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Old Mar 07, 2011, 01:28 PM // 13:28   #81
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Originally Posted by bhavv View Post

Also, I notice a lot of people using Icy Veins on their N/Rts. That skill is nowhere near as powerful as Discord would be instead, even if you only have it once because Ice Veins deals cold damage. All elemental based damage is beyond hopeless in HM.
I dont get the Icy veins part of the necro rit either. I kinda use a similar build for some of my necros but I swap icy veins for reapers mark so they can spam heals even more if needed. I wonder if I could not swap this for a damage dealer since my VQ of ferndale didnt even drop the health of my party below 95%. But ok that is a pretty easy area to VQ.
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Old Mar 07, 2011, 01:51 PM // 13:51   #82
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I dont get the Icy veins part of the necro rit either. I kinda use a similar build for some of my necros but I swap icy veins for reapers mark so they can spam heals even more if needed. I wonder if I could not swap this for a damage dealer since my VQ of ferndale didnt even drop the health of my party below 95%. But ok that is a pretty easy area to VQ.
Reapers mark can work for the energy gain, but with the energy gained from soul reaping + sig of lost souls, I dont think its needed

If you want more damage, try doing 12+1+1 Blood Magic, 8+1 Soul Reaping, 10 Restoration with either Spoil Victor or Life Transfer plus Oppressive Gaze. SV is more useful if you are going into places with high HP enemies and bosses (particularly in elite areas), whereas in HM vanqs, Life Transfer + Oppressive Gaze will cause heavy mass degen which is pretty nice to have as extra damage on a healer.

Even with just 9 soul reaping + sig of lost souls, energy shouldnt be a problem. The only problem is getting those +1 soul reaping scrolls
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Old Mar 08, 2011, 04:33 PM // 16:33   #83
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I just finished BFLA on my paragon with ease with the following builds:



No cons needed, the whole party was placed at the pillars behing the door - one rit flagged to each pillar, mesmers inbetween, monk further back, and me in front of the mesmers + rits to draw as much aggro as possible.

There were a few deaths, but no party wipes, and nothing more than the UA monk could easily handle.

I demand that BFLA be made hard again like it was before, but it doesnt matter when it can only be done once per character.

I strongly believe without any doubt now that the 2 rits and 2 mesmers are the new Meta. Theres a few variations to the builds, particularly with using ST instead of SoGM, or using PI + Fevered Dreams, or VoR or Energy Surge.

Last edited by bhavv; Mar 08, 2011 at 04:43 PM // 16:43..
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Old Mar 08, 2011, 05:50 PM // 17:50   #84
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I strongly believe without any doubt now that the 2 rits and 2 mesmers are the new Meta.
Yeah, I agree. I was trying experimenting with all sorts of interesting combos including multiple dervishes, rangers, etc... but those rits and mesmers just absolutely SHUT DOWN mobs to the point that the red bars hardly even budge.

A couple questions, I'm using the SoGM Rit but using Boon of Creation as my e-management. I noticed you have that Signet of Creation in there. Obviously you feel that is superior, does anyone agree/disagree?

I'm going to tweak my mesmer builds because I think my Domination mesmer is just killing all her energy spamming a lot of Wastrel's stuff. Is your mesmer actually casting Chaos storm or are you having to micro that?

I've never really explored the monk hero, superior to the basic "Sabway necro"?
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Old Mar 08, 2011, 07:35 PM // 19:35   #85
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Dont use wastrel spells on mesmer heroes, Mistrust and Overload are better.

I only used Chaos storm for BFLA because the mobs are pretty large. Normally I have empathy in its place. Also I swapped out the resses for ether feast because any res other than UA is a waste of a skill slot in BFLA.

I use signet of creation when giving my communing rit a healing splash because its an instant energy gain that can be spent on heals. The three spirits are only going to go up after they are recharged or dead, so Boon wouldnt help much if I also want the rits back up healing. For a full spirit build, Boon of Creation is better as it saves energy with each spirit cast. If you want a healing splash, I'd recommend the signet instead.

Im running through vanqs with only 1 primary healer and me as a prot elly, plus every hero elite is a damage spell (no healing elites needed with a prot elly), so having the healing slash on the rits is needed for backup.

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I've never really explored the monk hero, superior to the basic "Sabway necro"?
Erm no, the builds I posted above were specifally for BFLA. THe UA monk is needed in both BFLA and UW, and I would imagine in DOA too. In HM vanqs / missions, you dont need the monk, you take a necro instead.

You cant use the exact same party build everywhere in the game. The UA monk runs out of energy fast. An N/Rt doesnt. The UA monk is only needed if you expect your party to die a lot, which is really only in end game places.

If your party isnt going to be dying a lot, you dont need UA. Simple really.

Last edited by bhavv; Mar 08, 2011 at 07:40 PM // 19:40..
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Old Mar 08, 2011, 09:52 PM // 21:52   #86
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hey bhavv, which do you think is better energy management for mesmers, waste not want not or leech signet?
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Old Mar 08, 2011, 09:59 PM // 21:59   #87
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lame enough:
Self, gay A/Rt channeling rit

1) N/Mo AotL necro
2) N/Rt restro
3) N/Any Discord(or SS, but prefer Discord cuz of Mes interrupt)+curse
4) Mo/Me HB monk w/ cure hex
5) Me/Any Panic
6) Me/Any Ineptitude
7) Rt Cummuning Rit
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Old Mar 09, 2011, 04:34 AM // 04:34   #88
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hey bhavv, which do you think is better energy management for mesmers, waste not want not or leech signet?
Well, leech sig also interrupts the enemy and gives more energy if it hits a spell as its a 0e cast, WNWN gives a mere +5-6 energy gain, and no interrupt. Plus the chance of leech sig being used on a non spell is probably less than the chance of the mesmers using WNWN on attacking foes.
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Old Mar 09, 2011, 08:56 AM // 08:56   #89
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Do you take your ineptitude/clumsiness mesmer along with Empathy on the other mes? Don't they kinda counteract each other?
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Old Mar 09, 2011, 03:10 PM // 15:10   #90
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Do you take your ineptitude/clumsiness mesmer along with Empathy on the other mes? Don't they kinda counteract each other?
Empathy triggers on failed attacks, so it's good. Spiteful Spirit on the other hand doesn't, so I disagree with including that skill.
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Old Mar 09, 2011, 03:38 PM // 15:38   #91
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Empathy triggers on failed attacks, so it's good. Spiteful Spirit on the other hand doesn't, so I disagree with including that skill.
You're thinking about Insidious Parasite. SS will trigger on failed attacks.
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Old Mar 09, 2011, 03:40 PM // 15:40   #92
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Empathy triggers on failed attacks, so it's good. Spiteful Spirit on the other hand doesn't, so I disagree with including that skill.
Without testing it i would say ss triggers on failed attacks, because in early UWSC (pre Dhuum) with old sf the attacks were failing and still triggered SS.
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Old Mar 09, 2011, 03:43 PM // 15:43   #93
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Originally Posted by spray04 View Post
Empathy triggers on failed attacks, so it's good. Spiteful Spirit on the other hand doesn't, so I disagree with including that skill.
actually SS does trigger on failed attacks, but it is a waste of a slot with Ineptitude around.

The one thing i see is way too much healing. I'd love to see a MQ hero build VQ it in 10 minutes. I'm down to 18 the last time i tried.
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Old Mar 09, 2011, 04:14 PM // 16:14   #94
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Im like balanced teams best personally. I know its not teh best build, but i like it.

1 Hundred Blades (NM) or DSlash (HM) Warrior with SY and EVSOH - Me
1 Earth Shaker Warrior
1 Avatar of Dwayna Derv
1 Command Paragon with Infuriating Heat
1 SoS Rit with 16 Channeling for Uber Splinter
1 Prot MM
1 Echo RoJ monk with SoH
1 Communing/Resto Rit

I dont even need a full out healer with my SY spamming (Dragon slash/Infuriating Heat), the uber KD's from goren, prots from mm and rit, and some healing from rit and derv, hex removal from derv, and condition removal from necro
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Old Mar 09, 2011, 04:53 PM // 16:53   #95
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Do you take your ineptitude/clumsiness mesmer along with Empathy on the other mes? Don't they kinda counteract each other?
Ineptitude + Panic + SS + Insidious Parasite + Empathy + Spoil Victor plus spritway in UW / FoW. Should you manage to get to Dhuum, it will be a piece of cake.

In HM vanqs, change the necros to discords.

The thing is that the clumsiness type spells are single hit only. Enemies are going to be getting plenty of attacks in between each one, after the ineptitude hits, the empathy and necro hexes still work while the foes are attacking.

Last edited by bhavv; Mar 09, 2011 at 04:56 PM // 16:56..
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Old Mar 09, 2011, 05:02 PM // 17:02   #96
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Originally Posted by bhavv View Post
Ineptitude + Panic + SS + Insidious Parasite + Empathy + Spoil Victor plus spritway in UW / FoW. Should you manage to get to Dhuum, it will be a piece of cake.

In HM vanqs, change the necros to discords.

The thing is that the clumsiness type spells are single hit only. Enemies are going to be getting plenty of attacks in between each one, after the ineptitude hits, the empathy and necro hexes still work while the foes are attacking.
Who do you recommend putting Spoil Victor on?

I'm running my Necro Healer with Xinrae's Weapon as her elite but it seems counterproductive in that I'm much rather have Splinter Weapon cast on me as much as possible (playing as a dervish). I'm contemplating other options there and wondering if I spec'd some points into blood magic if the hero would quit healing.
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Old Mar 09, 2011, 05:09 PM // 17:09   #97
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Who do you recommend putting Spoil Victor on?
Because Dhuum has 80,000 HP.

It also works a lot on normal enemies too.

Oh you said who, stick it on the N/Rt healer.

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I'm contemplating other options there and wondering if I spec'd some points into blood magic if the hero would quit healing.
No, they still heal fine. I find that stuff is easier with Spoil Victor on my N/Rt healer than it is with an elite weapon. Having multiple spirit lights is just as good as having elite heals.

Last edited by bhavv; Mar 09, 2011 at 05:12 PM // 17:12..
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Old Mar 10, 2011, 02:47 AM // 02:47   #98
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Here's my latest. Moved resses away from healers onto mesmers for obv reasons. Still considering swapping out a necro for a UA monk.


Last edited by spray04; Mar 10, 2011 at 07:14 AM // 07:14..
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Old Mar 10, 2011, 12:06 PM // 12:06   #99
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Petway is fun! Next time gonna drop the N/Rt for a Mo/R with another pet, and would normally bring a pet on the para as well (needed hexeaeter for wurm bile)!

Fun and effective! <-- input would be appreciated if u see any obvious changes!
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Old Mar 10, 2011, 04:05 PM // 16:05   #100
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Originally Posted by Maver1ck87 View Post
Petway is fun! Next time gonna drop the N/Rt for a Mo/R with another pet, and would normally bring a pet on the para as well (needed hexeaeter for wurm bile)!

Fun and effective! <-- input would be appreciated if u see any obvious changes!
Back when Heros first came out the one Guild Wars buddy I have played the most with over the years and I death leveled Pets on our Heros. And we both took three heros and most of the Heros and our mains had pets.This included several iterations of the Paragon skill "Go for the Eyes" before it got nerfed.

(I think I see that skill on one of your skillbars)

It was a lot of lulz

I might have to try that again just for old times sake
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