Mar 21, 2011, 01:17 AM // 01:17
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#221
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Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
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A lot of great builds in here. I use the 2 rit, 3 discord, and 2 mesmer (intept and panic). I easily wiped the floor with BFLA my first try (without the mesmers). Also just did Glints Challenge. Was EASY. Not a single death. Was also my first time getting past wave 1, so I almost lost when things spawned right ontop of the dragon lol!
This new update seems like they are just finishing GW1 and telling people to go out and get 50/50 on the HoM. I'm sure GW2 is close. They announced it 4 years ago on the 27th, so I'm expecting some news on GW2 on that date. Hopefully a release date.
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Mar 21, 2011, 04:19 PM // 16:19
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#222
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Wilds Pathfinder
Join Date: Jul 2006
Location: Finland
Guild: Victory Via Valour
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Quote:
Originally Posted by I Nathanos I
Hello spray04,
I'm currently running this build and it works like a charm, may be need a little tweak but that would be an over kill if not already !
Sorry I don't know how to post them like you but I'll leave the templates in here, suggestions always welcome.
OwBT0HP/Z6NLm0mcXEkZB6ASAAA
OANEUshd9JFzoAWFgGUPEQY0M9B
OAhjUwGZYSxMKgVBTODTSTjTVVA
OAhkUwG4RFmTM7oaH6EDTpJ1uqC
OQhkAgB8gGKUGERQGQeGC4KwLQyF
OQhkAgC8gGKTGkIkB6BXgcANI5C
OACjEqiMJOMzhp0cyVOvmVzLGA
OACjAyhDJPZuo9Zbz9Nd2OzLGA
Cheers.
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Awesome. I cleared Emperor's Palace like it was nothing with this.
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Mar 21, 2011, 04:53 PM // 16:53
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#223
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Ascalonian Squire
Join Date: Dec 2009
Location: The Netherlands
Guild: The Edge of Insanity [EDGE], a quite desolated guild.
Profession: D/
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Thanks for the program guys :3 this owns GWFreaks by far
EDIT : ohwait...forgot the hex counters - put Smite Hex on the NecMo anyways till i find a solution.
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Mar 21, 2011, 07:58 PM // 19:58
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#224
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Frost Gate Guardian
Join Date: Feb 2008
Location: The other side of the rainbow
Guild: Medieval Knights of Darkness [MKOD]
Profession: N/
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You + 9 Heros ftw.
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Mar 21, 2011, 08:47 PM // 20:47
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#225
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Jungle Guide
Join Date: May 2010
Location: Italy, Turin
Guild: Lake
Profession: E/
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LoL 10 man team own.
P.S: Defender's zeal? Seriously?
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Mar 21, 2011, 09:05 PM // 21:05
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#226
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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He did include a couple of notes with "this or ..."
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Mar 22, 2011, 03:36 AM // 03:36
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#227
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Frost Gate Guardian
Join Date: Feb 2008
Location: The other side of the rainbow
Guild: Medieval Knights of Darkness [MKOD]
Profession: N/
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Meh, no one reads the notes
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Mar 22, 2011, 05:35 AM // 05:35
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#228
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Desert Nomad
Join Date: May 2006
Profession: N/
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Quote:
Originally Posted by Arcole
Meh, no one reads
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Fixed for ya. :P
Also, try Cultist's Fervor instead of Defenders Zeal.
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Mar 22, 2011, 07:03 AM // 07:03
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#229
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Quote:
Originally Posted by Deadfalk
*snip*
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I'd put the splinter/ar on the sos and add weaken armor/enfeebling/barbs to the ss while dropping the punisher for the w/a.
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Mar 22, 2011, 07:41 AM // 07:41
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#230
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Ascalonian Squire
Join Date: Dec 2009
Location: The Netherlands
Guild: The Edge of Insanity [EDGE], a quite desolated guild.
Profession: D/
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Thanks for the suggestions, though i feel to explain a few of my choices;
*Defender's Zeal, i know it's a strange choice, but since the hero is keeping up 2 SoH's (W/A and me), he needs a bit of energy management that goes further then C'sF - that, or I've gotta drop Judge's Insight, or just make it another healer and take a dedicated smiter monk (also solves the hex problem, Smite Hex isnt too bad.)
*Splinter on SoS is an idea i've forgotten for a pretty stupid reason, before this build was made, he first was an all-assault spirit lord, which heroes don't use that well, thus i got some resto on it, but forgot the SW, thanks Squishy for pointing that out!
*Making the SS a fully specced nec is probably a good choice, yeah, but i've been testing in areas where nearly all enemies were using enchantments, and then PoD is awesome, but im changing that now.
*The W/A is the one I've got the biggest problems with, Koss and Goren are really nice hammerers, but for some reason they just don't do what I want them to do, im thinking about taking the following :
-Myself (Phys)
-Sabway SS
-Sabway Resto
-N/Mo MM (Shambling,bone minions, Death Nova) with open elite (Icy Veins, Order of Undeath, etc.etc.)
-Rt SoS pseudo-resto
-Rt/D Spirit's Strength Scythe (awesome, anti-armor damage, able to take AR and SR)
-or, instead of the Rt/D the regular SoGM Spirits, or any effective melee hero (Dervishes, Warrior's, for the love of god, NOT assassins unless theyre Axe, Hammer or Scythe)
-Me/Mo SmitePanic
-E/N,D/N or merc N/Me orders hero, or when that's overkill P/any Commandogon.
I'm seeing forward to reaction's on this before i work it out.
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Mar 22, 2011, 09:46 AM // 09:46
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#231
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Krytan Explorer
Join Date: Aug 2010
Location: UK
Guild: Gil Worz Is Srs [Bsns]
Profession: W/
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Quote:
Originally Posted by Deadfalk
Defender's Zeal, i know it's a strange choice, but since the hero is keeping up 2 SoH's (W/A and me), he needs a bit of energy management that goes further then C'sF - that, or I've gotta drop Judge's Insight, or just make it another healer and take a dedicated smiter monk (also solves the hex problem, Smite Hex isnt too bad.)
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An Orders nec with CF can easily maintain 4-5 copies of soh and also correct me if im wrong but Judge's Insight converts attack damage into holy making the Orders redundant.
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Mar 22, 2011, 10:14 AM // 10:14
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#232
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Quote:
Originally Posted by Xaresh
*SNIP BUILD WITH SS AND PANIC/INEPTITUDE*
SS is replaceable.. did vanquishing, HM missions, FoW HM, DoA NM with this.
Switch "IAtS!" for Asura Scan against heavily blinding/blocking foes.
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Do.not.use.Spiteful.Spirit.with.Panic.and.Ineptitu de.
Gosh darnit!
Also:
Quote:
Originally Posted by Voodoo Rage
Does Waste Not Want Not actually work in PvE? How effective is it? It seems that my heroes don't use it.
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This. I don't know why people use Waste not Want Not. PvE mobs are almost ALWAYS casting or auto attacking, I've never seen my heroes use it.
Last edited by distilledwill; Mar 22, 2011 at 10:17 AM // 10:17..
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Mar 22, 2011, 11:48 AM // 11:48
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#233
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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WNWN is actually pretty reliable - heroes use it frequently enough to merit it; the only issue is that the energy gain is pretty small for 15 second recharge (better on a Mes primary though).
A target that is moving isn't attacking nor using a skill. A target that has just finished casting is not attacking nor using a skill.
And there's nothing inherently wrong with bringing SS with Ineptitude, apart from the fact you shouldn't be bringing SS.
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Mar 22, 2011, 01:03 PM // 13:03
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#234
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Pre-Searing Cadet
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I dont like SS either, but also I dont want to do HM without weakness/CA/MoP/barbs - it's too strong with a sin, a full MM and a hybrid MM.
Thats the main point of the SS, of course you can switch the elite (I wrote 'replaceable'), but tbh there are no other good SR/curses elites (except IV and maybe PoD/CE). And I dont want to flatten the curses or energy management by using an elite from another attribute.
A paragon would be a good choice to replace the whole SS hero if you don't like it.
Last edited by Xaresh; Mar 22, 2011 at 01:05 PM // 13:05..
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Mar 22, 2011, 02:39 PM // 14:39
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#235
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Ascalonian Squire
Join Date: Dec 2009
Location: The Netherlands
Guild: The Edge of Insanity [EDGE], a quite desolated guild.
Profession: D/
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You've forgot Lingering Curse, and SS isn't too bad tbh - it just requires tactical insight the heroes AI lack.
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Mar 22, 2011, 02:42 PM // 14:42
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#236
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Oh no, SS is a pretty decent hero skill to take. Just not when you're also running Panic and Ineptitude - as both these skills pretty much stop your enemies dead. You need your enemies to be attacking/casting in order to trigger SS.
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Mar 22, 2011, 03:26 PM // 15:26
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#237
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Ascalonian Squire
Join Date: Dec 2009
Location: The Netherlands
Guild: The Edge of Insanity [EDGE], a quite desolated guild.
Profession: D/
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Ok then, I've modded the set-up now
Again, looking forward to suggestions!
Edit = just realised i forgot to put in a Mesmer...darnit, gotta mod that.
Edit 2 = Modded to make it like it should be.
Last edited by Deadfalk; Mar 22, 2011 at 03:40 PM // 15:40..
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Mar 22, 2011, 04:01 PM // 16:01
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#238
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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I think Recuperation can be replaced with something else. It is 4HP/sec and lasts 2/3 of recharge for 25 energy (and there's no soul reaping).
Last edited by Dzjudz; Mar 22, 2011 at 04:04 PM // 16:04..
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Mar 22, 2011, 04:11 PM // 16:11
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#239
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Does the Panic Mes really have that much energy? Prot Spirit and Spirit Bond?
Also, as Dzjudz says - swap Recup for Recovery.
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Mar 22, 2011, 04:33 PM // 16:33
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#240
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Ascalonian Squire
Join Date: Dec 2009
Location: The Netherlands
Guild: The Edge of Insanity [EDGE], a quite desolated guild.
Profession: D/
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Panic mes requires some more energy then they have originally (runes, weapon) but they manage perfectly as long as their Emanagement is used.
The idea behind recuperation was minion health management in battle, but it's a stupid idea indeed - gotta replace FomF with Signet of Creation too, for energy management.
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