Jul 03, 2008, 03:40 AM // 03:40
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#21
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Krytan Explorer
Join Date: Mar 2006
Location: Glasgow, Scotland
Guild: Banished Dragons
Profession: A/
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http://www.youtube.com/watch?v=yBOza-Hz7Nk
Just a sample vid til DeviantTeknique/Spider Clown gets his own version up.
Running slightly different stats, not sure whats more effective or if it even makes a difference.
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Jul 03, 2008, 03:57 AM // 03:57
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#22
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Ascalonian Squire
Join Date: Jun 2006
Guild: Archons Ascendant
Profession: Mo/
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put my vid up, linked yours in the OP also nestaron. Thanks! I like that build also, I didn't think of Gaze!
Also want to note, even though in both our videos the HP bar isn't full, you don't need to drop your HP at all. Apparently degen doesn't cause scatter
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Jul 03, 2008, 04:04 AM // 04:04
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#23
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by Nestaron
http://www.youtube.com/watch?v=yBOza-Hz7Nk
Just a sample vid til DeviantTeknique/Spider Clown gets his own version up.
Running slightly different stats, not sure whats more effective or if it even makes a difference.
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LOL nice choice on the music
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Jul 03, 2008, 04:13 AM // 04:13
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#24
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Wilds Pathfinder
Join Date: Aug 2006
Profession: W/
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so what basically happened is...the run got easier because now there's no scatter. awesome. props to OP.
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Jul 03, 2008, 04:18 AM // 04:18
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#25
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Wilds Pathfinder
Join Date: May 2007
Guild: Scions of Carver [SCAR]
Profession: E/
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wow, this is awesome, you brought the SF farmer back, after a few hours of nerfage XD. <3 ya man You single handedly gave the SF farmers a second chance, even after the nerf. You sir, deserve a commendation
Last edited by MisterT69; Jul 03, 2008 at 06:03 AM // 06:03..
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Jul 03, 2008, 04:41 AM // 04:41
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#26
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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Wow new build so fast..gj man ^^
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Jul 03, 2008, 04:42 AM // 04:42
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#27
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Australia
Guild: [PiG]
Profession: E/
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yup kudos to OP, this looks sweet, can't wait to give this a whirl tonight after work, thanks man! XD
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Jul 03, 2008, 04:47 AM // 04:47
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#28
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Ascalonian Squire
Join Date: Jun 2006
Guild: Archons Ascendant
Profession: Mo/
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after some tweaking i've found that the fastest way to kill is with 16 shadow, 10 fire, and 8 water. This allows for one extra burn w/o having to recast armor. I also inserted glowing gaze (credit to nestaron) which adds some sprinkles of damage and more importantly energy gain.
Light of Deld is also an option if you can manage the energy, it's supposed to do 2x damage to the ghosties so it should still be at whatever is listed for your skill. My sin is at 0 Deld, so until I get real bored I'll be sticking with gaze
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Jul 03, 2008, 05:26 AM // 05:26
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#29
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Die Nordmannen
Profession: R/W
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so anet has to nerf sf completely
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Jul 03, 2008, 05:34 AM // 05:34
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#30
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Banned
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Awesome, you guys rock! I guess I'll give ecto farming a go since Anet ruined my regular green farm with the SF nerf.
Last edited by Mad King Corn; Jul 03, 2008 at 05:36 AM // 05:36..
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Jul 03, 2008, 05:44 AM // 05:44
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#31
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Wilds Pathfinder
Join Date: Aug 2006
Location: North Carolina, US
Guild: The Arctic Marauders [TAM]
Profession: W/
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Quote:
Originally Posted by Shadowkiller Seth
so anet has to nerf sf completely
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No...they just have to turn all Banished Dream Riders into Cursed Dream Riders...simple as that.
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Jul 03, 2008, 05:57 AM // 05:57
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#32
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Frost Gate Guardian
Join Date: Sep 2007
Profession: A/
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Quote:
Originally Posted by Striken7
Tried it out and it worked fine, but didn't get a single ecto from any of the remaining Banished groups.
Silent nerf, or I have fantastically bad luck.
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Same, tried it, works, no ecto drops (though I got d/ced by the server before the last group)
Kinda pissed that their 'supposed' nerf to prevent UW farming keeps it in-tact but not all the other farms. But at least this way I'll have _A_ sin farm left.
Quote:
Originally Posted by Shadowkiller Seth
so anet has to nerf sf completely
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No, they should just delete all the ectos, zkeys, armbraces, lockpicks, and whatever else can be used as a trade commodity that everyone has in their storage, and nerf every single location that could be farmed for said commodities.
Start the economy from scratch again, because since the game economy is so important to them, it might as well be fixed properly.
*And yes, I'm serious about this, and yes, this would set me back a good bit as well, but god I'm tired of all the QQ'n about a certain farm over another, I don't mind losing all my hoarded goods if it'd hit everyone and who claims that whatever 'nerf of the day they're supporting is actually 'for the good of the economy' and not for selfish reasons.
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Jul 03, 2008, 06:03 AM // 06:03
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#33
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Epic
I'm gonna try this in the morning. And i thought i got my last 5 ecto today
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Jul 03, 2008, 06:46 AM // 06:46
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#34
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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Hmm ofcourse it took me a whole 36 mins after showing a war the route to do the VwK run.
Just decided to post it too. OwZUgIF7r/OSfekOD3hMyZl1RBA
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Jul 03, 2008, 06:47 AM // 06:47
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#35
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Lion's Arch Merchant
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The main nerf comes from the loss of 4 banished/mindblade groups. This together with the additional ~5-10min required for the run, cuts the effective income by almost half. I did a few runs and got ~1-3 ectos per run.
Last edited by evenfall; Jul 03, 2008 at 06:53 AM // 06:53..
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Jul 03, 2008, 06:48 AM // 06:48
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#36
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Meh, ill continue to use gole-sliver-standard-jagged strike-signet of infection.
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Jul 03, 2008, 07:13 AM // 07:13
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#37
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Frost Gate Guardian
Join Date: Jun 2007
Location: NY
Guild: RaiN
Profession: Rt/
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Quote:
Originally Posted by Striken7
Tried it out and it worked fine, but didn't get a single ecto from any of the remaining Banished groups.
Silent nerf, or I have fantastically bad luck.
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just bad luck, before the update, i had a no ecto run before
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Jul 03, 2008, 07:18 AM // 07:18
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#38
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Academy Page
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Quote:
Originally Posted by evenfall
The main nerf comes from the loss of 4 banished/mindblade groups. This together with the additional ~5-10min required for the run, cuts the effective income by almost half. I did a few runs and got ~1-3 ectos per run.
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Don' forget to pull the four to seven or so Dryders from the entrance of the Spawning Pools; I often used to get another couple of ectos that way.
Gratz to the OP on a fast response to the nerf.
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Jul 03, 2008, 07:36 AM // 07:36
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#39
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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I stopped farming ectos about a week after the SF buff, but I'll definitely give this a few spins if only to hear some more QQ'ing from the ecto stashers.
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Jul 03, 2008, 07:39 AM // 07:39
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#40
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Lion's Arch Merchant
Join Date: May 2008
Location: USA
Profession: W/Mo
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[Glowing Gaze] is pretty pointless IMO... your not gaining much energy from using it and its not hard to manage your energy.. i have been using [Dark Escape] instead of it for the traps, but I'm sure there could be some better skill to use, haven't thought of one yet
EDIT: With your attribute points, you are only gaining 1 energy from glowing gaze... that seems really pointless to me
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