Nov 14, 2007, 12:54 AM // 00:54
|
#141
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
you can still solo FoW in HM, at least with good grouping. i haven't had much of a problem since the update. Kcp suggested a change, however, if you're having trouble: switch Mending for Defile Flesh.
as far as solo-vanquishable areas go, i have cleared Deldrimor Bowl numerous times, haven't tried other places (no drive. :P ) but i'm sure there are vanquishable ones.
as far as the Underworld goes: first off, i highly suggest checking out Pariah Hellfire's thread on the UW... iz gud. to be perfectly honest, i rarely enter the UW in HM anymore. just too tedious. NM is better monetarily anyway.
Last edited by Fuzzy Taco; Nov 14, 2007 at 12:57 AM // 00:57..
|
|
|
Nov 23, 2007, 02:10 AM // 02:10
|
#142
|
Academy Page
Join Date: Aug 2007
Guild: GEAR
Profession: N/
|
ok i Q dose Spirit bond even work because its if you lose 60 hp and you only have 55 And did anyone else know mantids outside the province drop rubies? No Joke i just got one LOL
|
|
|
Nov 23, 2007, 02:17 AM // 02:17
|
#143
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
Spirit Bond calculates its damage counter (60) before Protective Spirit, so yes, it works. Mantids drop rubies because it's theorized that anything that can drop materials has a tiny chance of a ruby drop.
|
|
|
Nov 30, 2007, 11:38 PM // 23:38
|
#144
|
Ascalonian Squire
Join Date: Oct 2007
Location: California
Guild: Children of Bayushi
Profession: N/
|
Would it be possible to try and get some pictures of your UW run up? I'm having some difficulty, even after reading the other awesome 55 Nero UW walkthrough. I suppose I just don't know where to start or what types of enemies I can safely attempt to drop
|
|
|
Dec 10, 2007, 03:36 AM // 03:36
|
#145
|
Academy Page
Join Date: Aug 2007
Guild: GEAR
Profession: N/
|
any other GOOD factions 55 places to farm or just province i was wondering (since i dont have HM proh yet =(
|
|
|
Dec 12, 2007, 12:51 AM // 00:51
|
#146
|
Ascalonian Squire
Join Date: Oct 2007
Location: California
Guild: Children of Bayushi
Profession: N/
|
Do you have any luck in the Tomb of the Primeval Kings? If so I'd be interested in hearing your strategy.
|
|
|
Dec 17, 2007, 09:41 PM // 21:41
|
#148
|
Academy Page
Join Date: Dec 2006
Location: Ant arc tick a
Guild: Bong
Profession: N/
|
just a note, in the 55 build with HB and SB, instead of running 9 healing and 9 prot, you can take one off healing and still have the same +7 HB and +3 mending as if you did 9, and you can take one off soul reaping and then you can put one more in prot which gives you longer PS and better SB, then have one left over for smiting prayers for balth spirit. the balth spirit may not be effected, but I'm pretty sure running 8 healing and 10 prot is actually better...let me know what you think
|
|
|
Dec 17, 2007, 11:20 PM // 23:20
|
#149
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
updated the guide to reflect the HB buff, sorry about being so slow on that one. anyway, i'm working on an easier way to farm UW, with SV. still in HM of course. if it works, it'll be in the guide.
|
|
|
Dec 18, 2007, 12:03 AM // 00:03
|
#150
|
Krytan Explorer
Join Date: Nov 2006
Location: BC
|
Tried UW but as soon as I got the quest I was able to clear 1 group but my energy got drained on the 2nd group after clearing aatxes and my PS got interrupted and died. How do you manage energy after taking quest? don't you get drained?
|
|
|
Dec 18, 2007, 01:30 AM // 01:30
|
#151
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
you do get e-denied, but grasps die so fast it's not a problem. if you pull with SS and autoattack the one with SS, 3 should die, if not, only keep up PS and SB and wand them.make sure you have at least 30 energy before pulling a group with SS, and don't spam your spells vs. grasps.
|
|
|
Dec 18, 2007, 02:49 AM // 02:49
|
#152
|
Academy Page
Join Date: Dec 2006
Location: Ant arc tick a
Guild: Bong
Profession: N/
|
just wanted to say thanks for the guide!!! you've been a huge help =D
|
|
|
Dec 18, 2007, 07:42 PM // 19:42
|
#153
|
Ascalonian Squire
Join Date: Oct 2007
Location: California
Guild: Children of Bayushi
Profession: N/
|
For what it's worth, as an addition to this guide, farming in Scoundrel's Rise is extremely lucrative vs time spent. Every time I've gone I've received either two golds and/or a gold and a dye, on top of normal merch gear and materials. For the very short time it takes, it is a very profitable venture (though Deldrimor Bowl is still my favorite).
|
|
|
Dec 18, 2007, 11:08 PM // 23:08
|
#154
|
Academy Page
Join Date: Dec 2006
Location: Ant arc tick a
Guild: Bong
Profession: N/
|
I've only tried fow on normal mode, and when I run the fow build I find it extremely difficult to kill the monk. I killed it on one run, but most of the time I get it down to just the monk even though I'm doing all of the things that you said I should do, IP monk ss warrior then ss another warrior etc. Is it actually easier to kill them in hard mode because they attack faster or something?
|
|
|
Dec 19, 2007, 12:54 AM // 00:54
|
#155
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
i've found it nigh impossible to kill shadow monks in Normal Mode, but they're Easy in Hard Mode because (you guessed it!) the warriors attack so damn fast.
|
|
|
Dec 19, 2007, 04:22 AM // 04:22
|
#156
|
Academy Page
Join Date: Dec 2006
Location: Ant arc tick a
Guild: Bong
Profession: N/
|
ok now my problem is everything else dies and only the monks are left...it keeps happening with the second group, the pair of monks and shadow beasts, the beasts die off before the monks can die, and I'm only IPing one monk
|
|
|
Dec 19, 2007, 11:34 AM // 11:34
|
#157
|
Wilds Pathfinder
Join Date: Apr 2007
Guild: Level Twenty One [HAX]
Profession: N/
|
if you want to kill those groups of two beasts, two monks (i just avoid them, they're a true pain) you'll need one or two warriors from nearby ggroups as energy and SS batteries.
|
|
|
Dec 19, 2007, 12:47 PM // 12:47
|
#158
|
Lion's Arch Merchant
Join Date: Sep 2007
Guild: [Scar]
Profession: N/Me
|
you might want to add the titans near exuro, there fairly easy with ss and ip, tons of them can be cleared, and the shadow ppl if you keep a cover ench on. The mesmers like to use shatter ench.
|
|
|
Dec 27, 2007, 05:53 AM // 05:53
|
#159
|
Pre-Searing Cadet
Join Date: Dec 2007
Guild: I'll Vanquish Your [Mom]
Profession: R/
|
1st Note: Great guide! It helped me so much money wise. I can actually farm something for once AND I finally have enough money for my other character's farm builds.
Quick question, Could you possibly set up a solo build for Gates of Kryta HM? For some reason it seems as though there are just so many of them that SB ends way too early.
|
|
|
Dec 27, 2007, 03:26 PM // 15:26
|
#160
|
Pre-Searing Cadet
|
I see that this is a great guide but i have only Prophecies so which skill can replace Spirit Bond. I just want to farm Uw or FoW. So please if you can tell me great solo skill build only for Prophecies. Thanks in advance.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:53 AM // 02:53.
|