Aug 19, 2010, 12:59 AM // 00:59
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#6
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Lion's Arch Merchant
Join Date: Sep 2006
Location: IGN: Serial Experiments
Guild: Farm people, not drops
Profession: Mo/
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I've ran SoO pre-nerf over 200 times. Made loads of money.
Suggestions?- I think you'll need some healing for reversal of damage.
- I think that Fendi is going to be a major pain because killing "Fendi" spawns rangers and "Soul of Fendi" who'll own the crap out of a smiter hero whose casting HW and SoJ on the 600.
- Not to mention, "Fendi" himself will lose aggro off 600 and kill smiter when he spawns when "Soul of Fendi" disappears after 30 seconds.
- Also, on the third level, after the first group, there are 3 groups that are practically ontop of each other. Having a smiter cast anything on a 600 there is insanely dangerous (as far as aggro is concerned).
However, I do like the idea of bringing brambles for that little extra damage and having the smiter bring Blessed Aura to make SoJ last longer.
PS. I always brought BiP on my smiter. It ensures a quick run
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