Jul 13, 2007, 08:47 AM // 08:47
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#61
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Ascalonian Squire
Join Date: Jan 2006
Profession: W/Mo
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Hey guys what is for u the most " profitable " place to farm with this build ?! or where did u get the best drops ?
Btw : ReZDoGG excellent build !
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Jul 13, 2007, 09:37 AM // 09:37
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#62
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Krytan Explorer
Join Date: Mar 2007
Location: Germany
Guild: Matchup Close [yPrn]
Profession: Me/
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damn at first i just thought it would just be another version of your rt/mo 55/105hp vwk farmer.
But after the videos I have to say: Great Job!!!
I might make a ritu now because i just love doing full uw runs in hm.
The aatxes seem to die very fast.
Nice one keep it up !!!
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Jul 13, 2007, 07:55 PM // 19:55
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#63
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Desert Nomad
Join Date: Mar 2006
Location: USA
Guild: ToA...guild formerly known as Koss and TAM
Profession: N/
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Dare I say, "Godly build"
This is as close to it as you can get!
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Jul 13, 2007, 08:26 PM // 20:26
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#64
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Well, Reversal of Damage does help out. But lets wait and see some new skills from EoTN! Might beable to replace it with something better. I can't wait! New skills = New builds.
But yeah, I don't use my 105hp Builds anymore Even though they are good for taking on bigger mobs like farming Dragon Moss quest... and don't have to worry about Spirit Bond running out so quickly. They are alot safer...but lil slower killing enemies. It's crazy how fast warriors or sins die with this build...less than 10 seconds everytime for ones that don't run away.
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Jul 14, 2007, 04:14 AM // 04:14
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#65
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Man this Build looks neat. I would like to see if it can work on Jade Armor and Bow. hehe cant wait to try it.
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Jul 14, 2007, 08:37 AM // 08:37
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#66
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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The thing is, I just assumed it would work on Jade... but I haven't actually tried it with my Ritualist. My Rit is at Droks at the most, so I have to beat three missions to get to Ring of Fire Islands. I been thinking about farming them with my Ritualist for along time, but not sure if it will work. Jades monster skill will probably get you killed since they slow your casting times down, and that could be bad for Spirit Bond. Taking on 3 or 4 would probably be most you can take... but then again, I haven't tried it. Some day I will take the time to get there Let me know if it works good or not? or if you have any difficulties.
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Jul 14, 2007, 09:29 AM // 09:29
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#67
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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Great build idea ReZDoGG!!
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
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Jul 14, 2007, 10:03 AM // 10:03
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#68
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Quote:
Originally Posted by Batou of Nine
Great build idea ReZDoGG!!
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
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It is possible to figure out different farms, but sometimes can be a pain in ass from complications. Mainly cause of Spirit Bonds duration or 10 hit rule, and sometimes not renewing like it should.
Vehjin Mines i didnt think would work with the build, so I didnt bother trying it out. I knew it would work with Grawls, just gotta make sure you don't get a skill interrupted if they are about to knock you down. I didn't meantion some creatures to farm because of difficulty, I tried just to mention the easier types to farm.
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Jul 14, 2007, 10:21 AM // 10:21
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#69
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Ascalonian Squire
Join Date: Feb 2006
Location: Finland
Profession: W/
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Thanks man! This got me back to my old and sadly neglected ritualist
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Jul 14, 2007, 03:28 PM // 15:28
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#70
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Lion's Arch Merchant
Join Date: Aug 2006
Profession: Rt/
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Well if anyone's interested...you can farm the boss just outside blacktide den.....that rinkhal boss.....he's a monk boss with NO healing at all so he n his 3 rinkhal dudes drop like flies...got 2 golds in 2 runs...but guess i was just lucky. oh yeah and the blacktide den mission also altho u need to bring talh. but i couldn't kill the corsair bosun =/ mebbe someone will come up with something clever?
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Jul 14, 2007, 04:56 PM // 16:56
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#71
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Cool that this build can farm Verjin Mines. I tryed the N/Mo for there didnt go over well.
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Jul 14, 2007, 09:18 PM // 21:18
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#72
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Wilds Pathfinder
Join Date: Mar 2007
Location: Montreal, QC, Canada
Guild: Divine Illumination [LaZy]
Profession: E/A
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Hey, this build is awesome thx man! But why don't you put it on PvXwiki? It will be helpful for those who are lazy to come to guru, and for visualize/link some details as well (e.g. Skill effects)
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Jul 14, 2007, 10:28 PM // 22:28
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#73
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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This works great. I did everything you said from equipment on down but I find that sometimes my energy gain is slow, usually right at the beginning of a mob then it shoots up but oftentimes this limits my ability to spam vengeful weapon and reversal of damage. Any thoughts?
Last edited by Str0b0; Jul 14, 2007 at 10:56 PM // 22:56..
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Jul 14, 2007, 11:01 PM // 23:01
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#74
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Quote:
Originally Posted by Str0b0
This works great. I did everything you said from equipment on down but I find that sometimes my energy gain is slow, usually right at the beginning of a mob then it shoots up but oftentimes this limits my ability to spam vengeful weapon and reversal of damage. Any thoughts?
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Well, that depends on what you are farming and how many are attacking you. When there is only 1 or 2 attacking you, its good to spread the spells out a bit to keep your energy near full. And if you didn't know when you hold VwK the energy bonuses from your staff go away until VwK ends. You don't get staff or weapon benefits when holding an item...
What were you farming? and what kind of staff you using?
Last edited by ReZDoGG; Jul 15, 2007 at 02:38 PM // 14:38..
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Jul 15, 2007, 12:46 AM // 00:46
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#75
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Thanks for giving me the motivation to put in on PvX builds. I didn't know how to do it at first, but I just learned tonight and it seems to look some what professionally done. Can be checked out here: http://www.pvxwiki.com/wiki/Build:Rt..._Spirit_Bonder
I also put links to this original post on PvX, since this has way more descriptions and usages, etc. This is where its at, so hopefully more people that use PvX will come here also.
Last edited by ReZDoGG; Jul 15, 2007 at 01:43 AM // 01:43..
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Jul 15, 2007, 02:50 PM // 14:50
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#76
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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I had found out that Issnur Isles is a great place to farm Skale, Insects, and some Corsairs... there are around 200-300 enemies that you can kill. Only ones that don't die are the insect Grubs. I tried Scourge Healing, but with only 8 Smiting, it won't do enough to kill them. Groups with Grubs will take awhile to kill, but they will die eventually when Grub doesn't have much energy to heal them all. If there is a one other enemy, and Grub left in group, just move on to another. If it wasn't for the Grubs, you could killed everything in the whole area for Vanquish title.
I killed around 160 creatures in about an hour, but that was because I died alot from making mistakes like taking on huge groups. Great place for farming Sunspear points! You also get a decent number of gold items, and money. Try it out. Just make sure to use Spirit Bond if still taking damage with VwK active.
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Jul 15, 2007, 07:57 PM // 19:57
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#77
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by ReZDoGG
Well, that depends on what you are farming and how many are attacking you. When there is only 1 or 2 attacking you, its good to spread the spells out a bit to keep your energy near full. And if you didn't know when you hold VwK the energy bonuses from your staff go away until VwK ends. You don't get staff or weapon benefits when holding an item...
What were you farming? and what kind of staff you using?
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Well the first time I noticed this issue I was farming Kapa. I use a swift soulspire of enchanting. 105 swift, 20% enchanting, with seize the day inscritpion and 20% recharge mod. I noticed that the vwk hold negates the energy bonus.
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Jul 15, 2007, 08:18 PM // 20:18
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#78
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Lion's Arch Merchant
Join Date: May 2007
Location: Denmark
Guild: Knights Of The Sacred Light [KSL]
Profession: Me/A
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Man this builds gets better and better, every time i watch this page
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Jul 15, 2007, 10:19 PM // 22:19
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#79
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Quote:
Originally Posted by Str0b0
Well the first time I noticed this issue I was farming Kapa. I use a swift soulspire of enchanting. 105 swift, 20% enchanting, with seize the day inscritpion and 20% recharge mod. I noticed that the vwk hold negates the energy bonus.
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Yeah, the Kappa use Vapor Blade spell alot which can cause energy issues, especially when u need to use Spirit Bond alot, even when VwK is active. Vapor Blade don't cause Physical Damage, so only energy you get is when they wand you. You don't get energy from Spells...
If you have low energy after killing off a mob, just take off acouple enchantments and switch off your staff to gain energy quick... then recast your enchants to get the most energy before going into the next mob. Or your could use just enough energy for Protective Spirit, Spirit Bond, and VwK to tank for awhile.... and not spam any extra skills that is not important for keeping you alive. Then you can just stand there and let your energy gain up and begin spamming again.
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Jul 15, 2007, 10:43 PM // 22:43
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#80
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Academy Page
Join Date: Apr 2006
Location: Pennsylvania, USA
Profession: W/
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I haven't seen any where in this topic if it is possible to do with a Mo/Rt... I saw it was asked in the second post but I don't see any answer to it. Is it possible to do with Mo/Rt?
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