Jul 20, 2008, 08:54 PM // 20:54
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#1
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Melbourne, Australia
Guild: All Hail The P I N K [BeVr]
Profession: A/E
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Material farming spots+builds
Sorry about the long wait everybody, you can see where i said i would do this for the farming community as a sticky. here:http://www.guildwarsguru.com/forum/s...php?t=10302674
So ok here we go then :P
Normal materials
Bones/dust
Monk:
gates of kryta , bergen hotsprings , cursed lands , fahranur the first city, Cathedral of flames(600/smite or 2k for a run in doomlore shrine)
equipment: energy+5, enchantments last 20% longer axe/spear/sword,blood cesta.
Build: [Monk 55 gates of kryta;OwAU0KH/SIG1DkGMlAUkyTfA] Number 2 slot is optional you can use Mystic Regeneration if you have nightfall(recommended)
Sorry i couldn't do much more tonight im busy working on my services thread currently.
Got a spot+build for any common material/rare material? Simply post and put (Material, profession,area,equipment,build)
Thankyou vote for sticky when it expands if you wish.
Special thanks to:
Spiritz
N1ghtstalker
Last edited by monk of the godss; Jul 20, 2008 at 10:15 PM // 22:15..
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Jul 20, 2008, 10:01 PM // 22:01
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#2
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Id say add to your list
materials bones/dust
location - gates of kryta , bergen hotsprings , cursed lands , fahranur ( nightfall ) as all are undead and id suggest the mo/d if people have nightfall - far surperior if you have all 3 camaigns.
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Jul 20, 2008, 10:10 PM // 22:10
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#3
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Forge Runner
Join Date: Dec 2007
Profession: E/
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CoF runs are great for bones too \o/
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Jul 20, 2008, 10:32 PM // 22:32
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#4
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Frost Gate Guardian
Join Date: Jun 2007
Location: NY
Guild: RaiN
Profession: Rt/
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HB+Mending sucks compared to Mystic Regen IMHO. and that would even open up a slot for you like another smite skill(i use Balthazar's aura it does cause a scatter but the extra dmg is worth it)
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Jul 20, 2008, 11:33 PM // 23:33
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#5
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Krytan Explorer
Join Date: Nov 2007
Guild: Fuzzies Anonymous [Fuzy]
Profession: Mo/
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bergen hotsprings also u get lots of leather if u salvage the armor peices that drop
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Jul 21, 2008, 02:04 AM // 02:04
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#6
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Banned
Join Date: Jul 2008
Guild: A Popular Guild
Profession: E/
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Location = Pongmei Valley (outpost to it = boreas seabed/maatu keep)
Material = Dust/Granite Slabs
Mist Form Kirin Nuker
[Mist Form Kirin Nuker build;OgVUMIFvWWNLB2hJAYkzoGFxhB]
Weapons
Any Fire or Water staff or wand/offhand with a 20/20 HCT/HSR mod is recommended but the Totem Axe also works. Or Rago's Flame Staff/replica.
Armor
Maxed AL Armor with insignias of your choice.
Kirins only, salvage your horns they turn into 5-7 granite slabs. This isnt the best place to farm dust, so i'd advise you to use this if your planning on farming Slabs.
Works in NM only
Location = Riven Earth (outpost = Rata Sum)
Material = Bones
[Raptor Pwnage #1 build;OgVUMq0uYGRuDsDGD8QmARAwloCA]
[Raptor Pwnage #2 build;OgVTMyEzyBV8VLFxCeIKwEEBA]
Staff with +20 energy and 20% enchantment duration.
Full survivor + vitae is highly recommended because of Twisting Jaws.
Staff with +30hp is good with +5 energy, or a staff with +60 health works. Also, either staff must have +20% enchantments.
Raptors only, salvage the Saurian Bones to get 5-7 bone each, better in HM, and chance for elite/reg sin tomes.
Location = Xanquang Skyway
Material = Scales
[Vermin Trapper build;OgAScZMHNP5LX5IX4H/5A]
[Vermin Slayer build;Owpk0tf2ouiU3z+TDzBzAUNI7FBE]
Vermin of course, salvage the vermin hide to get 4-5 bones each hide
Trapper
Wilderness mask with Superior Wilderness Survival rune.
A piece with a Superior Expertise rune.
Atunnement runes are recommended and Radiant insigs.
Slayer
Radiant armor is preferred.
15% while enchanted zealous daggers of enchanting or fortitude are preferred.
Trapper=HM
Slayer=NM
Location = Riven Earth
Material = Bones
[Ranger Raptor Pwnage;OgYTk4FfHydQZgdAVQ4AukHCAA]
Rank 5 Asura is recommended to be able to keep up Air of Superiority almost indefinitely.
Ebon Battle Standard of Honor is recommended in the Optional slot.
If you don't have EBSoH, then the order of recommendation for the optional skill is Intensity>Glyph of Elemental Power>Elemental Lord
Grasping Earth can be used in the Optional slot, although with a staff it is not needed
Best vigor affordable
Radiant and Attunements everywhere else.
A +20 energy staff of Enchanting
You could also use a Totem Axe and an Earth Magic requirement focus, although the staff is recommended.
To get bones just salvage Saurian Bones
Location = Riven Earth
Material = Bones
[Warrior/Ele Raptor Pwnage;OQYTk4IWViugHCA4uMvYwKtYrA]
"I Will Survive!" For some Health regen
Rekoff Broodmother does inflict Bleeding and Deep Wound.
Feel No Pain For Health Regen.
Armor of Earth For more Armor.
Aftershock For more PBAOE damage.
Sprint for HM so you can run away from the Raptors to mob them up (in HM they have auto 25% speed increase).
Survivor Armor.
Sword or axe or enchanting wth a +5 energy inscription
Totem axe works well
Max strength shield with Physical Damage -5^20% or -2^Enchant, and a +30 Health.
Exalted Aegis works well.
Will be adding more soon have fun
To be organize after I get out the shower, I will do this
Monster= ______
Material=_______
Then the builds by profession and the equioment needed
Last edited by T3rr0r T3rr@; Jul 21, 2008 at 02:23 AM // 02:23..
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Jul 21, 2008, 04:24 PM // 16:24
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#7
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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I usually buy "measure for measure" inscriptions for about 200g/ea, then put em on greater conc's which usually nets me close to 100 dust/shield
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Jul 22, 2008, 08:29 AM // 08:29
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#8
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Frost Gate Guardian
Join Date: Apr 2007
Location: Deadlight Island
Guild: The Silly Nannies [GROG]
Profession: R/
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Not like most people are in dire need of cloth, but you will pick up a great amount by farming the Luxon Assassins in the quest "The Halcyon Job", with a chance to get silk as well. I do this run as a 330 Rit.
[330 Rit;OAOk4gPaITKjFj4VP0i4V8h+QeA]
Equipment: Lowest AR possible (a set of armor from Shing Jea for example, though if you have your starter armor for some reason, you can use that too). A headwrap with +1 Restoration Magic (your starter headwrap doesn't have this, so make one), with a Superior (+3) Rune of Restoration Magic in it. You should have full Radiant Insignias, with Runes of Attunement in the shoes, chest, and gloves, and a Superior Rune of Spawning Power in the leggings.
Your weapon doesn't really matter, but it's optimal to have a +5/20% weapon and 20/20 offhand. Don't use ANYTHING that raises your health; 330 health is optimal.
The Run: Pick up the quest from Captain Lexis in Cavalon, and head out in Boreas Seabed (Explorable) from Zos Shivros Channel (in hardmode, optimally). Cast Balthazar's Spirit, Essence Bond, and Retribution (order doesn't matter) as you run west, sticking to the north of the huge structure right outside the outpost (which is the Halcyon; don't talk to Rion as part of the quest). Normally, you'll see a group of Outcast to the west, and occasionally a group of Naga to the northwest. If the Naga spawn, you can try and slip between the groups, though if you absolutely have to, you can kill them.
Stick to the side of the island and head north towards the bridge/town. The reason you do this as opposed to running straight to the location of the quest is that there's an Oni popup. If you're confident in running with the build, then by all means, though they use Scorpion Wire which will knock you down and teleport them to you.
Once you're at the site, trigger the Luxon Assassin popups and kill them. When you reach the assassin boss, walk up to him to trigger a few more groups that will run through the town towards him. These contain necromancers that will remove your enchantments, so head north or south and let them pass, before venturing back into the town to trigger a couple more assassins (note: you CAN pull the boss out of his little hall and south, where you can kill him away from the monk in the group that rushes towards him, though it's a bit tricky because he'll try and run back up there. If you kill him, a bunch of Kurzicks will spawn, including a Warrior with Signet of Healing that's annoying to kill; avoid them or take them on, it's your call, but stay clear of the group with the necro)
Loot: You will get TONS of Luxon Garbs that salvage into cloth, linen, and silk, and the rate of runes in HM is very high. They'll also drop cloth in piles of 14, or silk in piles of 7. As a bonus, you'll get the occasional gold and gold items, Assassin tomes (including elite if you kill the boss), Luxon pendants that stack to 250 and sell for 30 each (and salvage into Iron), and you'll usually find one or two locked chests in the town.
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Jul 31, 2008, 10:46 PM // 22:46
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#9
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Frost Gate Guardian
Join Date: Mar 2007
Location: Boston
Guild: Sound Of A Distant Star [Star]
Profession: D/A
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For farming Nebo Terrace/Bergen, I use this:
[Protective Spirit][Mystic Regeneration][Shield of Absorption][Judge's Intervention][Shield of Judgment][Blessed Signet][Balthazar's Spirit][Blessed Aura]
Judge's Intervention supplies an extra attack which helps take down bosses in Nebo Terrace fairly quickly.
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Jul 31, 2008, 11:15 PM // 23:15
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#10
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Jungle Guide
Join Date: May 2005
Location: Canada...... Eh!
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Yet another build for farming undead for dust and bones, I find this one to be fastest.
[Monk Undead;Owok4oPLktiT94uyeNIUf9h8AgA]
of course if you took out Essence Bond and put in Judge's Intervention...... hmmm, brb.
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Aug 01, 2008, 10:18 PM // 22:18
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#11
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Elite Bushido
HB+Mending sucks compared to Mystic Regen IMHO. and that would even open up a slot for you like another smite skill(i use Balthazar's aura it does cause a scatter but the extra dmg is worth it)
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No it doesn't and Mo/D aren't all to all off 55 builds.What about N/Mo 55.
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Aug 01, 2008, 10:24 PM // 22:24
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#12
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Wilds Pathfinder
Join Date: Nov 2007
Location: New York City, New York
Profession: Mo/
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Feather farming is the best. I will get the build up in a bit.
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Aug 01, 2008, 10:29 PM // 22:29
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#13
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Melbourne, Australia
Guild: All Hail The P I N K [BeVr]
Profession: A/E
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Are there any specific areas that are good for iron ingots? i need about 20 stacks of em atm
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Aug 01, 2008, 11:03 PM // 23:03
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#14
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Ascalonian Squire
Join Date: Sep 2007
Location: Somewhere down the road.
Guild: Make love not [War]
Profession: Rt/
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Quote:
Originally Posted by monk of the godss
Are there any specific areas that are good for iron ingots? i need about 20 stacks of em atm
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I farm Elona's Reach with my sin in HM (perma SF with sliver) its not as fast, but you can also do the Earth Ele farming build, basically any build that farms down Physical. ^^
The swords,hammers, anything with physi wep drops can salvage.
Hope it helped you a bit.
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Aug 02, 2008, 09:54 PM // 21:54
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#15
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Melbourne, Australia
Guild: All Hail The P I N K [BeVr]
Profession: A/E
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Quote:
Originally Posted by BBG345
I farm Elona's Reach with my sin in HM (perma SF with sliver) its not as fast, but you can also do the Earth Ele farming build, basically any build that farms down Physical. ^^
The swords,hammers, anything with physi wep drops can salvage.
Hope it helped you a bit.
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What is this earth ele farming builds please?
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Aug 02, 2008, 10:09 PM // 22:09
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#16
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Academy Page
Join Date: Mar 2008
Guild: Blood Templars Order
Profession: Me/
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Armor of earth, stoneflesh aura, stone striker, mantra of earth. Optionally obsidian flesh for casters. Mainly used offensive skills are crystal wave/teinai's crystals and sliver armor.
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Aug 02, 2008, 10:16 PM // 22:16
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#17
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Id suggest visiting pvxwiki and see the earth ele variants as theres quite a few now and at a glance in ele section on here theres no builds available.
Theres several variants because of farming locations - 1 build for casters another for melee/raptors an so on so have a good look at them before choosing.
If anyone knows any earth tank builds can they either post on here or in ele section - guru seems to be lacking them and im sure it`ll help others out at same time.
Age : i think he was refering to 55 mo/d part of my earlier reply - any /mo 55`s except 130 dervs wont be able to use mystic regen.Th0ese days the common 55`s are monks and yes 55 */mo do get funny looks off ppl ( like are u mad ? ).
Mo/d with mystic do best i reckon now mystic regens back to old style and we gain anything from +12 hp regen upwards also its faster cast that healing breeze but im not going to debate the pros an cons as its going off topic.
Jade : that builds attributes look a bit wrong to one im used to - 16 smiting ( 12 +1 + 3 ) , 3 + 3 healing ,divine 6 +3 , prot 7 + 3 , earth 9 - earth can be lowered by 1 if needed without causing probs as 9 was used for farming corsairs at zehlon reach. Cant figure why ur smitings set so low
Last edited by Spiritz; Aug 02, 2008 at 10:31 PM // 22:31..
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Aug 03, 2008, 12:54 AM // 00:54
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#18
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Jungle Guide
Join Date: May 2005
Location: Canada...... Eh!
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Quote:
Originally Posted by Spiritz
Jade : that builds attributes look a bit wrong to one im used to - 16 smiting ( 12 +1 + 3 ) , 3 + 3 healing ,divine 6 +3 , prot 7 + 3 , earth 9 - earth can be lowered by 1 if needed without causing probs as 9 was used for farming corsairs at zehlon reach. Cant figure why ur smitings set so low
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I got all worried I was doing something wrong when I read your response. But rest assured, I do have my reasons.
1. I have Earth Prayers at 8 'cuz that's where it hits +3 on Mystic Regen.
2. I have my Prot at 11+3 so that SoA lasts for 7 seconds.
3. I have my DF at 6+3 so I get a 25% longer enchants from Blessed Aura.
4. numbers 2 and 3 when combined with the 20% enchant from my Totem axe makes SoA last for 10.5 seconds.
If I have my Prot just one lower then the duration of SoA drops to 6 seconds and you end up with a total of a 9.5 second duration for SoA. I put the points that are left into smiting giving me 10+1+3 (with hat). I only use this build for HM undead. they attack fast enough that even with the KD they die before SoJ runs out.
I'll post a pic of the route I use in GoK to farm my dust and bones in a bit. Stay tuned!
*EDIT* Here it is!
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I added Judge's Intervention and took out Essence Bond. Much faster now, especially the boss at the end of the run.
[Monk Undead;Owok4oPLktiT94uyeNIUf3q8AgA]
More bones than anything here, but alot of potential iron ingots and wood as well.
And another "not too bad" place for dust (if you're already doing the missions anyways) are mursaat tokens, if I remember correctly you get 6-8 dust from each one.
Last edited by Jade; Aug 03, 2008 at 04:20 AM // 04:20..
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Aug 03, 2008, 01:47 AM // 01:47
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#19
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Wilds Pathfinder
Join Date: Jun 2007
Location: Romania
Guild: No Guild
Profession: E/
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Best place (i think ) is to salvage Dark remains from Fow 1DR=14-16 Glitiring dust.If you make daily Fow Hm don't worry about dust anymore (use a salvage 400g)
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Aug 03, 2008, 03:49 AM // 03:49
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#20
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Fow dont matter if hm or nm - dark remains are same salvage in either ... some items dont have salvage increase sadly in hm where weapons/garbs do
Also the area left of rata sum ( magnas stones or something ) the mesmers drop a starfish offhand which does about 12 dust in hm ( any build that can farm them - if anyone wants to post profession/builds that can plz do )
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