Apr 30, 2011, 09:33 AM // 09:33
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#21
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Lion's Arch Merchant
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Quote:
Originally Posted by Lodar Aric
These days I tend to run Healing Burst on the monk hero, I find in most areas with a MM with prot spirit + aegis and a ST communing rit plus SOS rit with a couple of heals it works well. If I need extra healing I would probably add a necro/rit healer.
Not much of a fan of E/Mo prot/healer heroes.
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Necromancer Minion Master + Protective Spirit = YUCK. He's going to be too busy during battles to use it effectively at all, and this is compounded if you use Death Nova.
Also, I've just finished extensive testing with ST + Prot Spi and Aegis and I can confidently say that while Aegis is still semi-useful since Displacement resilience is meh at best, Shelter and Protective Spirit is extremely redundant and only doubly so if you bother precasting Shelter (and precasting is frankly the only reason I'd put Protective Spirit on a Minion Master). Frankly, you'd get better results with Healing Seed or Shield of Absorption. It even creates issues with the AI where it will happily squander energy on Protective Spirit even though Shelter is up and healthy.
As far as supportive skills on Minion Masters go, I'm much more of a fan of "Stand your Ground!" or other shouts that can be effectively used while casting (multitasking). If you're going heavily into Healing Prayers, there usually is very little reason not to take Healing Seed - it's the closest thing Healing Prayers has to a Protection Spell, the duration is very respectable and it's a soft counter to splinter barrage, scythes, char arrows and many many more things, at least far too many to list offhand (Enemy AI is not very good at changing targets when one target is low on health).
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