Mar 22, 2009, 11:12 AM // 11:12
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#1
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Krytan Explorer
Join Date: Mar 2006
Location: sweden
Guild: N/A
Profession: Mo/
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UWSC Build advice
Hey.
my current build for uwsc is this.
[Plains;OwZjksf84Q8I6MID5i8Qpi0kpZA]
is there anything i can change to speed the run up?
(normally takes me about 20 mins to clear plains and complete 4h)
(No comments on me missing 15 attrib points)
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Mar 22, 2009, 11:58 AM // 11:58
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#2
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Academy Page
Join Date: Jan 2009
Location: Czech Republic
Profession: A/
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This is basic Plains build. i thing there is nothing to change to speed the run up.
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Mar 22, 2009, 12:31 PM // 12:31
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#3
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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some runes to get shadow higher.
than you can cast SF sell often, giving you more time to do other stuff.
and 15 attribute quests are annoyng but do them
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Mar 22, 2009, 02:09 PM // 14:09
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#4
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Right behind you
Profession: A/
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lol I think my group kicked you once for not having attributes... go do the quest, level up your deldrimor and agent titles
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Mar 22, 2009, 02:17 PM // 14:17
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#5
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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Whenever I form UW groups I do not allow people in who haven't all their attribute points. It shows a lack of effort in your character and frankly, shows that you don't give an arse about being the most efficient team member you can be.
1-Drop feigned and take death's charge.
2-Since you dont have your attribute points, im gonna assume you are low Ebon Vanguard rank.. level that up.
3-Be less bad.
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Mar 22, 2009, 02:19 PM // 14:19
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#6
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Take out IAU and FN. You have 2 free skill spots so take Intensity for bigger domag and Death's Charge.
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Mar 22, 2009, 04:19 PM // 16:19
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#7
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Academy Page
Join Date: Oct 2006
Location: Wisconsin
Guild: AInc
Profession: A/E
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You kind of need IAU to get to the plains. Not 100% required, but it's a pain in the arse w/o it.
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Mar 22, 2009, 05:02 PM // 17:02
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#8
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Quote:
Originally Posted by MuC
Take out IAU and FN. You have 2 free skill spots so take Intensity for bigger domag and Death's Charge.
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The reason they take IaU is so if the pools or mtns fails the plains can do it without waiting to tele and res the failed area.
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Mar 22, 2009, 05:14 PM // 17:14
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#9
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Quote:
Originally Posted by Covah
The reason they take IaU is so if the pools or mtns fails the plains can do it without waiting to tele and res the failed area.
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It's possible to do mnts with this build. If pools fails you would need rad field. But still you need IAU for pools.
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Mar 23, 2009, 05:46 AM // 05:46
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#10
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Academy Page
Join Date: Jul 2006
Guild: moo
Profession: E/Me
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Some planes help
I use the wiki build and have been practising this solo.
Can someone give me the best order to clear planes?
E.g. sweep across the shrine to pop all then kill one far side banished rider kill3 mindblades that pop then back to middle/shrine kill 6 then nine then other side?
What is most efficient? Its taking me 25 mins just to kill all these freaks! thats b4 doing the 4h...
thanks ...
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Mar 23, 2009, 03:50 PM // 15:50
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#11
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Krytan Explorer
Join Date: Mar 2006
Location: sweden
Guild: N/A
Profession: Mo/
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You dont kill the 2 dreamriders on the far ends.
ill make a map for you in a sec.
Last edited by mastar of warrior; Mar 23, 2009 at 03:52 PM // 15:52..
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Mar 24, 2009, 06:52 AM // 06:52
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#12
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Frost Gate Guardian
Join Date: Oct 2008
Location: im a yooper
Guild: most every guild in guildwars
Profession: E/
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max ur titles and u should have plains down to 8 mins from cons going up and u can farm till pools gets there
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Mar 24, 2009, 01:42 PM // 13:42
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#13
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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Get the last 15 attribute points. Max the PvE titles. Practice, practice and practice.
Done
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Mar 24, 2009, 04:46 PM // 16:46
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#14
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Academy Page
Join Date: Jul 2006
Guild: moo
Profession: E/Me
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Aha , yeah so not killing the end riders that would make a real difference in time.
so after that in the 4H quest after clearing the shrine do u just run past the end rider and lose his aggro and kill bosses at choke point further up?
Also with the run up the hill to planes this build isnt so bad u have the im unstoppable for knockdowns/cripples and a heal but i want to try the bone pits later and with the dervish build u have no such skills how do u get past the traps etc up that hill?
Do u just run last in the group up the hills and let them trigger any traps or use birthday cup cakes or what
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Mar 24, 2009, 07:08 PM // 19:08
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#15
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Lion's Arch Merchant
Join Date: Feb 2008
Location: AU
Guild: League Of The Fallen
Profession: Mo/
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Quote:
Originally Posted by Mr.Kotte
Get the last 15 attribute points. Max the PvE titles. Practice, practice and practice.
Done
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This ^
Then, if thats not enough and you still want faster:
Cupcake, Pumpkin Pie, Candy Corn, Golden Egg (even Candy Apple & Pumpkin Cookies for over-overkill)
Take all at once. Faster Running (well a little), Faster Casting, moar energy, moar damage.
Good for faster SC, bad for your budget lol...
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Mar 24, 2009, 11:41 PM // 23:41
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#16
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Ascalonian Squire
Join Date: Jul 2006
Location: Mexico
Guild: La Legion del Dragon
Profession: W/E
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Whats the best build for Pits A/D or A/Me or A/X?
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Mar 25, 2009, 01:24 AM // 01:24
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#17
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Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
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Quote:
Originally Posted by Circus Midget
lol I think my group kicked you once for not having attributes... go do the quest, level up your deldrimor and agent titles
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hey which rank is good enough for UWsc??
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Mar 25, 2009, 01:50 AM // 01:50
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#18
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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^
Max. Otherwise it's going to be your Guild/Alliance babysitting you while teaching you, not a PuG UWSC.
Remember Ursanway? r10 or nothing? It's that again.
__________________
Warrior for Hire
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Mar 25, 2009, 08:27 AM // 08:27
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#19
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Frost Gate Guardian
Join Date: Jun 2006
Guild: Guardianes de los Secretos [GdS]
Profession: W/
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Quote:
Originally Posted by Tyrael_Eveningsong
^
Max. Otherwise it's going to be your Guild/Alliance babysitting you while teaching you, not a PuG UWSC.
Remember Ursanway? r10 or nothing? It's that again.
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i run with guild and no one have deldrimor / vanguard rank at max, and doing ~20 mins runs is easy... I'd recommend r7-8, if u don't want to farm them
PS: We also pug with no problems... no 1 asks for your ranks anyway
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Mar 25, 2009, 10:13 PM // 22:13
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#20
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Krytan Explorer
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Quote:
Originally Posted by Tyrael_Eveningsong
^
Max. Otherwise it's going to be your Guild/Alliance babysitting you while teaching you, not a PuG UWSC.
Remember Ursanway? r10 or nothing? It's that again.
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Not really. After the PvE skills were buffed, ranks 3-4 are just fine. Max ranks make so little of a difference (With the exception of Norn for [I Am Unstoppable!] in Mtns/Pools, longer duration = win) that you'd be wasting your time if you were maxing your titles just for the sake of UWSC.
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