Aug 03, 2009, 09:05 AM // 09:05
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#21
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Academy Page
Join Date: Apr 2008
Profession: Rt/
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The PvE version of UA doesn't have a fail chance with less than 5 Divine Favor..
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Aug 03, 2009, 12:13 PM // 12:13
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#22
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Pre-Searing Cadet
Join Date: Apr 2009
Profession: W/
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Quote:
Originally Posted by viens87
50/50% chance to fail UA .. so it is danger
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Why 50/50% to fail Ua?
and the bonder need +1 +3 prot mask
Last edited by William Kramps; Aug 03, 2009 at 12:16 PM // 12:16..
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Aug 03, 2009, 05:36 PM // 17:36
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#23
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Frost Gate Guardian
Join Date: Feb 2007
Location: Oxford, UK
Guild: Hiding From Shi Tters [Shh]
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Quote:
Originally Posted by viens87
50/50% chance to fail UA .. so it is danger
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when was the last time you looked at pve skill desciptions?
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Aug 16, 2009, 10:22 AM // 10:22
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#24
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Academy Page
Join Date: Apr 2009
Location: Deep Down The Rabbit Hole !
Guild: Systematized Delusions [sD]
Profession: A/Me
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Quote:
Originally Posted by Athrun Feya
when was the last time you looked at pve skill desciptions?
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i think personally - not realising PvE skill descriptions has no 50/50% fail. is baaaed so. i /agree with you
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Aug 16, 2009, 04:51 PM // 16:51
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#25
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Ascalonian Squire
Join Date: Dec 2008
Profession: N/A
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There's no chance to fail UA in its pve version.
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Aug 16, 2009, 05:55 PM // 17:55
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#26
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by viens87
50/50% chance to fail UA .. so it is danger
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hes latvian dont mind his english :P
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Sep 07, 2009, 06:21 AM // 06:21
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#27
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Pre-Searing Cadet
Join Date: Aug 2009
Guild: im to pro to join [pRma]
Profession: A/
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Quote:
Originally Posted by Silent Enemy
Tactics Works around a 3way split - that is. tbh - alittle more than just ''difficult''. to explain
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Oh no probs i will explain for you how to do trenchway. Go into veil take a right and agro the golem group, use price of failure and necrosis to kill 1 right before you kill 1 tho cast SF let it drop and weild a vamp wep as soon as your about to die kill it have the UA NT down, you die he UA's you and now your in the trench (the UA gets out by another UA). Now that your in the trench go down and take a left SoH (shadow of haste) as close as you can get to the group of fiends then run back and wait for them to pass where you SoH'd, then end SoH with deadly and move on to the lord go straight and take a left go 2 little cutouts in the wall so you don't agro the group of hungers that patrol. Now cast SF then SoH, run in and longbow the lord then quickly hit deadly and jump out (the lord will follow you to your spot) then cast price of failure and necrosis the lord down with casting lb sig for energy. Now that you killed that you can move on, watch where the hungers end by the next lord (mes) SoH as close as you can to them then run back and wait for them to go past your SoH mark then end SoH with deadly then take a left at the first trench on the left. cast SF then SOH 1 longbow hit then deadly out(should follow) kill then move on. SoH like described above on the next group then you will come to a 2 way split where you can go left and right. Go right agro the group go along the left wall going to the lord and don't pop hungers and longbow the lord out and kill. You have a group on you now at the 2 way intersection go left now when the fiends are gone SoH then run back to where the lord was then deadly out and run into the empty trench(nothing will pop) skip the hungers with SoH (as described above). then find the spot where you can't agro any groups and not pop any in the middle of the 3 way split of where you came from to the lord and to where deadmaw is, wait for it to be clear (REALLY CLEAR) then go and agro him he will sig of judgement you then pull him to the middle where you won't agro anything (not where the lord was) but the middle of the 3way split in the trench, kill him then your done with that. Now you are rdy to get out, go towards deadmaw go as far up till you pop groups, wait for them to come to you SoH as far as you can towards deadmaw then run to where the lord was(be fast or you die) then deadly out and meet up with the group and help with tendrils.
tbh this is the easyest roll to do in doa it takes no skill whatsoever, i learned it in 1 conset and am now doing it fast. GL and HF
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Sep 07, 2009, 01:37 PM // 13:37
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#28
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Academy Page
Join Date: Apr 2009
Location: Deep Down The Rabbit Hole !
Guild: Systematized Delusions [sD]
Profession: A/Me
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Quote:
Originally Posted by Glory_Blade
tbh this is the easyest roll to do in doa it takes no skill whatsoever, i learned it in 1 conset and am now doing it fast. GL and HF
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''Keyword'' being easy. why is it that youve spent the past 4 months trying to figure this out if its so easy then ? :P
i rest my case,
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Given your recent return from a lengthy ban,posts like this are hardly in your best interest if you want to retain posting privileges.
I'm sure Glory will read this post too therefore this also refers to you.
Behave yourselves(Calista)
Last edited by Calista Blackblood; Sep 07, 2009 at 04:44 PM // 16:44..
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Sep 07, 2009, 03:38 PM // 15:38
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#29
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Wilds Pathfinder
Join Date: Jul 2006
Location: America -5 GMT
Profession: Me/
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Actually we started a week ago. But thanks for jumping to conclusions. It is a fun little run to do, and a change from the standard tactics. Thanks for sharing.
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Sep 07, 2009, 05:49 PM // 17:49
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#30
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Pre-Searing Cadet
Join Date: Aug 2009
Guild: im to pro to join [pRma]
Profession: A/
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Quote:
Originally Posted by Silent Enemy
''Keyword'' being easy. why is it that youve spent the past 4 months trying to figure this out if its so easy then ? :P
i rest my case,
----------------------
Given your recent return from a lengthy ban,posts like this are hardly in your best interest if you want to retain posting privileges.
I'm sure Glory will read this post too therefore this also refers to you.
Behave yourselves(Calista)
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Keyword there "1 conset".... now i got that out of the way....
ty calista i can read but do i choose to...... ty for my last ban i mean what did i do w/o GwG for that week.... ugg worst week of my life FOR SURE.
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Sep 09, 2009, 09:35 AM // 09:35
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#31
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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nice build, shame my guild hasnt got into DoASC yet
have to try it once we get our website up and running - looks pretty fun similtaniously
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