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Old Apr 10, 2011, 03:19 PM // 15:19   #21
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I think the moral of the story is that GW is a lot more forgiving than some people think. Some spots are tricky and need some strategy, but for the most part, loosey goosey can get away with a lot.
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Old Apr 10, 2011, 03:22 PM // 15:22   #22
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The issue is VQ-ing is easy. Most 7H builds should be able to VQ successfully. But VQ within a certain time, both with and without micro, is what is interesting.
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Old Apr 10, 2011, 03:46 PM // 15:46   #23
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so basically, minions and spirits are good?
wow. i did not know this!
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Old Apr 10, 2011, 05:59 PM // 17:59   #24
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I agree on the missions, on VQ's I agree to some degree but a few areas can't be done with just any random build (a couple if the nightfall ones).

Dungeons/Elite Areas are the only places where your build will be really challenged.
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Old Apr 10, 2011, 06:10 PM // 18:10   #25
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And this is why claiming discordway is best because it does VQ's and etc easy.. is a fallacy!

Honestly, I think discordway is widely considered best because people can use two skills, and then see direct results from a target dying from discord. If someone plays another way, it's harder to see the direct benefits of heroes killing mobs and doing other work. So people think that where they can see the results (even on only one enemy) is best - well, at least, the general population goes with that.

Otherwise speaking, VQ's and missions are rather easy with few exceptions.
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Old Apr 10, 2011, 07:37 PM // 19:37   #26
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That's why I've always said that you could run almost any kind of healing class (rit, necro, etc) successfully in a group a long a there's an MM on board. Meaning it doesn't prove the effectiveness of that healing build because of all the damage mitigation.
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Old Apr 10, 2011, 10:48 PM // 22:48   #27
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Quote:
Originally Posted by Plutoman View Post
And this is why claiming discordway is best because it does VQ's and etc easy.. is a fallacy!

Honestly, I think discordway is widely considered best because people can use two skills, and then see direct results from a target dying from discord. If someone plays another way, it's harder to see the direct benefits of heroes killing mobs and doing other work. So people think that where they can see the results (even on only one enemy) is best - well, at least, the general population goes with that.

Otherwise speaking, VQ's and missions are rather easy with few exceptions.
Ah look here, the ranting on discordway! I don't understand why ppl always go ranting on discordway even if it has little to do with the topic.

@Jeydra
Nice post, let's hope we get rid of the hurr durr mah build is good posts now.
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Old Apr 10, 2011, 11:04 PM // 23:04   #28
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Ah look here, the ranting on discordway! I don't understand why ppl always go ranting on discordway even if it has little to do with the topic.
It has everything to do with the topic.

Discordway (and now BDSM) is frequently advertised as "the best build ever" on the basis that "it can complete anything." Aside from the fact that this claim is false (there are things it cannot complete), Jeydra's point is that merely being able to complete content does not equate with being "the best build ever," or even being a good build. As Jeydra demonstrates, an awful build can often complete content. "Ability to complete content" is a very low bar that separates the amazingly awful from the great, good, mediocre, bad, and awful. (Boy, do I have a feeling that I'm about to get flamed by a lot of people who struggle to complete content...) There's a lot of disagreement about what criteria further divide those builds that can complete content into great/good/mediocre/bad/awful. There seems to be a general agreement that speed and robustness both matter, but very different opinions on how much weight should go to each. There's also a pro-BDSM contingent who push for foolproof-ness as a criterion of a good build, which is met by a lot of criticism from non-fools.

Last edited by Chthon; Apr 10, 2011 at 11:08 PM // 23:08..
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Old Apr 11, 2011, 12:21 AM // 00:21   #29
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It varies for certain zones.
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Old Apr 11, 2011, 12:30 AM // 00:30   #30
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Minions, spirits and a non-threatening, small zone with inefficient if effective builds. We all know necros and rits are OP in PvE, please try again (for real) so this won't look pointless.
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Old Apr 11, 2011, 02:46 AM // 02:46   #31
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Spirit Spammers and an MM on one of the easiest vanquishes...The point is understood, but the method behind it screams "This will win post of the year award cause im so smert."
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Old Apr 11, 2011, 03:57 AM // 03:57   #32
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Quote:
Originally Posted by Plutoman View Post
And this is why claiming discordway is best because it does VQ's and etc easy.. is a fallacy!

Honestly, I think discordway is widely considered best because people can use two skills, and then see direct results from a target dying from discord. If someone plays another way, it's harder to see the direct benefits of heroes killing mobs and doing other work. So people think that where they can see the results (even on only one enemy) is best - well, at least, the general population goes with that.

Otherwise speaking, VQ's and missions are rather easy with few exceptions.
EFGJack's team. Enough said. And if played right is faster than discordway. Problem is that you almost need to be a physical class for the concept to work well.
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Old Apr 11, 2011, 06:08 AM // 06:08   #33
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Factoring in good vs bad bars, this isn't all that different from a solid hero/hench team.
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Old Apr 11, 2011, 09:58 AM // 09:58   #34
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Mount Quinkie is one of the easiest vqes in factions. Plus, you took 2 monk healers. Regardless of how poorly your other heroes do damage, enemies will die, and the monks will heal them just fine. The 2 rits will do majority of the damage.

The OP's post is semi-pointless. Yes, people will argue their builds are good. Don't listen to them unless they can backup with proof in the most difficult dungeons HM.
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Old Apr 11, 2011, 06:51 PM // 18:51   #35
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Well, I was getting bored of RA last night, so went to do a MQ vanq with all RA builds, 1 monk, no MM, no rits, just melee. All the builds are pretty standard RA builds from pvx including the bar I was running. 0 flagging, micro-ing, just left my heroes to fail in their own way. Easily the hardest vanquish I've ever done, took 29mins, most of the time was spent dead.

The builds All work nicely in RA, but I can assure they do not function very well in PvE .

http://i999.photobucket.com/albums/a...a110/gw110.jpg

Last edited by aga; Apr 12, 2011 at 01:46 PM // 13:46..
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Old Apr 11, 2011, 09:19 PM // 21:19   #36
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^ well you are lacking a bit in healing/protection, as far as I can tell you only have the WoH monk so it would be hard to keep stuff alive.
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Old Apr 12, 2011, 12:46 PM // 12:46   #37
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One healer and two hero warriors with frenzy, what could go wrong
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Old Apr 17, 2011, 08:21 PM // 20:21   #38
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I get a trophy now?


Last edited by wotah; Apr 18, 2011 at 07:20 PM // 19:20..
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Old Apr 17, 2011, 09:37 PM // 21:37   #39
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How about all empty bars and winning with autoattacks?
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Old Apr 18, 2011, 10:24 AM // 10:24   #40
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Might add I went afk for 15 minutes to eat chicken.^ My screenshot of 3 skilling VQ mq
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