Jan 18, 2008, 04:14 PM // 16:14
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#441
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Frost Gate Guardian
Join Date: Mar 2007
Location: UK
Guild: TFTK
Profession: R/
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Quote:
Originally Posted by leprachaun hoer
was just farming floodplains again and have realised something extremely annoying about this new boss (dzabel) 1st you have to die once to beat him 2nd if he spawns with a monk you may aswell leave as WoH is extremely annoying as when they are below 50% health they can pretty much put themselves back to 100% health in one skill i would suggest a interrupt instead of eremites attack but even so with all the other skills its very hard to kill and 2 other bosses previously easily farmed are behind him on a path you cannot get to without aggroing him (dzabel) therefore the only truely easy farm here is jerneh nightbringer unless no monk spawns i tried for around half an hour without dying to kill this monk and failed to suceed so bummer for us 130 hp users it appears floodplains may no longer be such a great place to farm
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Not true luckily! ive just been getting into 55 farming and went out here and went "WOAH new boss" so checked Wiki etc. He always spawns with monk for me but that might be my luck. However you can get round by walking round the left side of the mound so you can spawn Nightbringer, finish him, then you can walk down the left side of the water to Robah and Buhon.
But my latest secret which you might like is that Dzabel will come along way, past the wandering priest or whatever, but the monk wont, just keep on walking till they leave and hes there on his own. TADA!
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Mar 11, 2008, 02:35 AM // 02:35
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#442
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Pre-Searing Cadet
Join Date: Mar 2008
Guild: GORD
Profession: D/
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Hey guys, i love this build and i have made like 7k in a few days with it (im slightly new to the game so im not that great with it) but in these pics and vids i see people getting purple, green, and gold drops alot more than i am. i am lucky to get a few in a day. is there anyway to help my chances of getting these drops?
Thanks
Fence
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Apr 29, 2008, 06:07 PM // 18:07
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#443
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: WAF
Profession: D/Mo
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Ok Man Im Just Wondering But Balthazar's Spirit Is A Proph Skill So It Says On Guild Wars wiki
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Jun 30, 2008, 10:54 AM // 10:54
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#444
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Pre-Searing Cadet
Join Date: Jun 2008
Profession: D/
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I have a problem. I don't have propercies so i don't have balthazar's spirit and essence bond. I have only Nightfall and cant find a good solo farm build without balthazar's spirit and essence bond. Can somone pls help me to make a good build? I can be D/E and D/M
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Jun 30, 2008, 02:10 PM // 14:10
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#445
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Order of the Setting Sun
Profession: R/
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Quote:
Originally Posted by crnavlasulja
I have a problem. I don't have propercies so i don't have balthazar's spirit and essence bond. I have only Nightfall and cant find a good solo farm build without balthazar's spirit and essence bond. Can somone pls help me to make a good build? I can be D/E and D/M
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I am not real sure as I have never used this build but, from reading the equipment section your weapon must have the following:
A scythe with 20% longer enchantments is good. Also, make sure your scythe is customized with a 15% damage mod of some sort.
So, to me it looks as if you could put on a Zealous Scythe Snathe and get +1 energy for every hit you do and with a Scythe you have an inherent ability to strike up to three targets in adjacent frontal range which would give you +3 energy.
I think where you might get into trouble is when you are down to 1 or 2 mobs.
Again the Zealous Mod might not help a bit but, it is the only thing I can think of without buying Prof.
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Jul 06, 2008, 11:46 AM // 11:46
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#446
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Academy Page
Join Date: Jan 2007
Location: Australia
Guild: [CLK]
Profession: D/
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Hi, I haven't been following the thread as I just got back into GW, and was wondering what would be the most efficient place to farm with this build?
Thanks in advance.
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Aug 08, 2008, 02:08 PM // 14:08
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#447
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Academy Page
Join Date: Nov 2007
Guild: Yahweh Is The Only [WAY]
Profession: W/Mo
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I saw some people asking about doing this in harm mode. The answer to your question is yes, you can do it in hard mode most of the time. Not always tho. Whatever boss you are farming, look on Guild Wiki to see if their skills differ in hard mode compared to normal mode. Like, for instance, on of the troll bosses has a healing sig in hard mode making it hard to kill him. Plus some of the people around him might have strip enchants or something in hard mode. But if they don't then it works fine. Actually it works better because they hit you faster so you get energy faster.
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Aug 09, 2008, 03:16 PM // 15:16
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#448
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Pre-Searing Cadet
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this is kinda of a n00b question but if I bring heroes and henchmen, kill everyone sorrounding a boss and flag them away, will I have the same chances of getting a green as if I had done it solo?
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Aug 09, 2008, 03:22 PM // 15:22
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#449
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Yep, as long as you flag them outside of the radar, so their names are grayed out.
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Aug 09, 2008, 03:29 PM // 15:29
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#450
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Pre-Searing Cadet
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That's so cool! thanks for the tip
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Aug 09, 2008, 03:41 PM // 15:41
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#451
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Frost Gate Guardian
Join Date: Mar 2007
Location: Boston
Guild: Sound Of A Distant Star [Star]
Profession: D/A
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Quote:
Originally Posted by kratimas
I am not real sure as I have never used this build but, from reading the equipment section your weapon must have the following:
A scythe with 20% longer enchantments is good. Also, make sure your scythe is customized with a 15% damage mod of some sort.
So, to me it looks as if you could put on a Zealous Scythe Snathe and get +1 energy for every hit you do and with a Scythe you have an inherent ability to strike up to three targets in adjacent frontal range which would give you +3 energy.
I think where you might get into trouble is when you are down to 1 or 2 mobs.
Again the Zealous Mod might not help a bit but, it is the only thing I can think of without buying Prof.
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Droknar's Reaper is the perfect scythe for this build, and it's fairly cheap to get, rather than finding and buying all the mods you need to build your own.
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Oct 07, 2008, 05:30 AM // 05:30
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#452
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Ascalonian Squire
Join Date: Sep 2008
Profession: N/E
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Thanks for the build, it works wonders. It farms ettins very easily (although not a good farming site IMO). I'm trying the run in your post, but the beetle queens keep healing themselves and everything else, how can I get around that? I notice no one else has had that problem.
It sucks when you have ~ 3 beetle queens and they're constantly healing.
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Dec 07, 2008, 09:16 AM // 09:16
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#453
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Pre-Searing Cadet
Join Date: Dec 2008
Guild: Unruly Evil [DooM]
Profession: D/Mo
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Is this boss farm nerfed or something? I get utterly raped by skale (necro) every time. Am I doing something wrong here? or what?
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Dec 08, 2008, 03:51 PM // 15:51
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#454
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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As powerful as Mystic Regeneration is, it used to be more powerful in the time where this build came out. It made almost unlimited degeneration bearable in some instances.
One important thing while doing the 130 dervish thing is, your DP will wear off as you are killing things, possibly making things harder on you. Maintaining DP isnt always possible but the principle behind this build is for your help to be 130hp
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Feb 17, 2009, 04:17 AM // 04:17
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#455
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Pre-Searing Cadet
Join Date: Jul 2007
Profession: D/Mo
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I get destroyed whenever i try to use this, on every of the places he suggested. Nerfed build?
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Feb 17, 2009, 04:57 AM // 04:57
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#456
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Frost Gate Guardian
Join Date: Apr 2007
Profession: Rt/
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Quote:
Originally Posted by doomplayer666
Is this boss farm nerfed or something? I get utterly raped by skale (necro) every time. Am I doing something wrong here? or what?
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touch skills hurt
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Feb 17, 2009, 05:25 AM // 05:25
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#457
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Lion's Arch Merchant
Join Date: Nov 2008
Location: Where no man has ever gone before.
Guild: Syndicate Nightmare [SyN]
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Well, it can only farm a handful of bosses and monsters. Don't expect to solo vanquish DoA with this... ;/
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Sep 14, 2009, 10:48 AM // 10:48
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#458
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Ascalonian Squire
Join Date: Sep 2009
Location: Anywhere I can VQ
Guild: Don't Tank the Dragon [DTtD]
Profession: R/
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I really like this build, I would think it would work but.. for me it doesn't. I have the armor, +20% enchant and +15% dmg scythe, 130hp and I try farming the Djinn in your second screenshot but I get destroyed by them.
First I cast the two enchant upon entering the area. Then as I'm coming up to a group, I cast Prot Spirit and Mystic Regen.
Then I get them around me and start spamming attacks and watching my enchants in case they go.
What am I doing wrong?
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Sep 14, 2009, 11:19 AM // 11:19
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#459
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Academy Page
Join Date: Jul 2009
Location: England
Profession: Mo/Me
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Quote:
Originally Posted by Confresi
I really like this build, I would think it would work but.. for me it doesn't. I have the armor, +20% enchant and +15% dmg scythe, 130hp and I try farming the Djinn in your second screenshot but I get destroyed by them.
First I cast the two enchant upon entering the area. Then as I'm coming up to a group, I cast Prot Spirit and Mystic Regen.
Then I get them around me and start spamming attacks and watching my enchants in case they go.
What am I doing wrong?
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This thread was made like 3 years ago..
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Sep 27, 2009, 12:56 AM // 00:56
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#460
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Krytan Explorer
Join Date: Feb 2006
Location: kkthnxbai
Guild: Knights And Heroes [Beer]
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So apparently the last time I logged on this website was October '07. Almost 2 years ago. The reason being is because my GW account got banned. It's crazy to look back and see how popular something I made actually is. I hope you guys enjoyed it I'll probably see you guys on Guild Wars 2 when it comes out. Have fun on GW in the meantime.
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