Which augments the ursan with some skills that will help both extend the Assassin Promise time as well allow it to be cast and not interupted.
[arcane echo][mantra of resolve]
In addition I suggest that some of these other skills be considered especially for low energy classes.
[auspicious incantation][ether signet][lightbringer signet] (lightbringer signet is now a non-elite)
And some final offense skills and possible defensive help skills that may help the team or kill off the targeted foe
[finish him]["save yourselves!"][final thrust]
Here are some examples of the bars
[ursan blessing][arcane mimicry][arcane echo][mantra of resolve][ether signet][finish him]["save yourselves!"][Resurrection Signet]
[ursan blessing][arcane mimicry][arcane echo][mantra of resolve][lightbringer signet][finish him][final thrust][Resurrection Signet]
There are a shit ton of cookie cutter builds before Ursan that worked in DoA and formed quickly and had a high probability of success if you didn't decide to use your crotch instead of your hands.
True story.
EDIT:
Also PUGs suck and want to do everything in a way. Get some friends or a guild which doesn't suck & does elite areas. You don't need any of those things to beat DOA, just brains.
I am always saddened by how some people have to express themselves in a manner that insults others and makes them look arrogant and a know-it-all with four letter word language.
The fact of the matter is after the door glitch was fixed, DOA died. It only started picking up in Europe when folks started using Ursan after EotN came out and folks got Norn ranks up and found a good reason to use consumables. All of the previous teams took much longer to complete DOA compared to Ursan. Quad runs were marathons of 4-6 hours at best, so were rarely if ever done.
Many guilds, incuding my own, still did DOA with one of the non-Ursan teams, but these events were few and far between and took much longer.
1)If Ursan dies so will DoA and UW/FoW farm teams. Guild teams only make up a fraction of the teams assembled and are usually unnoticed.
2)If Ursan lives Elite areas will be livier. Love it or hate it that's how it's gonna be.
3)No one gives a damn if I use my brain or not. I've been on balanced groups that wreaked havoc in the elite areas while I was being half assed lazy. Yes I sometimes shut my brain off and just mash buttons because I can. With or without Ursan I will continue to be this way because I can and because I want to.
4)It is "common knowledge" that the majority of players suck at GW. So going by this logic it's very conceivable that most "Guilds" suck too. Therefore a large amount of people often have to rely on PuGs anyways. This is an undeniable fact. If PuG'ing dies so will GW. Watch and see...
I rest my case. Anyone can feel free to put up a wall of impeccable literature to attempt and persuade me otherwise but I'd advise you not to. Waste of time.
For the record I am not for or against Ursan. I can't be bothered to give a shit. However I enjoy company and if PuGs are few and far between I cannot see how it would be a positive thing. My guild sucks and I can't be bothered to find another guild. Been in 5 guilds and they all sucked. That's my answer for the "go find a better guild" advice.
If you want to swear and abuse people, don't derail this thread doing it. We're off-topic on the perma-ursan thing anyway, I think the only one left interested is the OP.