Sep 30, 2008, 03:18 AM // 03:18
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#301
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Pre-Searing Cadet
Join Date: Mar 2007
Guild: HEAT
Profession: W/
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I try and play the R/Rt role sometimes. But, I am not sure what the best build is. I know the basic skills are Flesh of my Flesh, Gaze of Frury, Frozen Soil, and Edge of Extinction. What else should I bring?
People have critized using Brambles and/or Winnowing as filler skills.
So what else should I use?
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Sep 30, 2008, 12:46 PM // 12:46
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#302
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Free Collar Kingdom
Profession: E/
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Quote:
Originally Posted by Enethyl Nagiwe
You should use CoP at least
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Pretty hard to play Rt/R/Me at the same time ;-D
Sorry if i can't remember the names, but u could try some Rit spirits or skills to provide heal support.
I've seen playing with [Pestilence] and it works quite good, if the party knows what to do, or with [Predatory Season], even if usually monks ask to not to use that... it's very good when in the spawn there are a lot of stone summit defenders.
Just my 2 cents!
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Sep 30, 2008, 05:37 PM // 17:37
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#303
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Keeping DoA Alive
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
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Quote:
Originally Posted by Bad-Target
I try and play the R/Rt role sometimes. But, I am not sure what the best build is. I know the basic skills are Flesh of my Flesh, Gaze of Frury, Frozen Soil, and Edge of Extinction. What else should I bring?
People have critized using Brambles and/or Winnowing as filler skills.
So what else should I use?
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on my ranger i run fs, eoe, you move like a dwarf, gaze of fury, flesh of my flesh, healing spring, lacerate and symbiosis
i generally take symbiosis to help the assassin from minion spike as theres still lots of poor monks out there who cant keep them alive.
lacerate i drop when im laying my other spirits, then when its recharged, just check noones hp is lower than 90 and drop another, good elite i think
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Oct 04, 2008, 05:27 PM // 17:27
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#304
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Interested in finding one.
Profession: Mo/
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Quote:
Originally Posted by Bad-Target
I try and play the R/Rt role sometimes. But, I am not sure what the best build is. I know the basic skills are Flesh of my Flesh, Gaze of Frury, Frozen Soil, and Edge of Extinction. What else should I bring?
People have critized using Brambles and/or Winnowing as filler skills.
So what else should I use?
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The assassin I run with prefers that the ranger runs: Frozen Soil, Edge of Extinction, Soul Twisting, Earthbind, Flesh of my Flesh, and three PvE skills:
Standard of Honor, Wisdom, Snowstorm, Vanguard Sniper/Assassin, "You Move Like a Dwarf!"
Lacerate doesn't contribute to the group. The rangers just want to feel more useful than some random guy maintaining Frozen Soil.
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Oct 05, 2008, 09:51 PM // 21:51
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#305
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Ascalonian Squire
Join Date: Dec 2005
Location: Atl
Guild: Odin's Hammer [OH]
Profession: R/
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Quote:
Originally Posted by TorquemadaXL
Pretty hard to play Rt/R/Me at the same time ;-D
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Yep, that's why you just go R/Me.
In my opinion, if you are running a R/Rt you are planning on not doing so well. The /Rt can only provide minor spirits and whatnot that are really only fillers. The fastest runs I've done have been as a R/Me running this:
[Frozen Soil] [Edge of Extinction] [Serpent's Quickness] [Echo] [Cry of Pain] [Drain Enchantment] [Mind Wrack] [Resurrection Signet]
Beast Mastery 7+1+3
Expertise 8+1
Wilderness Survival 8+1
Inspiration 12
Just drop the two spirits as your sin is nearing the wall, then join the fray as soon as you are done. SQ so that you can get your CoPs off faster, Drain Enchantment for e-management, Mind Wrack in case your target isn't already hexed and the backup res. If you are feeling really cocky, drop res sig for Arcane Echo, but it isn't necessary as energy is more difficult to keep up. If your group is doing well, you should not need to redo FS, and BM is high to boost the damage from EoE. Using this build you are not just "some random guy maintaining Frozen Soil".
Also, please never, ever take symbiosis. The Stone Summit use far more enchantments than you do, making it harder for your group to kill everything. Minion bomb spikes can basically only occur once you kill the first group of melee around Thommis, and he is the only one you have to worry about running away. If your sin goes down from a minion spike, just keep killing.
Snowstorm is also a horrible skill here since it is AoE and will break aggro. Any AoE spell is terrible in a cry group.
If you can only do /Rt...don't. Go spend 500 gold for /Me and get CoP...Echo isn't that hard to cap either. Feel free to disagree, but in my experience (200-300 runs, still no VS ) R/Me will help the group much more than R/Rt simply by killing stuff faster, since most skills in a /Rt build are filler and only mildly useful.
Last edited by relt; Oct 05, 2008 at 09:53 PM // 21:53..
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