
And Splinter is always usefull, cause Heroes attack with their staffs -> they trigger splinter.
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I thought that they would be too weak in there. I just tried it with a jagged bomber and they do stay alive
As for splinter on staffs, the AI definitely doesnt cast splinter wep on staff using casters, or at least they wont ever cast it on me.
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Mar 10, 2011, 01:00 AM // 01:00
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#673
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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Friend of mine just did all of it without cons.
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Mar 10, 2011, 01:43 AM // 01:43
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#674
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Krytan Explorer
Join Date: Feb 2009
Location: England
Profession: A/
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Hehe, good on him, but look at the DP on himself and his heroes .
I wonder how much good SS done, I really don't see the point of it, it's only useful when they all group up, and when that does happen things will start exploding with all the splinter/panic/wastrels/RoJ/inept or whatever you are using.
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Mar 10, 2011, 09:17 PM // 21:17
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#675
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Desert Nomad
Join Date: May 2006
Profession: N/
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I think alot of people look to SS to be the great damage dealer, when in actuality, it's also great as causing AI to make mistakes. SS on one target is enough to cause the Monks in the group to fall behind. If you can manage to ball a few targets, they definitely can't keep up then. AI doesn't know how to efficiently prioritize heals. The same thing that makes Heroes bad makes enemies bad as well.
I'm more curious about this chaos storm fad thats going on.
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Mar 11, 2011, 02:42 AM // 02:42
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#676
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Academy Page
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Quote:
Originally Posted by Kaida the Heartless
I'm more curious about this chaos storm fad thats going on.
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If I had to guess, it's because Chaos Storm is armor-ignoring AOE damage
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Mar 11, 2011, 01:34 PM // 13:34
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#677
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Academy Page
Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
Profession: A/E
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Quote:
Originally Posted by bhavv
I thought that they would be too weak in there. I just tried it with a jagged bomber and they do stay alive
As for splinter on staffs, the AI definitely doesnt cast splinter wep on staff using casters, or at least they wont ever cast it on me.
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Sorry forgot to mention that most of my Backline heroes and some Midline Heroes have Spears and shield.
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Mar 11, 2011, 04:15 PM // 16:15
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#678
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Ascalonian Squire
Join Date: Mar 2011
Guild: Covenant Of The Bear [ROAR]
Profession: Me/
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Player: Me/Mo
[Symbolic Celerity] [Mantra of Inscriptions][Keystone Signet][Signet of Rage] [Signet of Clumsiness][Signet of Distraction] [Signet of Distraction] [Bane Signet]
Gwen: Me/Mo
[Symbolic Celerity] [Mantra of Inscriptions] [Signet of Judgement] [Signet of Clumsiness] [Hex Eater Signet] [Signet of Devotion][Signet of Rejuvenation] [Bane Signet]
Xandra: Rt/N
[Xinrea's Weapon] [Animate Bone Minions] [Signet of Creation] [Spirit's Gift] [Explosive Growth] [Life] [Mend Body and Soul][Boon of Creation]
Olias: N/Rt
[Jagged Bones] [Animate Shambling Horror] [Death Nova] [Armor of the Unfeeling][Union][Feast for the Dead] [Earthbind] [Flesh of my Flesh]
Tahlkora: Mo/Rt
[Ray of Judgement] [Bane Signet] [Smite] [Signet of Devotion] [Divine Healing] [Spirit Siphon] [Flesh of my Flesh] [Divine Intervention]
Ogden: Mo/E
[Ray of Judgement] [Dwayna's Sorrow] [Signet of Rejuvenation] [Dwayna's Kiss][Heal Party] [Patient Spirit] [Cure Hex] [Glyph of Lesser Energy]
Dunkoro: Mo/E
[Ray of Judgement] [Bane Signet] [Shield Guardian] [Shield of Absorption] [Remove Hex] [Reversal of Fortune] [Banish] [Glyph of Lesser Energy]
Vekk: E/any
[Blinding Surge] [Ice Spikes] [Water Attunement] [Blurred Vision] [Shock Arrow][Slippery Ground] [Steam] [Rust]
This is a lot of fun, keep knocking down and snaring foes so they take the full brunt of the RoJ's. Nice lasershow, I wish you could dye RoJ's..
The only downside about this is, that I have to hotkey Gwen's Symbolic Celerity, because for some reason heroes don't ever use it, not matter how many signets they have equipped.
I also hotkey two of the RoJ's, because heroes tend to use them on insignificant/nearly dead foes or even hostile nature rituals, wasting it's potential to wreak havoc in clustered groups.
I'm also thinking of replacing Gwen with a KD'ing hammer Jora.
Feedback welcome!
Oh and i forgot to mention, I use armor fully equipped with Artificer's Insignias for both me and Gwen
Last edited by Illusiona; Mar 11, 2011 at 04:23 PM // 16:23..
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