Jun 12, 2008, 05:26 PM // 17:26
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#41
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Frost Gate Guardian
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OP, nice guide, but basically, it is a modified version of the A/Me sin guide pre-SF buff. IMO, i'm not to thrilled about using consumables for the UW runs. It really does take away from your investment/reward ratio. Even though you may gain some speed from having an extra damage skill shaving off around 5-10 minutes a run, I don't think it is worth it. I understand it adds up in the long run, but so does the cost of investing in consumables each run.
Now with that said, A/E is not that slow, and HM is not a must. If you are doing plains for pure ecto, then NM will suffice, but if you like the challenge of HM and more merchant food to sell, then by all means, nobody is stopping you. But if you want to be efficient, HM is not required unless you're doing smites with A/E sliver. Yes A/E sliver can do the chamber and smites, and HM is required for the increased attack speed of monsters.
Now other posters, just because others critique a build does not mean it is flaming. Insulting a build outright or the poster would be flaming, so please don't label honest opinions and criticisms as flaming because EVERYONE should be open to critiques if they post any build or guide.
And to OP, not insulting you or anything, but I recommend you to post coherently and with clarity. Since we're on a forum here, your words are your way of communication, and keeping it clear and concise will not only help others understand you better, but also clear up any confusions or misinformations.
Last edited by petrorabbit; Jun 12, 2008 at 05:52 PM // 17:52..
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Jun 12, 2008, 07:12 PM // 19:12
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#42
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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Critiquing a build properly, would require offering suggestions to the OP to make it better, that is not happening here, everyone is just saying that consumables suck or the A/E build is better.
Its simple, if you dont like to use consumables, dont use this build. If you dont like HM, dont use this build.
Its widely known that the A/E fire build will take a lot longer to clear the chamber of Aatxe and Grasps in HM than in NM. They flee AoE and even using the lower HP trick, they still will flee AoE. While I agree that using a Celerity in NM is not worth the differences in the speed compared to the A/E, that isnt what is being compared, it is HM.
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Jun 12, 2008, 09:22 PM // 21:22
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#43
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Academy Page
Join Date: Jun 2006
Guild: N/A
Profession: Mo/W
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I just finished getting all the skills/titles needed for this build, but the only things I can seem to kill are the Graspings. I simply don't do enough damage to the aatxes... Any suggestions?
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Jun 12, 2008, 10:17 PM // 22:17
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#44
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Ascalonian Squire
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Tbh I dont see why you people don't like this guide. In HM you can make enough money from drops to cover the cons and more. More golds and tomes. You can go A/E if you want but I would rather use this than A/E to farm in HM in uw. I've began to use this and already liked it. Oh and A/E is much slower in HM, I've tried it and takes forever.
Last edited by Ultima2; Jun 12, 2008 at 10:19 PM // 22:19..
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Jun 12, 2008, 10:44 PM // 22:44
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#45
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Frost Gate Guardian
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Quote:
Originally Posted by Ultima2
Tbh I dont see why you people don't like this guide.
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I don't really have a problem with the guide. I just read Teotufs guide first.
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Jun 13, 2008, 02:02 AM // 02:02
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#46
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Pre-Searing Cadet
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Can this be accomplished using a Mesmer/Assassin? Or is it just Assassin/Mesmer?
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Jun 13, 2008, 04:24 AM // 04:24
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#47
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Frost Gate Guardian
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Quote:
Originally Posted by WorryOWastrel
Can this be accomplished using a Mesmer/Assassin? Or is it just Assassin/Mesmer?
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short answer: Yes.
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Jun 13, 2008, 06:32 AM // 06:32
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#48
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by petrorabbit
OP, nice guide, but basically, it is a modified version of the A/Me sin guide pre-SF buff. IMO, i'm not to thrilled about using consumables for the UW runs. It really does take away from your investment/reward ratio. Even though you may gain some speed from having an extra damage skill shaving off around 5-10 minutes a run, I don't think it is worth it. I understand it adds up in the long run, but so does the cost of investing in consumables each run.
Now with that said, A/E is not that slow, and HM is not a must. If you are doing plains for pure ecto, then NM will suffice, but if you like the challenge of HM and more merchant food to sell, then by all means, nobody is stopping you. But if you want to be efficient, HM is not required unless you're doing smites with A/E sliver. Yes A/E sliver can do the chamber and smites, and HM is required for the increased attack speed of monsters.
Now other posters, just because others critique a build does not mean it is flaming. Insulting a build outright or the poster would be flaming, so please don't label honest opinions and criticisms as flaming because EVERYONE should be open to critiques if they post any build or guide.
And to OP, not insulting you or anything, but I recommend you to post coherently and with clarity. Since we're on a forum here, your words are your way of communication, and keeping it clear and concise will not only help others understand you better, but also clear up any confusions or misinformations.
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You just put together everything I wanted to say in one post, gg.
Also is the Earth A/E build you spoke of the one ReZ posted?
Last edited by Mr. Undisclosed; Jun 13, 2008 at 06:35 AM // 06:35..
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Jun 13, 2008, 03:03 PM // 15:03
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#49
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Frost Gate Guardian
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Quote:
Originally Posted by Mr. Undisclosed
You just put together everything I wanted to say in one post, gg.
Also is the Earth A/E build you spoke of the one ReZ posted?
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For smites, its slightly modfied to include both Shadow Refuge and Feign Neutrality. Saw it on the discussion on QQ for the build.
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Jun 13, 2008, 11:18 PM // 23:18
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#50
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Hmm how long did the run take?
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Jun 14, 2008, 03:47 PM // 15:47
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#51
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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Quote:
Originally Posted by petrorabbit
For smites, its slightly modfied to include both Shadow Refuge and Feign Neutrality. Saw it on the discussion on QQ for the build.
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Smites can be done with Shadow Refuge alone, just dont pull many at once.
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Feb 14, 2009, 10:15 PM // 22:15
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#52
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Frost Gate Guardian
Join Date: Nov 2007
Location: The Falls
Profession: N/A
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Does this still work?
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Feb 15, 2009, 01:35 PM // 13:35
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#53
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Ascalonian Squire
Join Date: Apr 2008
Guild: MoG - Mercenaries of Grenth
Profession: A/E
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gg for rezing an old post.....
on topic : i dont think it will work as fast as it should do anymore
mindblades more health
ranged now
idk need someone to test
i think the a/e build is better
i dunno if the silver build is better than the MoR + LF build or not
need some one who has tested both to post their input
p.s if ANYONE knows the best build for NM then please post it
if possible able to do smites and other places than chaos plains
basically best ecto farm for a sin other than UWSC
i know a/e will probably pop up but which is the best build?
silver or MoR+LF?????
Thanks
Last edited by concrete pete; Feb 15, 2009 at 01:39 PM // 13:39..
Reason: extra comment
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Feb 15, 2009, 02:06 PM // 14:06
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#54
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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The best build for NM would go something like this:
[deadly paradox][arcane echo][shadow form][auspicious incantation][radiation field][ether nightmare][channeling] [death's charge]or[dark escape]or[cry of pain]
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Feb 15, 2009, 04:11 PM // 16:11
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#55
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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I'm currently thinking of a build (using essence) which would be similar to the original build. Here goes nothing:
A/Me: [Channeling][Deadly Paradox][Shadow Form][Auspicious Incantation][Radiation Field][Mind Wrack][Cry of Pain][Arcane Echo]
The main idea is to somewhat exploit [[Hex Breaker] using [[Mind Wrack] to make one of the targeted enemies be hex-able. Basicly wait until the target uses [[Hex Breaker] again then apply [[Mind Wrack] - Let it recharge and apply it again. Now you can Cry em for 30 seconds. Use [[Arcane Echo] for [[Cry of Pain] to deal additional damage.
Like I said, nothing of this is tested - Just an idea I had.
If anyone acctualy tries this please let me know time and such
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Feb 21, 2009, 03:29 AM // 03:29
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#56
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Ascalonian Squire
Join Date: Feb 2009
Profession: R/
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Which A/E build is better?
-Sliver
-Burning Speed+Lava Font
-Mark of Rodgort+Lava Font (how is energy management for this one?)
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Feb 21, 2009, 08:32 PM // 20:32
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#57
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Frost Gate Guardian
Join Date: Jun 2007
Location: NY
Guild: RaiN
Profession: Rt/
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mark of rodgort doesnt work anymore, hasnt for like 6 months
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Feb 22, 2009, 05:11 PM // 17:11
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#58
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Quote:
Originally Posted by Mr.Kotte
I'm currently thinking of a build (using essence) which would be similar to the original build. Here goes nothing:
A/Me: [Channeling][Deadly Paradox][Shadow Form][Auspicious Incantation][Radiation Field][Mind Wrack][Cry of Pain][Arcane Echo]
The main idea is to somewhat exploit [[Hex Breaker] using [[Mind Wrack] to make one of the targeted enemies be hex-able. Basicly wait until the target uses [[Hex Breaker] again then apply [[Mind Wrack] - Let it recharge and apply it again. Now you can Cry em for 30 seconds. Use [[Arcane Echo] for [[Cry of Pain] to deal additional damage.
Like I said, nothing of this is tested - Just an idea I had.
If anyone acctualy tries this please let me know time and such
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mindblades will use hexbreaker on each other sadly - so if u do manage to hex 1 it`ll be gone in seconds .. this is assumed from similar mes foes doing it.
Also they cant be diseased and rf will only cause 5 secs of degen - rf was mentioned somewhere else for a/e uw farming.
Dunno about ether nightmare but if it does work that may be better use than rf
@concrete pete - you seem a bit misguided over uwsc and ectos.
If someone can back me up who does uwsc -
Uwsc means getting uw done asap so mass killin rules and only certain foes drop ectos.
If you were in a team doing uw non sc then you would normally get more ectos - slower kills usually gives more drops - this is per run not runs per hr.
To expect uwsc to give plenty of ectos is wrong - check ectos price which shows a steady amount of ectos being farmed.When anet did original sf buff ( no dmg reduction ) ectos plummited due to amount bein available.
Ectos now from trader flux between 4.5 and 5.5k on avg - they went below 4k on the sf incident.
Given amount of uwsc that takes place then easy ectos would crash ectos price, this means either -
a. Uwsc doesnt give great ecto amounts
b. Uwsc teams are hoarding stacks of ectos and will hold us all to randsom or they will crash the economy ( highly unlikely lol ).
I never understand why ppl assume uw = loads of ectos and mega $$ , when u see posts sayin "uw is nerfed as i didnt get any ectos" you just have to laugh - i never see toa/cos with say 20 dists and all other gw outposts empty apart from non ascended players coz everyone is ecto farming.
Remember ecto drops are luck and we all have lucky and unlucky days - some of us more unlucky than lucky .
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Feb 22, 2009, 11:03 PM // 23:03
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#59
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
Originally Posted by Spiritz
mindblades will use hexbreaker on each other sadly - so if u do manage to hex 1 it`ll be gone in seconds .. this is assumed from similar mes foes doing it.
Also they cant be diseased and rf will only cause 5 secs of degen - rf was mentioned somewhere else for a/e uw farming.
Dunno about ether nightmare but if it does work that may be better use than rf
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Couple of things.....
Hexbreaker is a stance and as such is not usable by one mindblade on another. Also activating hex breaker while hexed does nothing.
On Radiation Field...if you want degen that is non fire based this is pretty much your only choice. Ether nightmare is an AoE hex...you'll kill yourself on hex breaker.
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Feb 23, 2009, 10:31 AM // 10:31
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#60
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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Quote:
Originally Posted by Spiritz
mindblades will use hexbreaker on each other sadly - so if u do manage to hex 1 it`ll be gone in seconds .. this is assumed from similar mes foes doing it.
Also they cant be diseased and rf will only cause 5 secs of degen - rf was mentioned somewhere else for a/e uw farming.
Dunno about ether nightmare but if it does work that may be better use than rf
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Mindblades will use Hexbreaker on themselves, and if you cast Mind Wrack just as they refreshed Hexbreaker, they have to wait 15 seconds before they can cast it again - now they're hexable.
Radiation Field is for speeding up the killing of Aatxes, Ausp. Inc. should be used for Arcane Echo at Plains.
I tried it in HM where it was superslow. Havnt tried NM yet.
One thing I did notice was that the Mindblades do run out of energy, so I assume a Mark of Rodgord based build should be able to work.
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