Sep 20, 2009, 08:09 PM // 20:09
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#21
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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I somehow managed to 600/smite in UW as N/Mo with a Mo/Me smite, but we didn't use Mantra of Resolve at all. I guess we were doing it wrong. I think we can still do it wrong some more after this update to the skill we didn't use.
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Sep 20, 2009, 08:26 PM // 20:26
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#22
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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I never ran MoR as a 600 in uw. I always ran bonetti's for unlimted energy allowing the nec to take out br for more damage. Honestly, only bad 600s need MoR to survive. Ecspecially in UW. Such and easy place to 600.
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Sep 20, 2009, 09:22 PM // 21:22
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#23
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Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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So they shortened the duration of MoR. I don't see that as an issue. I don't know of a single good runner that used it.
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Sep 20, 2009, 09:37 PM // 21:37
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#24
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Lion's Arch Merchant
Join Date: May 2008
Location: Atlanta
Guild: Krazy Guild With Krazy People[KrZy]
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It does not kill anything it only changes it, and I argue against it because of the same reason many do. If they want to phase out farming and promote team play do it, 100%.
If they want to continue to eliminate certain builds then making a power shift to another class to substitute for content than it is what it is, a waste of time. Anet needs the player base to attract new players and this is their way of slowing you down to keep you around longer, not balance. I don't mind it either way I am used to it but don't dress it up in a bow and refer to it as balance. People by majority are fine with nerfs and expect them in a game. But three quotes everyone should remember when they try to air their concerns in this forum-
Those who never take anything too seriously have a distinct advantage over those who do.
The IQ of a mob can be determined by taking the IQ of the dumbest member, and dividing by the number of members.
The prime motivation for all human behavior is the need to feel superior to someone else.
Find something else to farm or spend a day working on a new build to do it, let the forum users spend their time calling each other noobs for stating an opinion, and except the fact the skill is dead and be glad you got the time you did out of it.
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Sep 20, 2009, 10:17 PM // 22:17
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#25
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Wilds Pathfinder
Join Date: Jan 2008
Guild: Servants of the Dragon Flames [SODF]
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Quote:
Originally Posted by KZaske
So they shortened the duration of MoR. I don't see that as an issue. I don't know of a single good runner that used it.
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This.... QFT. Runners who needed MoR either should fail less or get a faster connection
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Sep 20, 2009, 10:40 PM // 22:40
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#26
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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Quote:
Originally Posted by Captain Bulldozer
This.... QFT. Runners who needed MoR either should fail less or get a faster connection
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dont know your trying to say, its based on timing of using your skills rather then connection
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Sep 21, 2009, 01:47 AM // 01:47
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#27
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Lion's Arch Merchant
Join Date: Sep 2006
Location: IGN: Serial Experiments
Guild: Farm people, not drops
Profession: Mo/
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When it comes down to it, a heavy interrupt area is not as simple as it used to be as 600/smite.
SURE, you can bring SV or AV and stop any melee interrupts..
SURE, you can be "pro" and avoid the interrupts from rangers/paragons..
SURE, you can have Spell Breaker on to avoid caster interrupts..
The only thing I wish to point out is that you can't just throw in Mantra of Resolve in your build and be un-interrupt able. Therefore making the 600 just a little bit less effective.
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Sep 21, 2009, 02:32 AM // 02:32
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#28
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Miss the good ol' days
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
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Only problm I see with MoR is that people have to watch how they cast more often, other than that it should be a problem.
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Sep 21, 2009, 05:54 AM // 05:54
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#29
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Krytan Explorer
Join Date: Aug 2009
Profession: W/D
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Yup, not an issue at all. But find the use for it as it is after update. Won't be used in pvp at all cause Pious Concentration, Glyph of C. and Mantra of C. are more preferred. As for pve if you find use for it now, tell me. It will be popular as light of dwayna/second wind.
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Sep 27, 2009, 11:25 PM // 23:25
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#30
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Lion's Arch Merchant
Join Date: Sep 2006
Location: IGN: Serial Experiments
Guild: Farm people, not drops
Profession: Mo/
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haha! they reverted the skill back.. thats right, don't mess with us 600s!
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